Class abilities

Search every class spellbook, then open a spell to compare its ranks.

449 entries

449 entries · open a row for details

Warrior

A balanced combat stance.

Rank 1 · Level 1
Instant · 1 sec cooldown — A balanced combat stance.
Warrior

A strong attack that increases melee damage by 11 and causes a high amount of threat.

Rank Rank 1 · Level 1
15 Rage · Melee Range · Instant — A strong attack that increases melee damage by 11 and causes a high amount of threat.
Rank Rank 2 · Level 8
15 Rage · Melee Range · Instant — A strong attack that increases melee damage by 21 and causes a high amount of threat.
Rank Rank 3 · Level 16
15 Rage · Melee Range · Instant — A strong attack that increases melee damage by 32 and causes a high amount of threat.
Rank Rank 4 · Level 24
15 Rage · Melee Range · Instant — A strong attack that increases melee damage by 44 and causes a high amount of threat.
Rank Rank 5 · Level 32
15 Rage · Melee Range · Instant — A strong attack that increases melee damage by 58 and causes a high amount of threat.
Rank Rank 6 · Level 40
15 Rage · Melee Range · Instant — A strong attack that increases melee damage by 80 and causes a high amount of threat.
Rank Rank 7 · Level 48
15 Rage · Melee Range · Instant — A strong attack that increases melee damage by 111 and causes a high amount of threat.
Rank Rank 8 · Level 56
15 Rage · Melee Range · Instant — A strong attack that increases melee damage by 138 and causes a high amount of threat.
Rank Rank 9 · Level 60
15 Rage · Melee Range · Instant — A strong attack that increases melee damage by 157 and causes a high amount of threat.
Warrior

Charge an enemy, generate 9 Rage, and Stun it for 1 sec. Cannot be used in combat.

Rank Rank 1 · Level 4
25 yd range · Instant · 15 sec cooldown — Charge an enemy, generate 9 Rage, and Stun it for 1 sec. Cannot be used in combat.
Rank Rank 2 · Level 26
25 yd range · Instant · 15 sec cooldown — Charge an enemy, generate 12 Rage, and Stun it for 1 sec. Cannot be used in combat.
Rank Rank 3 · Level 46
25 yd range · Instant · 15 sec cooldown — Charge an enemy, generate 15 Rage, and Stun it for 1 sec. Cannot be used in combat.
Warrior

Wounds the target causing them to bleed for 15 damage over 9 sec.

Rank Rank 1 · Level 4
10 Rage · Melee Range · Instant — Wounds the target causing them to bleed for 15 damage over 9 sec.
Rank Rank 2 · Level 10
10 Rage · Melee Range · Instant — Wounds the target causing them to bleed for 28 damage over 12 sec.
Rank Rank 3 · Level 20
10 Rage · Melee Range · Instant — Wounds the target causing them to bleed for 45 damage over 15 sec.
Rank Rank 4 · Level 30
10 Rage · Melee Range · Instant — Wounds the target causing them to bleed for 66 damage over 18 sec.
Rank Rank 5 · Level 40
10 Rage · Melee Range · Instant — Wounds the target causing them to bleed for 98 damage over 21 sec.
Rank Rank 6 · Level 50
10 Rage · Melee Range · Instant — Wounds the target causing them to bleed for 126 damage over 21 sec.
Rank Rank 7 · Level 60
10 Rage · Melee Range · Instant — Wounds the target causing them to bleed for 147 damage over 21 sec.
Warrior

Blasts nearby enemies, increasing the time between their attacks by 20% for 10 sec and doing 10 damage to them. Will affect up to 4 targets.

Rank Rank 1 · Level 6
20 Rage · Instant · 6 sec cooldown — Blasts nearby enemies, increasing the time between their attacks by 20% for 10 sec and doing 10 damage to them. Will affect up to 4 targets.
Rank Rank 2 · Level 18
20 Rage · Instant · 6 sec cooldown — Blasts nearby enemies with thunder increasing, the time between their attacks by 20% for 14 sec and doing 23 damage to them. Will affect up to 4 targets.
Rank Rank 3 · Level 28
20 Rage · Instant · 6 sec cooldown — Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 18 sec and doing 37 damage to them. Will affect up to 4 targets.
Rank Rank 4 · Level 38
20 Rage · Instant · 6 sec cooldown — Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 22 sec and doing 55 damage to them. Will affect up to 4 targets.
Rank Rank 5 · Level 48
20 Rage · Instant · 6 sec cooldown — Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 26 sec and doing 82 damage to them. Will affect up to 4 targets.
Rank Rank 6 · Level 58
20 Rage · Instant · 6 sec cooldown — Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 30 sec and doing 103 damage to them. Will affect up to 4 targets.
Warrior

Maims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 sec.

Rank Rank 1 · Level 8
10 Rage · Melee Range · Instant — Maims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 sec.
Rank Rank 2 · Level 32
10 Rage · Melee Range · Instant — Maims the enemy, causing 18 damage and slowing the enemy's movement by 45% for 15 sec.
Rank Rank 3 · Level 54
10 Rage · Melee Range · Instant — Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec.
Warrior

Instantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.

Rank Rank 1 · Level 12
5 Rage / 1 Happiness · Melee Range · Instant · 5 sec cooldown — Instantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
Rank Rank 2 · Level 28
5 Rage / 1 Happiness · Melee Range · Instant · 5 sec cooldown — Instantly overpower the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
Rank Rank 3 · Level 44
5 Rage / 1 Happiness · Melee Range · Instant · 5 sec cooldown — Instantly overpower the enemy, causing weapon damage plus 25. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
Rank Rank 4 · Level 60
5 Rage / 1 Happiness · Melee Range · Instant · 5 sec cooldown — Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
Warrior

You retain up to 10 Rage when you change Stances.

Rank 1 · Level 14
You retain up to 10 Rage when you change Stances.
Warrior

A mocking attack that causes 22 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.

Rank Rank 1 · Level 16
10 Rage · Melee Range · Instant · 2 min cooldown — A mocking attack that causes 22 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Rank Rank 2 · Level 26
10 Rage · Melee Range · Instant · 2 min cooldown — A mocking attack that causes 31 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Rank Rank 3 · Level 36
10 Rage · Melee Range · Instant · 2 min cooldown — A mocking attack that causes 46 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Rank Rank 4 · Level 46
10 Rage · Melee Range · Instant · 2 min cooldown — A mocking attack that causes 71 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Rank Rank 5 · Level 56
10 Rage · Melee Range · Instant · 2 min cooldown — A mocking attack that causes 93 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Warrior

Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation.

Rank 1 · Level 20
Instant · 15 min cooldown — Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation.
Warrior

Instantly attack the target causing (1 + 15% of Attack Power) damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.

Rank 1 · Level 20
Melee Range · Instant · 30 sec cooldown — Instantly attack the target causing (1 + 15% of Attack Power) damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.
Warrior

A vicious strike that deals weapon damage plus 110 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Rank Rank 2 · Level 48
30 Rage · Melee Range · Instant · 6 sec cooldown — A vicious strike that deals weapon damage plus 110 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Rank Rank 3 · Level 54
30 Rage · Melee Range · Instant · 6 sec cooldown — A vicious strike that deals weapon damage plus 135 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Rank Rank 4 · Level 60
30 Rage · Melee Range · Instant · 6 sec cooldown — A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Warrior

The warrior shouts, increasing the melee attack power of all party members within 20 yards by 12. Lasts 3 min.

Rank Rank 1 · Level 1
10 Rage · Instant — The warrior shouts, increasing the melee attack power of all party members within 20 yards by 12. Lasts 3 min.
Rank Rank 2 · Level 12
10 Rage · Instant — The warrior shouts, increasing the melee attack power of all party members within 20 yards by 24. Lasts 3 min.
Rank Rank 3 · Level 22
10 Rage · Instant — The warrior shouts, increasing the melee attack power of all party members within 20 yards by 36. Lasts 3 min.
Rank Rank 4 · Level 32
10 Rage · Instant — The warrior shouts, increasing the melee attack power of all party members within 20 yards by 56. Lasts 3 min.
Rank Rank 5 · Level 42
10 Rage · Instant — The warrior shouts, increasing the melee attack power of all party members within 20 yards by 83. Lasts 3 min.
Rank Rank 6 · Level 52
10 Rage · Instant — The warrior shouts, increasing the melee attack power of all party members within 20 yards by 116. Lasts 3 min.
Rank Rank 7 · Level 60
10 Rage · Instant — The warrior shouts, increasing the melee attack power of all party members within 20 yards by 139. Lasts 3 min.
Warrior

Reduces the melee attack power of all enemies within 10 yards by 63 for 45 sec.

Rank Rank 1 · Level 14
10 Rage · Instant — Reduces the melee attack power of all enemies within 10 yards by 63 for 45 sec.
Rank Rank 2 · Level 24
10 Rage · Instant — Reduces the melee attack power of all enemies within 10 yards by 91 for 45 sec.
Rank Rank 3 · Level 34
10 Rage · Instant — Reduces the melee attack power of all enemies within 10 yards by 112 for 45 sec.
Rank Rank 4 · Level 44
10 Rage · Instant — Reduces the melee attack power of all enemies within 10 yards by 161 for 45 sec.
Rank Rank 5 · Level 54
10 Rage · Instant — Reduces the melee attack power of all enemies within 10 yards by 204 for 45 sec.
Warrior

A sweeping attack that does your weapon damage plus 5 to the target and a second nearby enemy.

Rank Rank 1 · Level 20
20 Rage · Melee Range · Instant — A sweeping attack that does your weapon damage plus 5 to the target and a second nearby enemy.
Rank Rank 2 · Level 30
20 Rage · Melee Range · Instant — A sweeping attack that does your weapon damage plus 10 to the target and a second nearby enemy.
Rank Rank 3 · Level 40
20 Rage · Melee Range · Instant — A sweeping attack that does your weapon damage plus 18 to the target and a second nearby enemy.
Rank Rank 4 · Level 50
20 Rage · Melee Range · Instant — A sweeping attack that does your weapon damage plus 32 to the target and a second nearby enemy.
Rank Rank 5 · Level 60
20 Rage · Melee Range · Instant — A sweeping attack that does your weapon damage plus 50 to the target and a second nearby enemy.
Warrior

Slams the opponent, causing weapon damage plus 16.

Rank Rank 1 · Level 20
15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown — Slams the opponent, causing weapon damage plus 16.
Rank Rank 2 · Level 30
15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown — Slams the opponent, causing weapon damage plus 32.
Rank Rank 3 · Level 38
15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown — Slams the opponent, causing weapon damage plus 43.
Rank Rank 4 · Level 46
15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown — Slams the opponent, causing weapon damage plus 68.
Rank Rank 5 · Level 54
15 Rage · Melee Range · 1.5 sec cast · 18 sec cooldown — Slams the opponent, causing weapon damage plus 87.
Warrior

The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 total nearby enemies will flee in fear. Lasts 8 sec.

Rank 1 · Level 22
25 Rage · 10 yd range · Instant · 3 min cooldown — The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 total nearby enemies will flee in fear. Lasts 8 sec.
Warrior

Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only usable on enemies that have 20% or less health.

Rank Rank 1 · Level 24
15 Rage · Melee Range · Instant — Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only usable on enemies that have 20% or less health.
Rank Rank 2 · Level 32
15 Rage · Melee Range · Instant — Attempt to finish off a wounded foe, causing 200 damage and converting each extra point of rage into 6 additional damage. Only usable on enemies that have 20% or less health.
Rank Rank 3 · Level 40
15 Rage · Melee Range · Instant — Attempt to finish off a wounded foe, causing 325 damage and converting each extra point of rage into 9 additional damage. Only usable on enemies that have 20% or less health.
Rank Rank 4 · Level 48
15 Rage · Melee Range · Instant — Attempt to finish off a wounded foe, causing 450 damage and converting each extra point of rage into 12 additional damage. Only usable on enemies that have 20% or less health.
Rank Rank 5 · Level 56
15 Rage · Melee Range · Instant — Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into 15 additional damage. Only usable on enemies that have 20% or less health.
Warrior

Forces all nearby enemies within 10 yards to focus attacks on you for 6 sec.

Rank 1 · Level 26
5 Rage · Instant · 10 min cooldown — Forces all nearby enemies within 10 yards to focus attacks on you for 6 sec.
Warrior

An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.

Rank 1 · Level 30
Instant · 1 sec cooldown — An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.
Warrior

Charge an enemy, causing 25 damage and stunning it for 3 sec.

Rank Rank 1 · Level 30
10 Rage · 25 yd range · Instant · 30 sec cooldown — Charge an enemy, causing 25 damage and stunning it for 3 sec.
Rank Rank 2 · Level 42
10 Rage · 25 yd range · Instant · 30 sec cooldown — Charge an enemy, causing 45 damage and stunning it for 3 sec.
Rank Rank 3 · Level 52
10 Rage · 25 yd range · Instant · 30 sec cooldown — Charge an enemy, causing 65 damage and stunning it for 3 sec.
Warrior

The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.

Rank 1 · Level 32
Instant · 30 sec cooldown — The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.
Warrior

In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage to each enemy.

Rank 1 · Level 36
25 Rage · Instant · 10 sec cooldown — In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage to each enemy.
Warrior

Pummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.

Rank Rank 1 · Level 38
10 Rage · Melee Range · Instant · 10 sec cooldown — Pummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
Rank Rank 2 · Level 58
10 Rage · Melee Range · Instant · 10 sec cooldown — Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
Warrior

Instantly attack the target causing damage equal to 35% of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec.

Rank Rank 2 · Level 48
30 Rage · Melee Range · Instant · 6 sec cooldown — Instantly attack the target causing damage equal to 35% of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec.
Rank Rank 3 · Level 54
30 Rage · Melee Range · Instant · 6 sec cooldown — Instantly attack the target causing damage equal to 35% of your Attack Power plus 43 and increasing your movement speed by 10% for 10 sec.
Rank Rank 4 · Level 60
30 Rage · Melee Range · Instant · 6 sec cooldown — Instantly attack the target causing damage equal to 35% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.
Warrior

The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.

Rank 1 · Level 50
Instant · 30 min cooldown — The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.
Warrior

Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. The warrior is considered in combat for the duration.

Rank 1 · Level 10
20% of base health · Instant · 1 min cooldown — Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. The warrior is considered in combat for the duration.
Warrior

A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.

Rank 1 · Level 10
Instant · 1 sec cooldown — A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.
Warrior

Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.

Rank Rank 1 · Level 10
15 Rage · Melee Range · Instant — Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Rank Rank 2 · Level 22
15 Rage · Melee Range · Instant — Sunders the target's armor, reducing it by 180 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Rank Rank 3 · Level 34
15 Rage · Melee Range · Instant — Sunders the target's armor, reducing it by 270 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Rank Rank 4 · Level 46
15 Rage · Melee Range · Instant — Sunders the target's armor, reducing it by 360 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Rank Rank 5 · Level 58
15 Rage · Melee Range · Instant — Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Warrior

Taunts the target to attack you, but has no effect if the target is already attacking you.

Rank 1 · Level 10
Melee Range · Instant · 8 sec cooldown — Taunts the target to attack you, but has no effect if the target is already attacking you.
Warrior

Bashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.

Rank Rank 1 · Level 12
10 Rage · Melee Range · Instant · 12 sec cooldown — Bashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
Rank Rank 2 · Level 32
10 Rage · Melee Range · Instant · 12 sec cooldown — Bashes the target with your shield for 18 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
Rank Rank 3 · Level 52
10 Rage · Melee Range · Instant · 12 sec cooldown — Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
Warrior

Instantly counterattack an enemy for 20 to 24 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

Rank Rank 1 · Level 14
5 Rage · Melee Range · Instant · 5 sec cooldown — Instantly counterattack an enemy for 20 to 24 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Rank Rank 2 · Level 24
5 Rage · Melee Range · Instant · 5 sec cooldown — Instantly counterattack an enemy for 31 to 37 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Rank Rank 3 · Level 34
5 Rage · Melee Range · Instant · 5 sec cooldown — Instantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Rank Rank 4 · Level 44
5 Rage · Melee Range · Instant · 5 sec cooldown — Instantly counterattack an enemy for 73 to 91 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Rank Rank 5 · Level 54
5 Rage · Melee Range · Instant · 5 sec cooldown — Instantly counterattack an enemy for 109 to 133 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Rank Rank 6 · Level 60
5 Rage · Melee Range · Instant · 5 sec cooldown — Instantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Warrior

Increases chance to block by 75% for 7 sec, but will only block 2 attacks.

Rank 1 · Level 16
10 Rage · Instant · 5 sec cooldown — Increases chance to block by 75% for 7 sec, but will only block 2 attacks.
Warrior

Disarm the enemy's weapon for 10 sec.

Rank 1 · Level 18
20 Rage · Melee Range · Instant · 1 min cooldown — Disarm the enemy's weapon for 10 sec.
Warrior

Reduces the damage taken from all attacks by 60% for 12 sec.

Rank 1 · Level 28
Instant · 15 min cooldown — Reduces the damage taken from all attacks by 60% for 12 sec.
Warrior

Slam the target with your shield, causing 494 to 516 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

Rank Rank 2 · Level 48
20 Rage · Melee Range · Instant · 6 sec cooldown — Slam the target with your shield, causing 494 to 516 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Rank Rank 3 · Level 54
20 Rage · Melee Range · Instant · 6 sec cooldown — Slam the target with your shield, causing 567 to 593 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Rank Rank 4 · Level 60
20 Rage · Melee Range · Instant · 6 sec cooldown — Slam the target with your shield, causing 640 to 670 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Paladin

Places a Blessing on the friendly target, increasing melee attack power by 14 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Rank Rank 1 · Level 4
20 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, increasing melee attack power by 14 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 2 · Level 12
30 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, increasing melee attack power by 25 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 3 · Level 22
45 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, increasing melee attack power by 40 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 4 · Level 32
60 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, increasing melee attack power by 61 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 5 · Level 42
85 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, increasing melee attack power by 83 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 6 · Level 52
110 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, increasing melee attack power by 112 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 7 · Level 60
130 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Paladin

Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.

Rank 1 · Level 4
6% of base mana · 10 yd range · Instant · 10 sec cooldown — Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.
Paladin

An instant strike that causes 25% weapon damage plus an additional 11 to 14 as Holy damage.

Rank Rank 1 · Level 6
5 Mana · Melee Range · Instant · 10 sec cooldown — An instant strike that causes 25% weapon damage plus an additional 11 to 14 as Holy damage.
Rank Rank 2 · Level 12
9 Mana · Melee Range · Instant · 10 sec cooldown — An instant strike that causes 29% weapon damage plus an additional 15 to 20 as Holy damage.
Rank Rank 3 · Level 20
12 Mana · Melee Range · Instant · 10 sec cooldown — An instant strike that causes 32% weapon damage plus an additional 18 to 23 as Holy damage.
Rank Rank 4 · Level 28
14 Mana · Melee Range · Instant · 10 sec cooldown — An instant strike that causes 36% weapon damage plus an additional 22 to 29 as Holy damage.
Rank Rank 5 · Level 36
16 Mana · Melee Range · Instant · 10 sec cooldown — An instant strike that causes 39% weapon damage plus an additional 32 to 41 as Holy damage.
Rank Rank 6 · Level 44
17 Mana · Melee Range · Instant · 10 sec cooldown — An instant strike that causes 43% weapon damage plus an additional 53 to 68 as Holy damage.
Rank Rank 7 · Level 52
19 Mana · Melee Range · Instant · 10 sec cooldown — An instant strike that causes 46% weapon damage plus an additional 72 to 92 as Holy damage.
Rank Rank 8 · Level 60
20 Mana · Melee Range · Instant · 10 sec cooldown — An instant strike that causes 50% weapon damage plus an additional 81 to 105 as Holy damage.
Paladin

Fills the Paladin with the spirit of a crusader for 30 sec, granting 35 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 23. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Rank Rank 1 · Level 6
25 Mana · Instant — Fills the Paladin with the spirit of a crusader for 30 sec, granting 35 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 23. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Rank Rank 2 · Level 12
40 Mana · Instant — Fills the Paladin with the spirit of a crusader for 30 sec, granting 60 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 35. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Rank Rank 3 · Level 22
65 Mana · Instant — Fills the Paladin with the spirit of a crusader for 30 sec, granting 108 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 58. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Rank Rank 4 · Level 32
90 Mana · Instant — Fills the Paladin with the spirit of a crusader for 30 sec, granting 161 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 92. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Rank Rank 5 · Level 42
125 Mana · Instant — Fills the Paladin with the spirit of a crusader for 30 sec, granting 239 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 127. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Rank Rank 6 · Level 52
160 Mana · Instant — Fills the Paladin with the spirit of a crusader for 30 sec, granting 325 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Paladin

Causes 7 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Rank Rank 1 · Level 16
Instant — Causes 7 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 2 · Level 26
Instant — Causes 12 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 3 · Level 36
Instant — Causes 18 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 4 · Level 46
Instant — Causes 24 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 5 · Level 56
Instant — Causes 30 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Paladin

Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 105.5 Holy damage, 193 to 211 if the target is stunned or incapacitated.

Rank Rank 2 · Level 30
110 Mana · Instant — Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 105.5 Holy damage, 193 to 211 if the target is stunned or incapacitated.
Rank Rank 3 · Level 40
140 Mana · Instant — Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 135.5 Holy damage, 247 to 271 if the target is stunned or incapacitated.
Rank Rank 4 · Level 50
180 Mana · Instant — Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 169 Holy damage, 307 to 338 if the target is stunned or incapacitated.
Rank Rank 5 · Level 60
210 Mana · Instant — Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 186.5 Holy damage, 339 to 373 if the target is stunned or incapacitated.
Paladin

Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 112 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Rank Rank 1 · Level 52
220 Mana · 40 yd range · Instant — Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 112 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 2 · Level 60
260 Mana · 40 yd range · Instant — Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Paladin

Gives 55 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Rank Rank 1 · Level 1
Instant — Gives 55 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 2 · Level 10
Instant — Gives 160 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 3 · Level 20
Instant — Gives 275 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 4 · Level 30
Instant — Gives 390 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 5 · Level 40
Instant — Gives 505 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 6 · Level 50
Instant — Gives 620 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 7 · Level 60
Instant — Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Paladin

You are protected from all physical attacks and spells for 6 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

Rank Rank 1 · Level 6
15 Mana · Instant · 5 min cooldown — You are protected from all physical attacks and spells for 6 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Rank Rank 2 · Level 18
35 Mana · Instant · 5 min cooldown — You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Paladin

Stuns the target for 3 sec.

Rank Rank 1 · Level 8
30 Mana · 10 yd range · Instant · 1 min cooldown — Stuns the target for 3 sec.
Rank Rank 2 · Level 24
50 Mana · 10 yd range · Instant · 1 min cooldown — Stuns the target for 4 sec.
Rank Rank 3 · Level 40
75 Mana · 10 yd range · Instant · 1 min cooldown — Stuns the target for 5 sec.
Rank Rank 4 · Level 54
100 Mana · 10 yd range · Instant · 1 min cooldown — Stuns the target for 6 sec.
Paladin

A targeted party member is protected from all physical attacks for 6 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

Rank Rank 1 · Level 10
25 Mana · 30 yd range · Instant · 5 min cooldown — A targeted party member is protected from all physical attacks for 6 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Rank Rank 2 · Level 24
45 Mana · 30 yd range · Instant · 5 min cooldown — A targeted party member is protected from all physical attacks for 8 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Rank Rank 3 · Level 38
7% of base mana · 30 yd range · Instant · 5 min cooldown — A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Paladin

Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 32 to 35 Holy damage to an enemy and taunts the target to attack you for 4 sec.

Rank Rank 1 · Level 10
40 Mana · Instant — Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 32 to 35 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Rank Rank 2 · Level 18
60 Mana · Instant — Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 47 to 52 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Rank Rank 3 · Level 25
90 Mana · Instant — Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 66 to 73 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Rank Rank 4 · Level 34
120 Mana · Instant — Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 86 to 95 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Rank Rank 5 · Level 42
140 Mana · Instant — Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 25 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 111 to 122 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Rank Rank 6 · Level 50
170 Mana · Instant — Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 32 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 139 to 151 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Rank Rank 7 · Level 58
200 Mana · Instant — Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 153 to 167 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Paladin

Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.

Rank 1 · Level 16
30% of base mana · Instant — Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.
Paladin

Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.

Rank 1 · Level 18
10% of base mana · 30 yd range · Instant · 20 sec cooldown — Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.
Paladin

Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Rank 1 · Level 22
Instant — Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Paladin

Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Rank 1 · Level 22
13% of base mana · Instant — Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Paladin

Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Rank 1 · Level 26
8% of base mana · 30 yd range · Instant — Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Paladin

Gives 30 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Rank Rank 1 · Level 28
Instant — Gives 30 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 2 · Level 40
Instant — Gives 45 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 3 · Level 52
Instant — Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Paladin

The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.

Rank 1 · Level 30
40 yd range · Instant · 1 hr cooldown — The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.
Paladin

Gives 30 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Rank Rank 1 · Level 32
Instant — Gives 30 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 2 · Level 44
Instant — Gives 45 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 3 · Level 56
Instant — Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Paladin

Protects the paladin from all damage and spells for 10 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

Rank Rank 1 · Level 34
75 Mana · Instant · 5 min cooldown — Protects the paladin from all damage and spells for 10 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Rank Rank 2 · Level 50
110 Mana · Instant · 5 min cooldown — Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Paladin

Gives 30 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.

Rank Rank 1 · Level 36
Instant — Gives 30 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 2 · Level 48
Instant — Gives 45 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Rank Rank 3 · Level 60
Instant — Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Paladin

Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike.

Rank 1 · Level 40
6% of base mana · Melee Range · Instant · 6 sec cooldown — Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike.
Paladin

Places a Blessing on the party member, transfering 45 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.

Rank Rank 1 · Level 46
80 Mana · 30 yd range · Instant — Places a Blessing on the party member, transfering 45 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 2 · Level 54
100 Mana · 30 yd range · Instant — Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.
Paladin

Increases chance to block by 20% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.

Rank Rank 2 · Level 50
195 Mana · Instant · 10 sec cooldown — Increases chance to block by 20% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
Rank Rank 3 · Level 60
240 Mana · Instant · 10 sec cooldown — Increases chance to block by 20% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
Paladin

Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Rank 1 · Level 60
150 Mana · 40 yd range · Instant — Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Paladin

Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Rank 1 · Level 60
16% of base mana · 40 yd range · Instant — Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Paladin

Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 14 for 5 min. In addition, when the target blocks a melee attack the attacker will take 21 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

Rank Rank 2 · Level 40
85 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 14 for 5 min. In addition, when the target blocks a melee attack the attacker will take 21 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 3 · Level 50
110 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 19 for 5 min. In addition, when the target blocks a melee attack the attacker will take 28 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 4 · Level 60
135 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 24 for 5 min. In addition, when the target blocks a melee attack the attacker will take 35 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
Paladin

Gives all members of the raid or group that share the same class with the target the Greater Blessing of Sanctuary, reducing damage dealt from all sources by up to 24 for 15 min. In addition, when the target blocks a melee attack the attacker will take 35 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

Rank Rank 1 · Level 60
270 Mana · 40 yd range · Instant — Gives all members of the raid or group that share the same class with the target the Greater Blessing of Sanctuary, reducing damage dealt from all sources by up to 24 for 15 min. In addition, when the target blocks a melee attack the attacker will take 35 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
Paladin

Heals a friendly target for 42 to 50.

Rank Rank 1 · Level 1
35 Mana · 40 yd range · 2.5 sec cast — Heals a friendly target for 42 to 50.
Rank Rank 2 · Level 6
60 Mana · 40 yd range · 2.5 sec cast — Heals a friendly target for 81 to 96.
Rank Rank 3 · Level 14
110 Mana · 40 yd range · 2.5 sec cast — Heals a friendly target for 150 to 177.
Rank Rank 4 · Level 22
190 Mana · 40 yd range · 2.5 sec cast — Heals a friendly target for 278 to 320.
Rank Rank 5 · Level 30
275 Mana · 40 yd range · 2.5 sec cast — Heals a friendly target for 440 to 495.
Rank Rank 6 · Level 38
365 Mana · 40 yd range · 2.5 sec cast — Heals a friendly target for 628 to 702.
Rank Rank 7 · Level 46
465 Mana · 40 yd range · 2.5 sec cast — Heals a friendly target for 872 to 972.
Rank Rank 8 · Level 54
580 Mana · 40 yd range · 2.5 sec cast — Heals a friendly target for 1176 to 1310.
Rank Rank 9 · Level 60
660 Mana · 40 yd range · 2.5 sec cast — Heals a friendly target for 1495 to 1665.
Paladin

Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 2.48 to 8.64 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 25 to 27 Holy damage to an enemy.

Rank Rank 1 · Level 1
20 Mana · Instant — Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 2.48 to 8.64 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 25 to 27 Holy damage to an enemy.
Rank Rank 2 · Level 10
40 Mana · Instant — Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 3.66 to 12.72 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 36 to 39 Holy damage to an enemy.
Rank Rank 3 · Level 18
60 Mana · Instant — Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 5.63 to 19.6 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 53 to 58 Holy damage to an enemy.
Rank Rank 4 · Level 26
90 Mana · Instant — Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 8.36 to 29.08 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 73 to 81 Holy damage to an enemy.
Rank Rank 5 · Level 34
120 Mana · Instant — Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 11.57 to 40.28 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 96 to 106 Holy damage to an enemy.
Rank Rank 6 · Level 42
140 Mana · Instant — Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 15.26 to 53.12 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 124 to 136 Holy damage to an enemy.
Rank Rank 7 · Level 50
170 Mana · Instant — Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 19.41 to 67.56 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 155 to 169 Holy damage to an enemy.
Rank Rank 8 · Level 58
200 Mana · Instant — Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 21.61 to 75.2 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 170 to 187 Holy damage to an enemy.
Paladin

Purifies the friendly target, removing 1 disease effect and 1 poison effect.

Rank 1 · Level 8
8% of base mana · 30 yd range · Instant — Purifies the friendly target, removing 1 disease effect and 1 poison effect.
Paladin

Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.

Rank Rank 1 · Level 10
40 yd range · Instant · 20 min cooldown — Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Rank Rank 2 · Level 30
40 yd range · Instant · 20 min cooldown — Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Rank Rank 3 · Level 50
40 yd range · Instant · 20 min cooldown — Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Paladin

Brings a dead player back to life with 65 health and 120 mana. Cannot be cast when in combat.

Rank Rank 1 · Level 12
80% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 65 health and 120 mana. Cannot be cast when in combat.
Rank Rank 2 · Level 24
80% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 150 health and 260 mana. Cannot be cast when in combat.
Rank Rank 3 · Level 36
80% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 250 health and 420 mana. Cannot be cast when in combat.
Rank Rank 4 · Level 48
80% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 400 health and 600 mana. Cannot be cast when in combat.
Rank Rank 5 · Level 60
80% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat.
Paladin

Places a Blessing on the friendly target, restoring 12 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Rank Rank 1 · Level 14
30 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, restoring 12 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 2 · Level 24
45 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, restoring 18 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 3 · Level 34
65 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, restoring 24 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 4 · Level 44
90 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, restoring 30 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 5 · Level 54
115 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, restoring 36 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 6 · Level 60
125 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Paladin

Causes 79 to 91 Holy damage to an Undead or Demon target.

Rank Rank 1 · Level 20
85 Mana · 30 yd range · Instant · 15 sec cooldown — Causes 79 to 91 Holy damage to an Undead or Demon target.
Rank Rank 2 · Level 28
135 Mana · 30 yd range · Instant · 15 sec cooldown — Causes 140 to 158 Holy damage to an Undead or Demon target.
Rank Rank 3 · Level 36
180 Mana · 30 yd range · Instant · 15 sec cooldown — Causes 199 to 225 Holy damage to an Undead or Demon target.
Rank Rank 4 · Level 44
235 Mana · 30 yd range · Instant · 15 sec cooldown — Causes 285 to 321 Holy damage to an Undead or Demon target.
Rank Rank 5 · Level 52
285 Mana · 30 yd range · Instant · 15 sec cooldown — Causes 376 to 420 Holy damage to an Undead or Demon target.
Rank Rank 6 · Level 60
345 Mana · 30 yd range · Instant · 15 sec cooldown — Causes 475 to 529 Holy damage to an Undead or Demon target.
Paladin

Heals a friendly target for 47 to 55.

Rank Rank 1 · Level 20
35 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 47 to 55.
Rank Rank 2 · Level 26
50 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 68 to 77.
Rank Rank 3 · Level 34
70 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 103 to 115.
Rank Rank 4 · Level 42
90 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 151 to 170.
Rank Rank 5 · Level 50
115 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 221 to 247.
Rank Rank 6 · Level 58
140 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 291 to 325.
Paladin

Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.

Rank 1 · Level 20
Instant — Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.
Paladin

The targeted undead enemy will be compelled to flee for up to 10 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.

Rank Rank 1 · Level 24
35 Mana · 20 yd range · 1.5 sec cast · 30 sec cooldown — The targeted undead enemy will be compelled to flee for up to 10 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Rank Rank 2 · Level 38
50 Mana · 20 yd range · 1.5 sec cast · 30 sec cooldown — The targeted undead enemy will be compelled to flee for up to 15 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Rank Rank 3 · Level 52
75 Mana · 20 yd range · 1.5 sec cast · 30 sec cooldown — The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Paladin

Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.

Rank Rank 2 · Level 30
235 Mana · Instant · 8 sec cooldown — Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.
Rank Rank 3 · Level 40
320 Mana · Instant · 8 sec cooldown — Consecrates the land beneath the Paladin, doing 48 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 88 damage over 8 sec.
Rank Rank 4 · Level 50
435 Mana · Instant · 8 sec cooldown — Consecrates the land beneath the Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 160 damage over 8 sec.
Rank Rank 5 · Level 60
565 Mana · Instant · 8 sec cooldown — Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
Paladin

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Rank Rank 1 · Level 30
110 Mana · Instant — Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Rank Rank 2 · Level 40
140 Mana · Instant — Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Rank Rank 3 · Level 50
180 Mana · Instant — Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Rank Rank 4 · Level 60
210 Mana · Instant — Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Paladin

Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 33 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Rank Rank 1 · Level 38
135 Mana · Instant — Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 33 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Rank Rank 2 · Level 48
170 Mana · Instant — Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 71 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 46 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Rank Rank 3 · Level 58
200 Mana · Instant — Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Paladin

Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 210 and the effect Flash of Light spells used on the target by up to 60. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Rank Rank 1 · Level 40
85 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 210 and the effect Flash of Light spells used on the target by up to 60. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 2 · Level 50
110 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 300 and the effect Flash of Light spells used on the target by up to 85. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 3 · Level 60
135 Mana · 30 yd range · Instant — Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Paladin

Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.

Rank 1 · Level 42
8% of base mana · 30 yd range · Instant — Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
Paladin

Hurls a hammer that strikes an enemy for 285 to 315 Holy damage. Only usable on enemies that have 20% or less health.

Rank Rank 1 · Level 44
295 Mana · 30 yd range · 1 sec cast · 6 sec cooldown — Hurls a hammer that strikes an enemy for 285 to 315 Holy damage. Only usable on enemies that have 20% or less health.
Rank Rank 2 · Level 52
360 Mana · 30 yd range · 1 sec cast · 6 sec cooldown — Hurls a hammer that strikes an enemy for 381 to 422 Holy damage. Only usable on enemies that have 20% or less health.
Rank Rank 3 · Level 60
425 Mana · 30 yd range · 1 sec cast · 6 sec cooldown — Hurls a hammer that strikes an enemy for 474 to 522 Holy damage. Only usable on enemies that have 20% or less health.
Paladin

Blasts the target with Holy energy, causing 248 to 268 Holy damage to an enemy, or 221 to 239 healing to an ally.

Rank Rank 3 · Level 48
275 Mana · 20 yd range · Instant · 10 sec cooldown — Blasts the target with Holy energy, causing 248 to 268 Holy damage to an enemy, or 221 to 239 healing to an ally.
Rank Rank 4 · Level 56
325 Mana · 20 yd range · Instant · 10 sec cooldown — Blasts the target with Holy energy, causing 334 to 362 Holy damage to an enemy, or 307 to 333 healing to an ally.
Paladin

Sends bolts of holy power in all directions, causing 368 to 435 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.

Rank Rank 1 · Level 50
645 Mana · 2 sec cast · 1 min cooldown — Sends bolts of holy power in all directions, causing 368 to 435 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.
Rank Rank 2 · Level 60
805 Mana · 2 sec cast · 1 min cooldown — Sends bolts of holy power in all directions, causing 490 to 576 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.
Paladin

Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 486 to 515. The Paladin may only have one Light's Vigil active per party.

Rank Rank 2 · Level 50
1000 Mana · 20 yd range · 1.5 sec cast · 6 sec cooldown — Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 486 to 515. The Paladin may only have one Light's Vigil active per party.
Rank Rank 3 · Level 60
1340 Mana · 20 yd range · 1.5 sec cast · 6 sec cooldown — Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. The Paladin may only have one Light's Vigil active per party.
Paladin

Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 36 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Rank Rank 1 · Level 54
230 Mana · 40 yd range · Instant — Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 36 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Rank Rank 2 · Level 60
250 Mana · 40 yd range · Instant — Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Paladin

Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Rank 1 · Level 60
260 Mana · 40 yd range · Instant — Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Paladin

Summons a warhorse, which serves as a mount. Speed is increased by 60%.

Rank Summon · Level 40
100 Mana · 3 sec cast — Summons a warhorse, which serves as a mount. Speed is increased by 60%.
Paladin

Summons a Charger, which serves as a mount. Speed is increased by 100%.

Rank Summon · Level 60
150 Mana · 3 sec cast — Summons a Charger, which serves as a mount. Speed is increased by 100%.
Hunter

The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time.

Rank 1 · Level 1
Instant — The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time.
Hunter

The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.

Rank 1 · Level 4
20 Mana · 100 yd range · Instant — The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.
Hunter

The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.

Rank Rank 1 · Level 10
20 Mana · Instant — The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.
Rank Rank 2 · Level 18
35 Mana · Instant — The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time.
Rank Rank 3 · Level 28
50 Mana · Instant — The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.
Rank Rank 4 · Level 38
70 Mana · Instant — The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time.
Rank Rank 5 · Level 48
90 Mana · Instant — The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time.
Rank Rank 6 · Level 58
110 Mana · Instant — The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time.
Rank Rank 7 · Level 60
120 Mana · Instant — The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time.
Hunter

Summons your pet to you.

Rank 1 · Level 10
Instant — Summons your pet to you.
Hunter

Dismiss your pet. Dismissing your pet will reduce its happiness by 50.

Rank 1 · Level 10
10 yd range · 5 sec cast — Dismiss your pet. Dismissing your pet will reduce its happiness by 50.
Hunter

Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.

Rank 1 · Level 10
10 yd range · Instant — Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
Hunter

Revive your pet, returning it to life with 15% of its health.

Rank 1 · Level 10
100% of base mana · 10 sec cast — Revive your pet, returning it to life with 15% of its health.
Hunter

Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.

Rank 1 · Level 10
60% of base mana · 30 yd range · Instant — Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.
Hunter

Heals your pet 20 health every second while you focus. Lasts 5 sec.

Rank Rank 1 · Level 12
50 Mana · 20 yd range · Instant — Heals your pet 20 health every second while you focus. Lasts 5 sec.
Rank Rank 2 · Level 20
90 Mana · 20 yd range · Instant — Heals your pet 38 health every second while you focus. Lasts 5 sec.
Rank Rank 3 · Level 28
155 Mana · 20 yd range · Instant — Heals your pet 68 health every second while you focus. Lasts 5 sec.
Rank Rank 4 · Level 36
225 Mana · 20 yd range · Instant — Heals your pet 103 health every second while you focus. Lasts 5 sec.
Rank Rank 5 · Level 44
300 Mana · 20 yd range · Instant — Heals your pet 142 health every second while you focus. Lasts 5 sec.
Rank Rank 6 · Level 52
385 Mana · 20 yd range · Instant — Heals your pet 189 health every second while you focus. Lasts 5 sec.
Rank Rank 7 · Level 60
480 Mana · 20 yd range · Instant — Heals your pet 245 health every second while you focus. Lasts 5 sec.
Hunter

Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.

Rank 1 · Level 14
25 Mana · Instant — Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.
Hunter

Take direct control of your pet and see through its eyes for 2 min.

Rank 1 · Level 14
20 Mana · 2 sec cast — Take direct control of your pet and see through its eyes for 2 min.
Hunter

Scares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.

Rank Rank 1 · Level 14
35 Mana · 10 yd range · 1.5 sec cast · 30 sec cooldown — Scares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Rank Rank 2 · Level 30
50 Mana · 10 yd range · 1.5 sec cast · 30 sec cooldown — Scares a beast, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Rank Rank 3 · Level 46
75 Mana · 10 yd range · 1.5 sec cast · 30 sec cooldown — Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Hunter

The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.

Rank 1 · Level 20
40 Mana · Instant — The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.
Hunter

Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.

Rank 1 · Level 24
40 Mana · 40 yd range · Instant — Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.
Hunter

The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time.

Rank Rank 1 · Level 30
50 Mana · Instant — The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time.
Rank Rank 2 · Level 40
70 Mana · Instant — The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 70. Only one Aspect can be active at a time.
Rank Rank 3 · Level 50
90 Mana · Instant — The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 90. Only one Aspect can be active at a time.
Rank Rank 4 · Level 60
110 Mana · Instant — The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.
Hunter

Command a hawk to dive-bomb your targeted enemy, dealing (47 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

Rank Rank 2 · Level 36
105 Mana · 35 yd range · Instant · 6 sec cooldown — Command a hawk to dive-bomb your targeted enemy, dealing (47 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Rank Rank 3 · Level 48
135 Mana · 35 yd range · Instant · 6 sec cooldown — Command a hawk to dive-bomb your targeted enemy, dealing (85 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Rank Rank 4 · Level 60
190 Mana · 35 yd range · Instant · 6 sec cooldown — Command a hawk to dive-bomb your targeted enemy, dealing (108 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Hunter

The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.

Rank 1 · Level 40
100 Mana · Instant — The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.
Hunter

The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.

Rank Rank 1 · Level 46
90 Mana · Instant — The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.
Rank Rank 2 · Level 56
115 Mana · Instant — The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.
Hunter

The hunter takes on the aspects of a Falcon, increasing melee and ranged Attack Power by the same amount as their highest rank of Aspect of the Hawk. While Aspect of the Falcon is active, the Improved Aspect of the Hawk talent can now proc from and benefit melee attacks. Only one Aspect can be active at a time.

Rank 1 · Level 60
120 Mana · Instant — The hunter takes on the aspects of a Falcon, increasing melee and ranged Attack Power by the same amount as their highest rank of Aspect of the Hawk. While Aspect of the Falcon is active, the Improved Aspect of the Hawk talent can now proc from and benefit melee attacks. Only one Aspect can be active at a time.
Hunter

Attempts to remove 1 Frenzy effect from an enemy creature.

Rank 1 · Level 60
270 Mana · 35 yd range · Instant · 20 sec cooldown — Attempts to remove 1 Frenzy effect from an enemy creature.
Hunter

The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by 280 for all nearby allies, and increasing total stats for the Hunter by an additional 10%.

Rank 1 · Level 1
8% of base mana · Instant — The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by 280 for all nearby allies, and increasing total stats for the Hunter by an additional 10%.
Hunter

A strong attack that deals melee weapon damage plus 5.

Rank Rank 1 · Level 1
10 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 5.
Rank Rank 2 · Level 8
25 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 11.
Rank Rank 3 · Level 16
35 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 21.
Rank Rank 4 · Level 24
45 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 30.
Rank Rank 5 · Level 32
55 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 35.
Rank Rank 6 · Level 40
70 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 40.
Rank Rank 7 · Level 48
85 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 55.
Rank Rank 8 · Level 56
100 Mana · Melee Range · Instant · 6 sec cooldown — A strong attack that deals melee weapon damage plus 70.
Hunter

Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 1
Instant — Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
Hunter

Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 10
Instant — Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
Hunter

Inflicts 5 damage and reduces the enemy target's movement speed by 50% for 10 sec.

Rank Rank 1 · Level 12
40 Mana · Melee Range · Instant — Inflicts 5 damage and reduces the enemy target's movement speed by 50% for 10 sec.
Rank Rank 2 · Level 38
60 Mana · Melee Range · Instant — Inflicts 25 damage and reduces the enemy target's movement speed by 55% for 10 sec.
Rank Rank 3 · Level 60
80 Mana · Melee Range · Instant — Inflicts 50 damage and reduces the enemy target's movement speed by 60% for 10 sec.
Hunter

Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.

Rank Rank 1 · Level 16
50 Mana · Instant · 30 sec cooldown — Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank Rank 2 · Level 26
90 Mana · Instant · 30 sec cooldown — Place a Fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank Rank 3 · Level 36
135 Mana · Instant · 30 sec cooldown — Place a Fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank Rank 4 · Level 46
190 Mana · Instant · 30 sec cooldown — Place a Fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank Rank 5 · Level 56
245 Mana · Instant · 30 sec cooldown — Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Hunter

Counterattack the enemy for melee weapon damage plus 15. Can only be performed after you dodge.

Rank Rank 1 · Level 16
30 Mana · Melee Range · Instant · 5 sec cooldown — Counterattack the enemy for melee weapon damage plus 15. Can only be performed after you dodge.
Rank Rank 2 · Level 30
40 Mana · Melee Range · Instant · 5 sec cooldown — Counterattack the enemy for melee weapon damage plus 22. Can only be performed after you dodge.
Rank Rank 3 · Level 44
50 Mana · Melee Range · Instant · 5 sec cooldown — Counterattack the enemy for melee weapon damage plus 37. Can only be performed after you dodge.
Rank Rank 4 · Level 58
65 Mana · Melee Range · Instant · 5 sec cooldown — Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.
Hunter

Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 18
Instant — Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
Hunter

Attempts to disengage from the target by reducing threat. Disables auto-attack.

Rank Rank 1 · Level 20
50 Mana · Melee Range · Instant · 5 sec cooldown — Attempts to disengage from the target by reducing threat. Disables auto-attack.
Rank Rank 2 · Level 34
100 Mana · Melee Range · Instant · 5 sec cooldown — Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 1). Disables auto-attack.
Rank Rank 3 · Level 48
150 Mana · Melee Range · Instant · 5 sec cooldown — Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.
Hunter

Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.

Rank Rank 1 · Level 20
50 Mana · Instant · 30 sec cooldown — Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Rank Rank 2 · Level 40
75 Mana · Instant · 30 sec cooldown — Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Rank Rank 3 · Level 60
100 Mana · Instant · 30 sec cooldown — Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Hunter

Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 24
Instant — Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.
Hunter

Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 26
Instant — Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
Hunter

Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.

Rank 1 · Level 28
60 Mana · Instant · 30 sec cooldown — Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Hunter

A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 40 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Rank Rank 2 · Level 30
45 Mana · Melee Range · Instant · 5 sec cooldown — A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 40 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Rank Rank 3 · Level 42
65 Mana · Melee Range · Instant · 5 sec cooldown — A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 70 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Rank Rank 4 · Level 54
85 Mana · Melee Range · Instant · 5 sec cooldown — A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Hunter

Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.

Rank 1 · Level 30
80 Mana · Instant · 30 sec cooldown — Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.
Hunter

Wounds the target causing them to bleed for 147 damage over 21 sec.

Rank Rank 1 · Level 30
40 Mana · Melee Range · Instant — Wounds the target causing them to bleed for 147 damage over 21 sec.
Rank Rank 2 · Level 40
65 Mana · Melee Range · Instant — Wounds the target causing them to bleed for 231 damage over 21 sec.
Rank Rank 3 · Level 50
80 Mana · Melee Range · Instant — Wounds the target causing them to bleed for 322 damage over 21 sec.
Rank Rank 4 · Level 60
95 Mana · Melee Range · Instant — Wounds the target causing them to bleed for 406 damage over 21 sec.
Hunter

Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 32
Instant — Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
Hunter

Place a Fire trap that explodes when an enemy approaches, causing 104 to 135 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.

Rank Rank 1 · Level 34
275 Mana · Instant · 30 sec cooldown — Place a Fire trap that explodes when an enemy approaches, causing 104 to 135 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank Rank 2 · Level 44
395 Mana · Instant · 30 sec cooldown — Place a Fire trap that explodes when an enemy approaches, causing 144 to 194 Fire damage and 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Rank Rank 3 · Level 54
520 Mana · Instant · 30 sec cooldown — Place a Fire trap that explodes when an enemy approaches, causing 207 to 265 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Hunter

Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 40
Instant — Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
Hunter

Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.

Rank 1 · Level 50
Instant — Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
Hunter

A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 420 Nature damage over 12 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.

Rank Rank 2 · Level 50
155 Mana · 35 yd range · Instant · 2 min cooldown — A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 420 Nature damage over 12 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.
Rank Rank 3 · Level 60
205 Mana · 35 yd range · Instant · 2 min cooldown — A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 600 Nature damage over 12 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.
Hunter

Automatically shoots the target until cancelled.

Rank 1 · Level 1
35 yd range · Instant — Automatically shoots the target until cancelled.
Hunter

Stings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

Rank Rank 1 · Level 4
15 Mana · 35 yd range · Instant — Stings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 2 · Level 10
30 Mana · 35 yd range · Instant — Stings the target, causing 30 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 3 · Level 18
50 Mana · 35 yd range · Instant — Stings the target, causing 60 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 4 · Level 26
80 Mana · 35 yd range · Instant — Stings the target, causing 110 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 5 · Level 34
115 Mana · 35 yd range · Instant — Stings the target, causing 170 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 6 · Level 42
150 Mana · 35 yd range · Instant — Stings the target, causing 240 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 7 · Level 50
190 Mana · 35 yd range · Instant — Stings the target, causing 320 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 8 · Level 58
230 Mana · 35 yd range · Instant — Stings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 9 · Level 60
250 Mana · 35 yd range · Instant — Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Hunter

An instant shot that causes 20 Arcane damage.

Rank Rank 1 · Level 6
25 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 20 Arcane damage.
Rank Rank 2 · Level 12
35 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 26 Arcane damage.
Rank Rank 3 · Level 20
50 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 39 Arcane damage.
Rank Rank 4 · Level 28
80 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 65 Arcane damage.
Rank Rank 5 · Level 36
105 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 94 Arcane damage.
Rank Rank 6 · Level 44
135 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 134 Arcane damage.
Rank Rank 7 · Level 52
160 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 170 Arcane damage.
Rank Rank 8 · Level 60
190 Mana · 35 yd range · Instant · 6 sec cooldown — An instant shot that causes 217 Arcane damage.
Hunter

Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

Rank Rank 1 · Level 6
15 Mana · 100 yd range · Instant — Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Rank Rank 2 · Level 22
30 Mana · 100 yd range · Instant — Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 59. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Rank Rank 3 · Level 40
45 Mana · 100 yd range · Instant — Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 98. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Rank Rank 4 · Level 58
60 Mana · 100 yd range · Instant — Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Hunter

Dazes the target, slowing movement speed by 50% for 4 sec.

Rank 1 · Level 8
8% of base mana · 35 yd range · Instant · 12 sec cooldown — Dazes the target, slowing movement speed by 50% for 4 sec.
Hunter

Distract the target, causing threat.

Rank Rank 1 · Level 12
20 Mana · 35 yd range · Instant · 8 sec cooldown — Distract the target, causing threat.
Rank Rank 2 · Level 20
30 Mana · 35 yd range · Instant · 8 sec cooldown — Distract the target, causing threat. More effective than Distracting Shot (Rank 1).
Rank Rank 3 · Level 30
50 Mana · 35 yd range · Instant · 8 sec cooldown — Distract the target, causing threat. More effective than Distracting Shot (Rank 2).
Rank Rank 4 · Level 40
70 Mana · 35 yd range · Instant · 8 sec cooldown — Distract the target, causing threat. More effective than Distracting Shot (Rank 3).
Rank Rank 5 · Level 50
90 Mana · 35 yd range · Instant · 8 sec cooldown — Distract the target, causing threat. More effective than Distracting Shot (Rank 4).
Rank Rank 6 · Level 60
110 Mana · 35 yd range · Instant · 8 sec cooldown — Distract the target, causing threat. More effective than Distracting Shot (Rank 5).
Hunter

Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.

Rank 1 · Level 18
13.9% of base mana · 35 yd range · 0.5 sec cast · 6 sec cooldown — Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
Hunter

Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.

Rank 1 · Level 22
9% of base mana · 35 yd range · Instant — Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.
Hunter

Increases ranged and melee attack speed by 40% for 15 sec.

Rank 1 · Level 26
100 Mana · Instant · 5 min cooldown — Increases ranged and melee attack speed by 40% for 15 sec.
Hunter

An aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot.

Rank Rank 2 · Level 28
115 Mana · 35 yd range · 2 sec cast · 6 sec cooldown — An aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot.
Rank Rank 3 · Level 36
160 Mana · 35 yd range · 2 sec cast · 6 sec cooldown — An aimed shot that increases ranged damage by 55. Aimed Shot shares its cooldown with Multi-Shot.
Rank Rank 4 · Level 44
210 Mana · 35 yd range · 2 sec cast · 6 sec cooldown — An aimed shot that increases ranged damage by 89. Aimed Shot shares its cooldown with Multi-Shot.
Rank Rank 5 · Level 52
260 Mana · 35 yd range · 2 sec cast · 6 sec cooldown — An aimed shot that increases ranged damage by 125. Aimed Shot shares its cooldown with Multi-Shot.
Rank Rank 6 · Level 60
310 Mana · 35 yd range · 2 sec cast · 6 sec cooldown — An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.
Hunter

Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec.

Rank 1 · Level 32
50 Mana · 30 yd range · Instant · 30 sec cooldown — Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec.
Hunter

Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.

Rank 1 · Level 32
50 Mana · 30 yd range · Instant · 15 sec cooldown — Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.
Hunter

Increases the Ranged Attack Power of party members within 45 yards by 40. Lasts 30 min.

Rank Rank 2 · Level 32
245 Mana · Instant — Increases the Ranged Attack Power of party members within 45 yards by 40. Lasts 30 min.
Rank Rank 4 · Level 50
425 Mana · Instant — Increases the Ranged Attack Power of party members within 45 yards by 75. Lasts 30 min.
Rank Rank 5 · Level 60
525 Mana · Instant — Increases the Ranged Attack Power of party members within 45 yards by 50. Lasts 30 min.
Hunter

Stings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target.

Rank Rank 1 · Level 36
135 Mana · 35 yd range · Instant · 15 sec cooldown — Stings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 2 · Level 46
175 Mana · 35 yd range · Instant · 15 sec cooldown — Stings the target, draining 848 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Rank Rank 3 · Level 56
215 Mana · 35 yd range · Instant · 15 sec cooldown — Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Hunter

Continuously fires a volley of ammo at the target area, causing 70 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.

Rank Rank 1 · Level 40
350 Mana · 35 yd range · Instant — Continuously fires a volley of ammo at the target area, causing 70 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
Rank Rank 2 · Level 50
420 Mana · 35 yd range · Instant — Continuously fires a volley of ammo at the target area, causing 91 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
Rank Rank 3 · Level 58
490 Mana · 35 yd range · Instant — Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
Hunter

A steady snipe that increases ranged damage by 225.

Rank Rank 2 · Level 48
365 Mana · 35 yd range · 4 sec cast · 15 sec cooldown — A steady snipe that increases ranged damage by 225.
Rank Rank 3 · Level 58
365 Mana · 35 yd range · 4 sec cast · 15 sec cooldown — A steady snipe that increases ranged damage by 295.
Rogue

An instant strike that causes 3 damage in addition to your normal weapon damage. Awards 1 combo point.

Rank Rank 1 · Level 1
45 Energy · Melee Range · Instant — An instant strike that causes 3 damage in addition to your normal weapon damage. Awards 1 combo point.
Rank Rank 2 · Level 6
45 Energy · Melee Range · Instant — An instant strike that causes 6 damage in addition to your normal weapon damage. Awards 1 combo point.
Rank Rank 3 · Level 14
45 Energy · Melee Range · Instant — An instant strike that causes 10 damage in addition to your normal weapon damage. Awards 1 combo point.
Rank Rank 4 · Level 22
45 Energy · Melee Range · Instant — An instant strike that causes 15 damage in addition to your normal weapon damage. Awards 1 combo point.
Rank Rank 5 · Level 30
45 Energy · Melee Range · Instant — An instant strike that causes 22 damage in addition to your normal weapon damage. Awards 1 combo point.
Rank Rank 6 · Level 38
45 Energy · Melee Range · Instant — An instant strike that causes 33 damage in addition to your normal weapon damage. Awards 1 combo point.
Rank Rank 7 · Level 46
45 Energy · Melee Range · Instant — An instant strike that causes 52 damage in addition to your normal weapon damage. Awards 1 combo point.
Rank Rank 8 · Level 54
45 Energy · Melee Range · Instant — An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo point.
Rogue

Backstab the target, causing 150% weapon damage plus 10 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

Rank Rank 1 · Level 4
60 Energy · Melee Range · Instant — Backstab the target, causing 150% weapon damage plus 10 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rank Rank 2 · Level 12
60 Energy · Melee Range · Instant — Backstab the target, causing 150% weapon damage plus 20 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rank Rank 3 · Level 20
60 Energy · Melee Range · Instant — Backstab the target, causing 150% weapon damage plus 32 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rank Rank 4 · Level 28
60 Energy · Melee Range · Instant — Backstab the target, causing 150% weapon damage plus 46 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rank Rank 5 · Level 36
60 Energy · Melee Range · Instant — Backstab the target, causing 150% weapon damage plus 60 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rank Rank 6 · Level 44
60 Energy · Melee Range · Instant — Backstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rank Rank 7 · Level 52
60 Energy · Melee Range · Instant — Backstab the target, causing 150% weapon damage plus 110 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rank Rank 8 · Level 60
60 Energy · Melee Range · Instant — Backstab the target, causing 150% weapon damage plus 140 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rank Rank 9 · Level 60
60 Energy · Melee Range · Instant — Backstab the target, causing 150% weapon damage plus 150 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rogue

Causes 10 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

Rank Rank 1 · Level 6
45 Energy · Melee Range · Instant · 10 sec cooldown — Causes 10 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
Rank Rank 2 · Level 18
45 Energy · Melee Range · Instant · 10 sec cooldown — Causes 20 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
Rank Rank 3 · Level 32
45 Energy · Melee Range · Instant · 10 sec cooldown — Causes 32 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
Rank Rank 4 · Level 46
45 Energy · Melee Range · Instant · 10 sec cooldown — Causes 55 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
Rank Rank 5 · Level 60
45 Energy · Melee Range · Instant · 10 sec cooldown — Causes 75 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
Rogue

The rogue's dodge chance will increase by 50% for 15 sec.

Rank 1 · Level 8
Instant · 5 min cooldown — The rogue's dodge chance will increase by 50% for 15 sec.
Rogue

Increases the rogue's movement speed by 50% for 15 sec. Does not break stealth.

Rank Rank 1 · Level 10
Instant · 5 min cooldown — Increases the rogue's movement speed by 50% for 15 sec. Does not break stealth.
Rank Rank 2 · Level 34
Instant · 5 min cooldown — Increases the rogue's movement speed by 60% for 15 sec. Does not break stealth.
Rank Rank 3 · Level 58
Instant · 5 min cooldown — Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth.
Rogue

A quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

Rank Rank 1 · Level 12
25 Energy · Melee Range · Instant · 10 sec cooldown — A quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
Rank Rank 2 · Level 26
25 Energy · Melee Range · Instant · 10 sec cooldown — A quick kick that injures a single foe for 30 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
Rank Rank 3 · Level 42
25 Energy · Melee Range · Instant · 10 sec cooldown — A quick kick that injures a single foe for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
Rank Rank 4 · Level 58
25 Energy · Melee Range · Instant · 10 sec cooldown — A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
Rogue

Performs a feint, causing no damage but lowering your threat by a small amount, making the enemy less likely to attack you.

Rank Rank 1 · Level 16
20 Energy · Melee Range · Instant · 10 sec cooldown — Performs a feint, causing no damage but lowering your threat by a small amount, making the enemy less likely to attack you.
Rank Rank 2 · Level 28
20 Energy · Melee Range · Instant · 10 sec cooldown — Performs a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you.
Rank Rank 3 · Level 40
20 Energy · Melee Range · Instant · 10 sec cooldown — Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
Rank Rank 4 · Level 52
20 Energy · Melee Range · Instant · 10 sec cooldown — Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
Rank Rank 5 · Level 60
20 Energy · Melee Range · Instant · 10 sec cooldown — Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
Rogue

Allows opening of locked chests and doors.

Rank 1 · Level 1
5 yd range · 5 sec cast — Allows opening of locked chests and doors.
Rogue

Removes all your existing combo points from your target and stores them for up to 15 sec. These stored combat points will be transferred to the next non-player enemy you hit with a melee or ranged ability.

Rank 1 · Level 1
Melee Range · Instant · 10 sec cooldown — Removes all your existing combo points from your target and stores them for up to 15 sec. These stored combat points will be transferred to the next non-player enemy you hit with a melee or ranged ability.
Rogue

Allows the rogue to sneak around, but reduces your speed by 50%. Lasts until cancelled.

Rank Rank 1 · Level 1
Instant · 10 sec cooldown — Allows the rogue to sneak around, but reduces your speed by 50%. Lasts until cancelled.
Rank Rank 2 · Level 20
Instant · 10 sec cooldown — Allows the rogue to sneak around, but reduces your speed by 40%. Lasts until cancelled.
Rank Rank 3 · Level 40
Instant · 10 sec cooldown — Allows the rogue to sneak around, but reduces your speed by 35%. Lasts until cancelled.
Rank Rank 4 · Level 60
Instant · 10 sec cooldown — Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.
Rogue

Pick the target's pocket.

Rank 1 · Level 4
Melee Range · Instant — Pick the target's pocket.
Rogue

Incapacitates the target for up to 25 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

Rank Rank 1 · Level 10
65 Energy · Melee Range · Instant — Incapacitates the target for up to 25 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.
Rank Rank 2 · Level 28
65 Energy · Melee Range · Instant — Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.
Rank Rank 3 · Level 48
65 Energy · Melee Range · Instant — Incapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.
Rogue

Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 levels lower for 10 seconds. Does not break stealth.

Rank 1 · Level 22
30 Energy · 30 yd range · Instant · 30 sec cooldown — Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 levels lower for 10 seconds. Does not break stealth.
Rogue

Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.

Rank Rank 1 · Level 22
Instant · 5 min cooldown — Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.
Rank Rank 2 · Level 42
Instant · 5 min cooldown — Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).
Rogue

Greatly increased chance to detect traps.

Rank Passive · Level 24
Greatly increased chance to detect traps.
Rogue

Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.

Rank 1 · Level 30
5 yd range · 2 sec cast — Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.
Rogue

Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.

Rank 1 · Level 34
30 Energy · 10 yd range · Instant · 5 min cooldown — Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.
Rogue

Reduces damage from falling.

Rank Passive · Level 40
Reduces damage from falling.
Rogue

An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 5. Lasts 30 charges or 15 sec. Awards 1 combo point.

Rank Rank 2 · Level 46
35 Energy · Melee Range · Instant — An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 5. Lasts 30 charges or 15 sec. Awards 1 combo point.
Rank Rank 3 · Level 58
35 Energy · Melee Range · Instant — An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 7. Lasts 30 charges or 15 sec. Awards 1 combo point.
Rogue

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 50% for 12 sec.

Rank Rank 1 · Level 20
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 50% for 12 sec.
Rank Rank 2 · Level 50
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 70% for 12 sec.
Rogue

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 13 to 17 Nature damage. 60 charges.

Rank Rank 1 · Level 20
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 13 to 17 Nature damage. 60 charges.
Rank Rank 2 · Level 28
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 20 to 26 Nature damage. 85 charges.
Rank Rank 3 · Level 36
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 29 to 37 Nature damage. 105 charges.
Rank Rank 4 · Level 44
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 45 to 57 Nature damage. 1800 charges.
Rank Rank 5 · Level 52
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 62 to 80 Nature damage. 150 charges.
Rank Rank 6 · Level 60
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage. 175 charges.
Rogue

You can create and mix poisons, with both found and storebought ingredients.

Rank 1 · Level 20
Instant — You can create and mix poisons, with both found and storebought ingredients.
Rogue

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 40% for 10 sec. 75 charges.

Rank Rank 1 · Level 24
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 40% for 10 sec. 75 charges.
Rank Rank 2 · Level 38
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 50% for 12 sec. 115 charges.
Rank Rank 3 · Level 52
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 150 charges.
Rogue

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 24 Nature damage over 12 sec. Stacks up to 5 times on a single target. 90 charges.

Rank Rank 1 · Level 30
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 24 Nature damage over 12 sec. Stacks up to 5 times on a single target. 90 charges.
Rank Rank 2 · Level 38
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 36 Nature damage over 12 sec. Stacks up to 5 times on a single target. 115 charges.
Rank Rank 3 · Level 46
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 56 Nature damage over 12 sec. Stacks up to 5 times on a single target. 135 charges.
Rank Rank 4 · Level 54
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 160 charges.
Rank Rank 5 · Level 60
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.
Rogue

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 67 for 15 sec. Stacks up to 5 times on a single target. 90 charges.

Rank Rank 1 · Level 32
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 67 for 15 sec. Stacks up to 5 times on a single target. 90 charges.
Rank Rank 2 · Level 40
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 92 for 15 sec. Stacks up to 5 times on a single target. 115 charges.
Rank Rank 3 · Level 48
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 128 for 15 sec. Stacks up to 5 times on a single target. 135 charges.
Rank Rank 4 · Level 56
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 160 charges.
Rogue

Create the reagent for the Blind ability.

Rank 1 · Level 34
3 sec cast — Create the reagent for the Blind ability.
Rogue

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target. Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison.

Rank Rank 1 · Level 54
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target. Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison.
Rank Rank 2 · Level 60
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 136 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target. Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison.
Rogue

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing the enemy's melee attack power by 205 for 15 sec. 105 charges.

Rank 1 · Level 60
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing the enemy's melee attack power by 205 for 15 sec. 105 charges.
Rogue

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, increasing the time between the enemy's melee attacks by 20% for 15 sec. 105 charges.

Rank 1 · Level 60
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, increasing the time between the enemy's melee attacks by 20% for 15 sec. 105 charges.
Rogue

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing the enemy's armor by 1700 for 15 sec. 105 charges. Sebacious Poison benefits from the Improved Expose Armor talent.

Rank 1 · Level 60
3 sec cast — Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing the enemy's armor by 1700 for 15 sec. 105 charges. Sebacious Poison benefits from the Improved Expose Armor talent.
Rogue

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage

Rank Rank 1 · Level 1
35 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage
Rank Rank 2 · Level 8
35 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage
Rank Rank 3 · Level 16
35 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damage
Rank Rank 4 · Level 24
35 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage
Rank Rank 5 · Level 32
35 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damage
Rank Rank 6 · Level 40
35 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 93-137 damage 2 points: 164-208 damage 3 points: 235-279 damage 4 points: 306-350 damage 5 points: 377-421 damage
Rank Rank 7 · Level 48
35 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage
Rank Rank 8 · Level 56
35 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damage
Rogue

Finishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

Rank Rank 1 · Level 10
25 Energy / 1 Happiness · 100 yd range · Instant — Finishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
Rank Rank 2 · Level 42
25 Energy / 1 Happiness · 100 yd range · Instant — Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
Rogue

Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 90 armor 2 points: 180 armor 3 points: 270 armor 4 points: 360 armor 5 points: 450 armor

Rank Rank 1 · Level 14
25 Energy / 1 Happiness · Melee Range · Instant — Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 90 armor 2 points: 180 armor 3 points: 270 armor 4 points: 360 armor 5 points: 450 armor
Rank Rank 2 · Level 26
25 Energy / 1 Happiness · Melee Range · Instant — Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 180 armor 2 points: 360 armor 3 points: 540 armor 4 points: 720 armor 5 points: 900 armor
Rank Rank 3 · Level 36
25 Energy / 1 Happiness · Melee Range · Instant — Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 270 armor 2 points: 540 armor 3 points: 810 armor 4 points: 1080 armor 5 points: 1350 armor
Rank Rank 4 · Level 46
25 Energy / 1 Happiness · Melee Range · Instant — Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 360 armor 2 points: 720 armor 3 points: 1080 armor 4 points: 1440 armor 5 points: 1800 armor
Rank Rank 5 · Level 56
25 Energy / 1 Happiness · Melee Range · Instant — Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 450 armor 2 points: 900 armor 3 points: 1350 armor 4 points: 1800 armor 5 points: 2250 armor
Rogue

Garrote the enemy, causing 144 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

Rank Rank 1 · Level 14
50 Energy · Melee Range · Instant — Garrote the enemy, causing 144 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
Rank Rank 2 · Level 22
50 Energy · Melee Range · Instant — Garrote the enemy, causing 204 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
Rank Rank 3 · Level 30
50 Energy · Melee Range · Instant — Garrote the enemy, causing 282 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
Rank Rank 4 · Level 38
50 Energy · Melee Range · Instant — Garrote the enemy, causing 354 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
Rank Rank 5 · Level 46
50 Energy · Melee Range · Instant — Garrote the enemy, causing 444 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
Rank Rank 6 · Level 54
50 Energy · Melee Range · Instant — Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
Rogue

Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

Rank Rank 1 · Level 18
60 Energy · Melee Range · Instant — Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rank Rank 2 · Level 26
60 Energy · Melee Range · Instant — Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rank Rank 3 · Level 34
60 Energy · Melee Range · Instant — Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rank Rank 4 · Level 42
60 Energy · Melee Range · Instant — Ambush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rank Rank 5 · Level 50
60 Energy · Melee Range · Instant — Ambush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rank Rank 6 · Level 58
60 Energy · Melee Range · Instant — Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rogue

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 24.72 damage over 8 secs 2 points: 36.8 damage over 10 secs 3 points: 51.24 damage over 12 secs 4 points: 68.04 damage over 14 secs 5 points: 87.2 damage over 16 secs

Rank Rank 1 · Level 20
25 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 24.72 damage over 8 secs 2 points: 36.8 damage over 10 secs 3 points: 51.24 damage over 12 secs 4 points: 68.04 damage over 14 secs 5 points: 87.2 damage over 16 secs
Rank Rank 2 · Level 28
25 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35.12 damage over 8 secs 2 points: 52.8 damage over 10 secs 3 points: 74.04 damage over 12 secs 4 points: 98.84 damage over 14 secs 5 points: 127.2 damage over 16 secs
Rank Rank 3 · Level 36
25 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53.48 damage over 8 secs 2 points: 78.7 damage over 10 secs 3 points: 108.66 damage over 12 secs 4 points: 143.36 damage over 14 secs 5 points: 182.8 damage over 16 secs
Rank Rank 4 · Level 44
25 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 75.84 damage over 8 secs 2 points: 109.6 damage over 10 secs 3 points: 149.28 damage over 12 secs 4 points: 194.88 damage over 14 secs 5 points: 246.4 damage over 16 secs
Rank Rank 5 · Level 52
25 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 104.56 damage over 8 secs 2 points: 151.4 damage over 10 secs 3 points: 206.52 damage over 12 secs 4 points: 269.92 damage over 14 secs 5 points: 341.6 damage over 16 secs
Rank Rank 6 · Level 60
25 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 158.92 damage over 8 secs 2 points: 222.3 damage over 10 secs 3 points: 295.14 damage over 12 secs 4 points: 377.44 damage over 14 secs 5 points: 469.2 damage over 16 secs
Rogue

Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.

Rank 1 · Level 26
60 Energy · Melee Range · Instant — Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.
Rogue

Finishing move that stuns the target. Lasts longer per combo point: 1 point : 1 second 2 points: 2 seconds 3 points: 3 seconds 4 points: 4 seconds 5 points: 5 seconds

Rank Rank 1 · Level 30
25 Energy / 1 Happiness · Melee Range · Instant · 20 sec cooldown — Finishing move that stuns the target. Lasts longer per combo point: 1 point : 1 second 2 points: 2 seconds 3 points: 3 seconds 4 points: 4 seconds 5 points: 5 seconds
Rank Rank 2 · Level 50
25 Energy / 1 Happiness · Melee Range · Instant · 20 sec cooldown — Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds
Rogue

Instantly attacks with both weapons for 75% weapon damage plus an additional 24.75 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

Rank Rank 2 · Level 40
60 Energy · Melee Range · Instant — Instantly attacks with both weapons for 75% weapon damage plus an additional 24.75 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Rank Rank 3 · Level 50
60 Energy · Melee Range · Instant — Instantly attacks with both weapons for 75% weapon damage plus an additional 36 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Rank Rank 4 · Level 60
60 Energy · Melee Range · Instant — Instantly attacks with both weapons for 75% weapon damage plus an additional 50.25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Priest

Heal your target for 48 to 58.

Rank Rank 1 · Level 1
30 Mana · 40 yd range · 1.5 sec cast — Heal your target for 48 to 58.
Rank Rank 2 · Level 4
45 Mana · 40 yd range · 2 sec cast — Heal your target for 76 to 91.
Rank Rank 3 · Level 10
75 Mana · 40 yd range · 2.5 sec cast — Heal your target for 138 to 160.
Priest

Smite an enemy for 15 to 20 Holy damage.

Rank Rank 1 · Level 1
20 Mana · 30 yd range · 1.5 sec cast — Smite an enemy for 15 to 20 Holy damage.
Rank Rank 2 · Level 6
30 Mana · 30 yd range · 2 sec cast — Smite an enemy for 28 to 34 Holy damage.
Rank Rank 3 · Level 14
60 Mana · 30 yd range · 2.5 sec cast — Smite an enemy for 47 to 53 Holy damage.
Rank Rank 4 · Level 22
95 Mana · 30 yd range · 2.5 sec cast — Smite an enemy for 59 to 69 Holy damage.
Rank Rank 5 · Level 30
140 Mana · 30 yd range · 2.5 sec cast — Smite an enemy for 81 to 91 Holy damage.
Rank Rank 6 · Level 38
185 Mana · 30 yd range · 2.5 sec cast — Smite an enemy for 93 to 106 Holy damage.
Rank Rank 7 · Level 46
230 Mana · 30 yd range · 2.5 sec cast — Smite an enemy for 124 to 139 Holy damage.
Rank Rank 8 · Level 54
280 Mana · 30 yd range · 2.5 sec cast — Smite an enemy for 167 to 186 Holy damage.
Priest

Heals the target of 45 damage over 15 sec.

Rank Rank 1 · Level 8
30 Mana · 40 yd range · Instant — Heals the target of 45 damage over 15 sec.
Rank Rank 2 · Level 14
65 Mana · 40 yd range · Instant — Heals the target of 75 damage over 15 sec.
Rank Rank 3 · Level 20
105 Mana · 40 yd range · Instant — Heals the target of 125 damage over 15 sec.
Rank Rank 4 · Level 26
140 Mana · 40 yd range · Instant — Heals the target of 160 damage over 15 sec.
Rank Rank 5 · Level 32
170 Mana · 40 yd range · Instant — Heals the target of 205 damage over 15 sec.
Rank Rank 6 · Level 38
205 Mana · 40 yd range · Instant — Heals the target of 270 damage over 15 sec.
Rank Rank 7 · Level 44
250 Mana · 40 yd range · Instant — Heals the target of 370 damage over 15 sec.
Rank Rank 8 · Level 50
305 Mana · 40 yd range · Instant — Heals the target of 510 damage over 15 sec.
Rank Rank 9 · Level 56
365 Mana · 40 yd range · Instant — Heals the target of 670 damage over 15 sec.
Rank Rank 10 · Level 60
410 Mana · 40 yd range · Instant — Heals the target of 830 damage over 15 sec.
Priest

Instantly heals the caster for 144 to 183.

Rank Rank 1 · Level 10
Instant · 10 min cooldown — Instantly heals the caster for 144 to 183.
Rank Rank 2 · Level 18
Instant · 10 min cooldown — Instantly heals the caster for 265 to 328.
Rank Rank 3 · Level 26
Instant · 10 min cooldown — Instantly heals the caster for 438 to 532.
Rank Rank 4 · Level 34
Instant · 10 min cooldown — Instantly heals the caster for 569 to 685.
Rank Rank 5 · Level 42
Instant · 10 min cooldown — Instantly heals the caster for 816 to 973.
Rank Rank 6 · Level 50
Instant · 10 min cooldown — Instantly heals the caster for 1087 to 1288.
Rank Rank 7 · Level 58
Instant · 10 min cooldown — Instantly heals the caster for 1284 to 1515.
Priest

Instantly heals a friendly target below 50% Health for 144 to 183 and removes Weakened Soul from that target. Cannot be cast on self.

Rank Rank 1 · Level 10
40 yd range · Instant · 10 min cooldown — Instantly heals a friendly target below 50% Health for 144 to 183 and removes Weakened Soul from that target. Cannot be cast on self.
Rank Rank 2 · Level 18
40 yd range · Instant · 10 min cooldown — Instantly heals a friendly target below 50% Health for 265 to 328 and removes Weakened Soul from that target. Cannot be cast on self.
Rank Rank 3 · Level 26
40 yd range · Instant · 10 min cooldown — Instantly heals a friendly target below 50% Health for 438 to 532 and removes Weakened Soul from that target. Cannot be cast on self.
Rank Rank 4 · Level 34
40 yd range · Instant · 10 min cooldown — Instantly heals a friendly target below 50% Health for 569 to 685 and removes Weakened Soul from that target. Cannot be cast on self.
Rank Rank 5 · Level 42
40 yd range · Instant · 10 min cooldown — Instantly heals a friendly target below 50% Health for 816 to 973 and removes Weakened Soul from that target. Cannot be cast on self.
Rank Rank 6 · Level 50
40 yd range · Instant · 10 min cooldown — Instantly heals a friendly target below 50% Health for 1087 to 1288 and removes Weakened Soul from that target. Cannot be cast on self.
Rank Rank 7 · Level 58
40 yd range · Instant · 10 min cooldown — Instantly heals a friendly target below 50% Health for 1284 to 1515 and removes Weakened Soul from that target. Cannot be cast on self.
Priest

Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.

Rank Rank 1 · Level 10
75% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.
Rank Rank 2 · Level 22
75% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.
Rank Rank 3 · Level 34
75% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat.
Rank Rank 4 · Level 46
75% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat.
Rank Rank 5 · Level 58
75% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.
Priest

Removes 1 disease from the friendly target.

Rank 1 · Level 14
15% of base mana · 30 yd range · Instant — Removes 1 disease from the friendly target.
Priest

Heal your target for 281 to 325.

Rank Rank 1 · Level 16
155 Mana · 40 yd range · 3 sec cast — Heal your target for 281 to 325.
Rank Rank 2 · Level 22
205 Mana · 40 yd range · 3 sec cast — Heal your target for 393 to 449.
Rank Rank 3 · Level 28
255 Mana · 40 yd range · 3 sec cast — Heal your target for 509 to 577.
Rank Rank 4 · Level 34
305 Mana · 40 yd range · 3 sec cast — Heal your target for 633 to 714.
Priest

Chastise the target, causing 43 to 49 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat

Rank Rank 1 · Level 20
50 Mana · 20 yd range · Instant · 2 min cooldown — Chastise the target, causing 43 to 49 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat
Rank Rank 2 · Level 30
100 Mana · 20 yd range · Instant · 2 min cooldown — Chastise the target, causing 87 to 99 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat
Rank Rank 3 · Level 40
135 Mana · 20 yd range · Instant · 2 min cooldown — Chastise the target, causing 132 to 148 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat
Rank Rank 4 · Level 50
180 Mana · 20 yd range · Instant · 2 min cooldown — Chastise the target, causing 201 to 227 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat
Rank Rank 5 · Level 60
225 Mana · 20 yd range · Instant · 2 min cooldown — Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat
Priest

Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.

Rank 1 · Level 20
100 Mana · 30 yd range · Instant · 3 min cooldown — Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.
Priest

Heals a friendly target for 183 to 224.

Rank Rank 1 · Level 20
125 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 183 to 224.
Rank Rank 2 · Level 26
155 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 235 to 285.
Rank Rank 3 · Level 32
185 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 295 to 354.
Rank Rank 4 · Level 38
215 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 362 to 432.
Rank Rank 5 · Level 44
265 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 478 to 569.
Rank Rank 6 · Level 50
315 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 606 to 719.
Rank Rank 7 · Level 56
380 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 772 to 911.
Priest

Consumes the enemy in holy flames that cause 56 to 70 Holy damage and an additional 20 Holy damage over 10 sec.

Rank Rank 1 · Level 20
85 Mana · 30 yd range · 3.5 sec cast — Consumes the enemy in holy flames that cause 56 to 70 Holy damage and an additional 20 Holy damage over 10 sec.
Rank Rank 2 · Level 24
95 Mana · 30 yd range · 3.5 sec cast — Consumes the enemy in holy flames that cause 63 to 79 Holy damage and an additional 25 Holy damage over 10 sec.
Rank Rank 3 · Level 30
125 Mana · 30 yd range · 3.5 sec cast — Consumes the enemy in holy flames that cause 79 to 99 Holy damage and an additional 30 Holy damage over 10 sec.
Rank Rank 4 · Level 36
145 Mana · 30 yd range · 3.5 sec cast — Consumes the enemy in holy flames that cause 89 to 113 Holy damage and an additional 35 Holy damage over 10 sec.
Rank Rank 5 · Level 42
170 Mana · 30 yd range · 3.5 sec cast — Consumes the enemy in holy flames that cause 102 to 128 Holy damage and an additional 65 Holy damage over 10 sec.
Rank Rank 6 · Level 48
200 Mana · 30 yd range · 3.5 sec cast — Consumes the enemy in holy flames that cause 132 to 167 Holy damage and an additional 50 Holy damage over 10 sec.
Rank Rank 7 · Level 54
230 Mana · 30 yd range · 3.5 sec cast — Consumes the enemy in holy flames that cause 162 to 206 Holy damage and an additional 65 Holy damage over 10 sec.
Rank Rank 8 · Level 60
255 Mana · 30 yd range · 3.5 sec cast — Consumes the enemy in holy flames that cause 184 to 232 Holy damage and an additional 75 Holy damage over 10 sec.
Priest

Causes an explosion of holy light around the caster, causing 48 to 55 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 79 to 91. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.

Rank Rank 2 · Level 28
290 Mana · Instant — Causes an explosion of holy light around the caster, causing 48 to 55 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 79 to 91. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
Rank Rank 3 · Level 36
400 Mana · Instant — Causes an explosion of holy light around the caster, causing 73 to 84 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 111 to 128. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
Rank Rank 4 · Level 44
520 Mana · Instant — Causes an explosion of holy light around the caster, causing 103 to 119 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 151 to 175. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
Rank Rank 5 · Level 52
635 Mana · Instant — Causes an explosion of holy light around the caster, causing 138 to 160 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 226 to 260. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
Rank Rank 6 · Level 60
750 Mana · Instant — Causes an explosion of holy light around the caster, causing 174 to 200 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 288 to 334. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
Priest

A powerful prayer that heals the target and their party for 179 to 191. Party members must be within 40 yards of target.

Rank Rank 1 · Level 30
410 Mana · 40 yd range · 3 sec cast — A powerful prayer that heals the target and their party for 179 to 191. Party members must be within 40 yards of target.
Rank Rank 2 · Level 40
560 Mana · 40 yd range · 3 sec cast — A powerful prayer that heals the target and their party for 266 to 282. Party members must be within 40 yards of target.
Rank Rank 3 · Level 50
770 Mana · 40 yd range · 3 sec cast — A powerful prayer that heals the target and their party for 401 to 424. Party members must be within 40 yards of target.
Rank Rank 4 · Level 60
1030 Mana · 40 yd range · 3 sec cast — A powerful prayer that heals the target and their party for 567 to 599. Party members must be within 40 yards of target.
Rank Rank 5 · Level 60
1070 Mana · 40 yd range · 3 sec cast — A powerful prayer that heals the target and their party for 631 to 667. Party members must be within 40 yards of target.
Priest

Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.

Rank 1 · Level 32
15% of base mana · 30 yd range · Instant — Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.
Priest

Heals a friendly target and the caster for 295 to 354. Low threat.

Rank Rank 2 · Level 32
185 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target and the caster for 295 to 354. Low threat.
Rank Rank 3 · Level 38
215 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target and the caster for 362 to 432. Low threat.
Rank Rank 4 · Level 44
265 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target and the caster for 478 to 569. Low threat.
Rank Rank 5 · Level 50
315 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target and the caster for 606 to 719. Low threat.
Rank Rank 6 · Level 56
380 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target and the caster for 772 to 911. Low threat.
Priest

A slow casting spell that heals a single target for 818 to 921.

Rank Rank 1 · Level 40
370 Mana · 40 yd range · 3 sec cast — A slow casting spell that heals a single target for 818 to 921.
Rank Rank 2 · Level 46
455 Mana · 40 yd range · 3 sec cast — A slow casting spell that heals a single target for 1063 to 1193.
Rank Rank 3 · Level 52
545 Mana · 40 yd range · 3 sec cast — A slow casting spell that heals a single target for 1355 to 1517.
Rank Rank 4 · Level 58
655 Mana · 40 yd range · 3 sec cast — A slow casting spell that heals a single target for 1699 to 1895.
Rank Rank 5 · Level 60
710 Mana · 40 yd range · 3 sec cast — A slow casting spell that heals a single target for 1853 to 2067.
Priest

Places a spell on the target that heals them for (298 + 42.9% of healing power) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

Rank Rank 2 · Level 50
305 Mana · 40 yd range · Instant · 10 sec cooldown — Places a spell on the target that heals them for (298 + 42.9% of healing power) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Rank Rank 3 · Level 60
390 Mana · 40 yd range · Instant · 10 sec cooldown — Places a spell on the target that heals them for (413 + 42.9% of healing power) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Priest

A word of darkness that causes 30 Shadow damage over 18 sec.

Rank Rank 1 · Level 4
25 Mana · 30 yd range · Instant — A word of darkness that causes 30 Shadow damage over 18 sec.
Rank Rank 2 · Level 10
50 Mana · 30 yd range · Instant — A word of darkness that causes 60 Shadow damage over 18 sec.
Rank Rank 3 · Level 18
95 Mana · 30 yd range · Instant — A word of darkness that causes 108 Shadow damage over 18 sec.
Rank Rank 4 · Level 26
155 Mana · 30 yd range · Instant — A word of darkness that causes 180 Shadow damage over 18 sec.
Rank Rank 5 · Level 34
230 Mana · 30 yd range · Instant — A word of darkness that causes 288 Shadow damage over 18 sec.
Rank Rank 6 · Level 42
305 Mana · 30 yd range · Instant — A word of darkness that causes 426 Shadow damage over 18 sec.
Rank Rank 7 · Level 50
385 Mana · 30 yd range · Instant — A word of darkness that causes 582 Shadow damage over 18 sec.
Rank Rank 8 · Level 58
470 Mana · 30 yd range · Instant — A word of darkness that causes 762 Shadow damage over 18 sec.
Priest

Fade out, discouraging enemies from attacking you for 10 sec.

Rank Rank 1 · Level 8
40 Mana · Instant · 30 sec cooldown — Fade out, discouraging enemies from attacking you for 10 sec.
Rank Rank 2 · Level 20
75 Mana · Instant · 30 sec cooldown — Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 1).
Rank Rank 3 · Level 30
125 Mana · Instant · 30 sec cooldown — Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 2).
Rank Rank 4 · Level 40
175 Mana · Instant · 30 sec cooldown — Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 3).
Rank Rank 5 · Level 50
225 Mana · Instant · 30 sec cooldown — Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 4).
Rank Rank 6 · Level 60
275 Mana · Instant · 30 sec cooldown — Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5).
Priest

Weakens the target enemy, reducing melee attack power by 43 and reducing the effectiveness of any healing by 20%. Lasts 2 min.

Rank Rank 1 · Level 10
35 Mana · 30 yd range · Instant — Weakens the target enemy, reducing melee attack power by 43 and reducing the effectiveness of any healing by 20%. Lasts 2 min.
Rank Rank 2 · Level 20
55 Mana · 30 yd range · Instant — Weakens the target enemy, reducing melee attack power by 57 and reducing the effectiveness of any healing by 20%. Lasts 2 min
Rank Rank 3 · Level 30
90 Mana · 30 yd range · Instant — Weakens the target enemy, reducing melee attack power by 85 and reducing the effectiveness of any healing by 20%. Lasts 2 min
Rank Rank 4 · Level 40
130 Mana · 30 yd range · Instant — Weakens the target enemy, reducing melee attack power by 106 and reducing the effectiveness of any healing by 20%. Lasts 2 min
Rank Rank 5 · Level 50
180 Mana · 30 yd range · Instant — Weakens the target enemy, reducing melee attack power by 155 and reducing the effectiveness of any healing by 20%. Lasts 2 min
Rank Rank 6 · Level 60
240 Mana · 30 yd range · Instant — Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min
Priest

Blasts the target for 40 to 44 Shadow damage, but causes a high amount of threat.

Rank Rank 1 · Level 10
50 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown — Blasts the target for 40 to 44 Shadow damage, but causes a high amount of threat.
Rank Rank 2 · Level 16
80 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown — Blasts the target for 70 to 75 Shadow damage, but causes a high amount of threat.
Rank Rank 3 · Level 22
110 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown — Blasts the target for 103 to 110 Shadow damage, but causes a high amount of threat.
Rank Rank 4 · Level 28
150 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown — Blasts the target for 153 to 163 Shadow damage, but causes a high amount of threat.
Rank Rank 5 · Level 34
185 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown — Blasts the target for 198 to 210 Shadow damage, but causes a high amount of threat.
Rank Rank 6 · Level 40
225 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown — Blasts the target for 259 to 276 Shadow damage, but causes a high amount of threat.
Rank Rank 7 · Level 46
265 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown — Blasts the target for 325 to 344 Shadow damage, but causes a high amount of threat.
Rank Rank 8 · Level 52
310 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown — Blasts the target for 406 to 428 Shadow damage, but causes a high amount of threat.
Rank Rank 9 · Level 58
350 Mana · 30 yd range · 1.5 sec cast · 8 sec cooldown — Blasts the target for 477 to 503 Shadow damage, but causes a high amount of threat.
Priest

The next melee attack against the caster will cause 8 Shadow damage and reduce the attacker's melee attack power by 43 for 2 min.

Rank Rank 1 · Level 10
25 Mana · Instant — The next melee attack against the caster will cause 8 Shadow damage and reduce the attacker's melee attack power by 43 for 2 min.
Rank Rank 2 · Level 20
45 Mana · Instant — The next melee attack against the caster will cause 12 Shadow damage and reduce the attacker's melee attack power by 57 for 2 min.
Rank Rank 3 · Level 30
75 Mana · Instant — The next melee attack against the caster will cause 18 Shadow damage and reduce the attacker's melee attack power by 85 for 2 min.
Rank Rank 4 · Level 40
105 Mana · Instant — The next melee attack against the caster will cause 28 Shadow damage and reduce the attacker's melee attack power by 106 for 2 min.
Rank Rank 5 · Level 50
145 Mana · Instant — The next melee attack on the caster will cause 40 Shadow damage and reduce the attacker's melee attack power by the attacker by 155 for 2 min.
Rank Rank 6 · Level 60
195 Mana · Instant — The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.
Priest

The caster lets out a psychic scream, causing 2 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.

Rank Rank 1 · Level 14
100 Mana · Instant · 30 sec cooldown — The caster lets out a psychic scream, causing 2 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
Rank Rank 2 · Level 28
140 Mana · Instant · 30 sec cooldown — The caster lets out a psychic scream, causing 3 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
Rank Rank 3 · Level 42
180 Mana · Instant · 30 sec cooldown — The caster lets out a psychic scream, causing 4 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
Rank Rank 4 · Level 56
210 Mana · Instant · 30 sec cooldown — The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
Priest

Cannibalize 440 of your own Health over 15 sec to gain (440 + Spirit) Mana.

Rank Rank 1 · Level 20
Instant · 10 min cooldown — Cannibalize 440 of your own Health over 15 sec to gain (440 + Spirit) Mana.
Rank Rank 2 · Level 30
Instant · 10 min cooldown — Cannibalize 720 of your own Health over 15 sec to gain (720 + Spirit) Mana.
Rank Rank 3 · Level 40
Instant · 10 min cooldown — Cannibalize 1020 of your own Health over 15 sec to gain (1020 + Spirit) Mana.
Rank Rank 4 · Level 50
Instant · 10 min cooldown — Cannibalize 1330 of your own Health over 15 sec to gain (1330 + Spirit) Mana.
Rank Rank 5 · Level 60
Instant · 10 min cooldown — Cannibalize 1600 of your own Health over 15 sec to gain (1600 + Spirit) Mana.
Priest

Afflicts the target with a disease that causes 128 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

Rank Rank 1 · Level 20
215 Mana · 30 yd range · Instant · 1 min cooldown — Afflicts the target with a disease that causes 128 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Rank Rank 2 · Level 28
350 Mana · 30 yd range · Instant · 1 min cooldown — Afflicts the target with a disease that causes 232 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Rank Rank 3 · Level 36
495 Mana · 30 yd range · Instant · 1 min cooldown — Afflicts the target with a disease that causes 344 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Rank Rank 4 · Level 44
645 Mana · 30 yd range · Instant · 1 min cooldown — Afflicts the target with a disease that causes 488 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Rank Rank 5 · Level 52
810 Mana · 30 yd range · Instant · 1 min cooldown — Afflicts the target with a disease that causes 656 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Rank Rank 6 · Level 60
985 Mana · 30 yd range · Instant · 1 min cooldown — Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Priest

Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 40 or lower. Lasts 15 sec.

Rank Rank 1 · Level 20
50 Mana · 40 yd range · Instant — Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 40 or lower. Lasts 15 sec.
Rank Rank 2 · Level 36
70 Mana · 40 yd range · Instant — Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 55 or lower. Lasts 15 sec.
Rank Rank 3 · Level 52
90 Mana · 40 yd range · Instant — Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 70 or lower. Lasts 15 sec.
Priest

The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.

Rank Rank 1 · Level 20
50 Mana · Instant — The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Rank Rank 2 · Level 28
85 Mana · Instant — The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 22 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Rank Rank 3 · Level 36
120 Mana · Instant — The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 33 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Rank Rank 4 · Level 44
160 Mana · Instant — The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 50 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Rank Rank 5 · Level 52
200 Mana · Instant — The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 70 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Rank Rank 6 · Level 60
250 Mana · Instant — The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Priest

Allows the caster to see through the target's eyes for 1 min.

Rank Rank 1 · Level 22
65 Mana · 100 yd range · Instant — Allows the caster to see through the target's eyes for 1 min.
Rank Rank 2 · Level 44
150 Mana · Instant — Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent.
Priest

Assault the target's mind with Shadow energy, causing 102 Shadow damage over 3 sec and slowing their movement speed by 50%.

Rank Rank 2 · Level 28
70 Mana · 20 yd range · Instant — Assault the target's mind with Shadow energy, causing 102 Shadow damage over 3 sec and slowing their movement speed by 50%.
Rank Rank 3 · Level 36
100 Mana · 20 yd range · Instant — Assault the target's mind with Shadow energy, causing 153 Shadow damage over 3 sec and slowing their movement speed by 50%.
Rank Rank 4 · Level 44
135 Mana · 20 yd range · Instant — Assault the target's mind with Shadow energy, causing 225 Shadow damage over 3 sec and slowing their movement speed by 50%.
Rank Rank 5 · Level 52
165 Mana · 20 yd range · Instant — Assault the target's mind with Shadow energy, causing 294 Shadow damage over 3 sec and slowing their movement speed by 50%.
Rank Rank 6 · Level 60
205 Mana · 20 yd range · Instant — Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%.
Priest

Controls a humanoid mind up to level 44, but increases the time between its attacks by 25%. Lasts up to 1 min.

Rank Rank 1 · Level 30
350 Mana · 20 yd range · 3 sec cast — Controls a humanoid mind up to level 44, but increases the time between its attacks by 25%. Lasts up to 1 min.
Rank Rank 2 · Level 44
550 Mana · 20 yd range · 3 sec cast — Controls a humanoid mind up to level 59, but increases the time between attacks by 25%. Lasts up to 1 min.
Rank Rank 3 · Level 58
750 Mana · 20 yd range · 3 sec cast — Controls a humanoid mind up to level 64, but increases the time between attacks by 25%. Lasts up to 1 min.
Priest

Increases the target's resistance to Shadow spells by 30 for 10 min.

Rank Rank 1 · Level 30
250 Mana · 30 yd range · Instant — Increases the target's resistance to Shadow spells by 30 for 10 min.
Rank Rank 2 · Level 42
450 Mana · 30 yd range · Instant — Increases the target's resistance to Shadow spells by 45 for 10 min.
Rank Rank 3 · Level 56
650 Mana · 30 yd range · Instant — Increases the target's resistance to Shadow spells by 60 for 10 min.
Priest

A word of dark binding that inflicts 293 to 312 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.

Rank Rank 1 · Level 32
175 Mana · 30 yd range · Instant · 15 sec cooldown — A word of dark binding that inflicts 293 to 312 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
Rank Rank 2 · Level 40
205 Mana · 30 yd range · Instant · 15 sec cooldown — A word of dark binding that inflicts 368 to 391 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
Rank Rank 3 · Level 48
250 Mana · 30 yd range · Instant · 15 sec cooldown — A word of dark binding that inflicts 401 to 427 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
Rank Rank 4 · Level 56
340 Mana · 30 yd range · Instant · 15 sec cooldown — A word of dark binding that inflicts 444 to 472 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
Priest

Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.

Rank 1 · Level 56
1300 Mana · 40 yd range · Instant — Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.
Priest

Power infuses the target, increasing their Stamina by 4 for 1 hour.

Rank Rank 1 · Level 1
60 Mana · 30 yd range · Instant — Power infuses the target, increasing their Stamina by 4 for 1 hour.
Rank Rank 2 · Level 12
155 Mana · 30 yd range · Instant — Power infuses the target, increasing their Stamina by 10 for 1 hour.
Rank Rank 3 · Level 24
400 Mana · 30 yd range · Instant — Power infuses the target, increasing their Stamina by 26 for 1 hour.
Rank Rank 4 · Level 36
745 Mana · 30 yd range · Instant — Power infuses the target, increasing their Stamina by 42 for 1 hour.
Rank Rank 5 · Level 48
1170 Mana · 30 yd range · Instant — Power infuses the target, increasing their Stamina by 56 for 1 hour.
Rank Rank 6 · Level 60
1695 Mana · 30 yd range · Instant — Power infuses the target, increasing their Stamina by 70 for 1 hour.
Priest

Draws on the soul of the party member to shield them, absorbing 48 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

Rank Rank 1 · Level 6
45 Mana · 40 yd range · Instant · 4 sec cooldown — Draws on the soul of the party member to shield them, absorbing 48 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank Rank 2 · Level 12
80 Mana · 40 yd range · Instant · 4 sec cooldown — Draws on the soul of the party member to shield them, absorbing 92 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank Rank 3 · Level 18
130 Mana · 40 yd range · Instant · 4 sec cooldown — Draws on the soul of the party member to shield them, absorbing 162 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank Rank 4 · Level 24
175 Mana · 40 yd range · Instant · 4 sec cooldown — Draws on the soul of the party member to shield them, absorbing 236 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank Rank 5 · Level 30
210 Mana · 40 yd range · Instant · 4 sec cooldown — Draws on the soul of the party member to shield them, absorbing 302 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank Rank 6 · Level 36
250 Mana · 40 yd range · Instant · 4 sec cooldown — Draws on the soul of the party member to shield them, absorbing 381 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank Rank 7 · Level 42
300 Mana · 40 yd range · Instant · 4 sec cooldown — Draws on the soul of the party member to shield them, absorbing 485 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank Rank 8 · Level 48
355 Mana · 40 yd range · Instant · 4 sec cooldown — Draws on the soul of the party member to shield them, absorbing 608 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank Rank 9 · Level 54
425 Mana · 40 yd range · Instant · 4 sec cooldown — Draws on the soul of the party member to shield them, absorbing 769 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank Rank 10 · Level 60
500 Mana · 40 yd range · Instant · 4 sec cooldown — Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Priest

Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect.

Rank 1 · Level 10
3% of base mana · 0.5 sec cast · 2 min cooldown — Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect.
Priest

Rains starshards down on the enemy target's head, causing 162 Arcane damage over 6 sec.

Rank Rank 1 · Level 10
50 Mana · 30 yd range · Instant · 30 sec cooldown — Rains starshards down on the enemy target's head, causing 162 Arcane damage over 6 sec.
Rank Rank 2 · Level 18
85 Mana · 30 yd range · Instant · 30 sec cooldown — Rains starshards down on the enemy target's head, causing 300 Arcane damage over 6 sec.
Rank Rank 3 · Level 26
140 Mana · 30 yd range · Instant · 30 sec cooldown — Rains starshards down on the enemy target's head, causing 528 Arcane damage over 6 sec.
Rank Rank 4 · Level 34
190 Mana · 30 yd range · Instant · 30 sec cooldown — Rains starshards down on the enemy target's head, causing 762 Arcane damage over 6 sec.
Rank Rank 5 · Level 42
245 Mana · 30 yd range · Instant · 30 sec cooldown — Rains starshards down on the enemy target's head, causing 1068 Arcane damage over 6 sec.
Rank Rank 6 · Level 50
300 Mana · 30 yd range · Instant · 30 sec cooldown — Rains starshards down on the enemy target's head, causing 1440 Arcane damage over 6 sec.
Rank Rank 7 · Level 58
350 Mana · 30 yd range · Instant · 30 sec cooldown — Rains starshards down on the enemy target's head, causing 1800 Arcane damage over 6 sec.
Priest

A burst of Holy energy fills the caster, increasing armor by 315. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.

Rank Rank 1 · Level 12
30 Mana · Instant — A burst of Holy energy fills the caster, increasing armor by 315. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Rank Rank 2 · Level 20
65 Mana · Instant — A burst of Holy energy fills the caster, increasing armor by 495. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Rank Rank 3 · Level 30
105 Mana · Instant — A burst of Holy energy fills the caster, increasing armor by 720. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Rank Rank 4 · Level 40
165 Mana · Instant — A burst of Holy energy fills the caster, increasing armor by 945. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Rank Rank 5 · Level 50
235 Mana · Instant — A burst of Holy energy fills the caster, increasing armor by 1170. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Rank Rank 6 · Level 60
315 Mana · Instant — A burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Priest

Dispels magic on the target, removing 1 harmful spell from a friend or 1 beneficial spell from an enemy.

Rank Rank 1 · Level 18
18% of base mana · 30 yd range · Instant — Dispels magic on the target, removing 1 harmful spell from a friend or 1 beneficial spell from an enemy.
Rank Rank 2 · Level 36
18% of base mana · 30 yd range · Instant — Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.
Priest

Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing $1277463s2 damage and begin healing for $1277456o2 Health over 15 sec. A target may be affected by only one Contingency Plan.

Rank Rank 1 · Level 20
30 yd range · Instant · 10 min cooldown — Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing $1277463s2 damage and begin healing for $1277456o2 Health over 15 sec. A target may be affected by only one Contingency Plan.
Rank Rank 2 · Level 30
30 yd range · Instant · 10 min cooldown — Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing $1277464s2 damage and begin healing for $1277457o2 Health over 15 sec. A target may be affected by only one Contingency Plan.
Rank Rank 3 · Level 40
30 yd range · Instant · 10 min cooldown — Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing $1277465s2 damage and begin healing for $1277458o2 Health over 15 sec. A target may be affected by only one Contingency Plan.
Rank Rank 4 · Level 50
30 yd range · Instant · 10 min cooldown — Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing $1277467s2 damage and begin healing for $1277459o2 Health over 15 sec. A target may be affected by only one Contingency Plan.
Rank Rank 5 · Level 60
30 yd range · Instant · 10 min cooldown — Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing $1277466s2 damage and begin healing for $1277460o2 Health over 15 sec. A target may be affected by only one Contingency Plan.
Priest

Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.

Rank 1 · Level 20
3% of base mana · Instant · 5 min cooldown — Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.
Priest

The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.

Rank Rank 1 · Level 20
55 Mana · Instant · 3 min cooldown — The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Rank Rank 2 · Level 30
100 Mana · Instant · 3 min cooldown — The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 35 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Rank Rank 3 · Level 40
140 Mana · Instant · 3 min cooldown — The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 54 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Rank Rank 4 · Level 50
190 Mana · Instant · 3 min cooldown — The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 77 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Rank Rank 5 · Level 60
230 Mana · Instant · 3 min cooldown — The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Priest

Shackles the target undead enemy for up to 30 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.

Rank Rank 1 · Level 20
90 Mana · 30 yd range · 1.5 sec cast — Shackles the target undead enemy for up to 30 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Rank Rank 2 · Level 40
120 Mana · 30 yd range · 1.5 sec cast — Shackles the target undead enemy for up to 40 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Rank Rank 3 · Level 60
150 Mana · 30 yd range · 1.5 sec cast — Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Priest

Drains 198 to 211 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.

Rank Rank 1 · Level 24
95 Mana · 30 yd range · 3 sec cast — Drains 198 to 211 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Rank Rank 2 · Level 32
140 Mana · 30 yd range · 3 sec cast — Drains 315 to 336 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Rank Rank 3 · Level 40
185 Mana · 30 yd range · 3 sec cast — Drains 450 to 476 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Rank Rank 4 · Level 48
225 Mana · 30 yd range · 3 sec cast — Drains 585 to 620 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Rank Rank 5 · Level 56
270 Mana · 30 yd range · 3 sec cast — Drains 746 to 789 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Priest

Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.

Rank 1 · Level 34
100 Mana · Instant — Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.
Priest

Holy power infuses the target, increasing their Spirit by 23 for 1 hour.

Rank Rank 2 · Level 40
420 Mana · 30 yd range · Instant — Holy power infuses the target, increasing their Spirit by 23 for 1 hour.
Rank Rank 3 · Level 50
785 Mana · 30 yd range · Instant — Holy power infuses the target, increasing their Spirit by 33 for 1 hour.
Rank Rank 4 · Level 60
970 Mana · 30 yd range · Instant — Holy power infuses the target, increasing their Spirit by 40 for 1 hour.
Priest

Launches a volley of holy light at the target, causing 113 Holy damage to an enemy, or 291 healing to an ally, instantly and every 1 sec for 2 sec.

Rank Rank 2 · Level 40
185 Mana · 36 yd range · Instant · 12 sec cooldown — Launches a volley of holy light at the target, causing 113 Holy damage to an enemy, or 291 healing to an ally, instantly and every 1 sec for 2 sec.
Rank Rank 3 · Level 50
270 Mana · 36 yd range · Instant · 12 sec cooldown — Launches a volley of holy light at the target, causing 180 Holy damage to an enemy, or 482 healing to an ally, instantly and every 1 sec for 2 sec.
Rank Rank 4 · Level 60
355 Mana · 36 yd range · Instant · 12 sec cooldown — Launches a volley of holy light at the target, causing 131 Holy damage to an enemy, or 673 healing to an ally, instantly and every 1 sec for 2 sec.
Priest

Power infuses all party and raid members, increasing their Stamina by 56 for 1 hour.

Rank Rank 1 · Level 48
2600 Mana · 40 yd range · Instant — Power infuses all party and raid members, increasing their Stamina by 56 for 1 hour.
Rank Rank 2 · Level 60
3400 Mana · 40 yd range · Instant — Power infuses all party and raid members, increasing their Stamina by 70 for 1 hour.
Priest

Power infuses all party and raid members, increasing their Spirit by 40 for 1 hour.

Rank Rank 1 · Level 60
1940 Mana · 40 yd range · Instant — Power infuses all party and raid members, increasing their Spirit by 40 for 1 hour.
Shaman

Imbue the Shaman's weapon, increasing melee attack power by 49 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.

Rank Rank 1 · Level 1
15 Mana · Instant — Imbue the Shaman's weapon, increasing melee attack power by 49 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Rank Rank 2 · Level 8
25 Mana · Instant — Imbue the Shaman's weapon, increasing melee attack power by 79 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Rank Rank 3 · Level 16
50 Mana · Instant — Imbue the Shaman's weapon, increasing melee attack power by 118 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Rank Rank 4 · Level 24
75 Mana · Instant — Imbue the Shaman's weapon, increasing melee attack power by 194 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Rank Rank 5 · Level 34
100 Mana · Instant — Imbue the Shaman's weapon, increasing melee attack power by 355 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Rank Rank 6 · Level 44
125 Mana · Instant — Imbue the Shaman's weapon, increasing melee attack power by 522 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Rank Rank 7 · Level 54
150 Mana · Instant — Imbue the Shaman's weapon, increasing melee attack power by 653 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
Shaman

Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 4. Lasts 5 min.

Rank Rank 1 · Level 4
30 Mana · Instant — Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 4. Lasts 5 min.
Rank Rank 2 · Level 14
60 Mana · Instant — Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 7. Lasts 5 min.
Rank Rank 3 · Level 24
90 Mana · Instant — Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 11. Lasts 5 min.
Rank Rank 4 · Level 34
115 Mana · Instant — Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 16. Lasts 5 min.
Rank Rank 5 · Level 44
160 Mana · Instant — Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 22. Lasts 5 min.
Rank Rank 6 · Level 54
210 Mana · Instant — Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min.
Shaman

The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.

Rank Rank 1 · Level 8
45 Mana · Instant — The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Rank Rank 2 · Level 16
80 Mana · Instant — The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 24 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Rank Rank 3 · Level 24
125 Mana · Instant — The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 40 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Rank Rank 4 · Level 32
180 Mana · Instant — The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 64 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Rank Rank 5 · Level 40
240 Mana · Instant — The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Rank Rank 6 · Level 48
305 Mana · Instant — The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 134 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Rank Rank 7 · Level 56
370 Mana · Instant — The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 178 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Shaman

Imbue the Shaman's weapon with fire. Each hit causes 4.71 to 17.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.

Rank Rank 1 · Level 10
30 Mana · Instant — Imbue the Shaman's weapon with fire. Each hit causes 4.71 to 17.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Rank Rank 2 · Level 18
55 Mana · Instant — Imbue the Shaman's weapon with fire. Each hit causes 7.48 to 26.12 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Rank Rank 3 · Level 26
80 Mana · Instant — Imbue the Shaman's weapon with fire. Each hit causes 12.66 to 42.08 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Rank Rank 4 · Level 36
105 Mana · Instant — Imbue the Shaman's weapon with fire. Each hit causes 21.44 to 69.12 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Rank Rank 5 · Level 46
130 Mana · Instant — Imbue the Shaman's weapon with fire. Each hit causes 29.81 to 94.88 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Rank Rank 6 · Level 56
155 Mana · Instant — Imbue the Shaman's weapon with fire. Each hit causes 35.49 to 112.4 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
Shaman

Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 7. Lasts 5 min.

Rank Rank 1 · Level 10
25 Mana · Instant — Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 7. Lasts 5 min.
Rank Rank 2 · Level 24
65 Mana · Instant — Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 14. Lasts 5 min.
Rank Rank 3 · Level 38
125 Mana · Instant — Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 25. Lasts 5 min.
Rank Rank 4 · Level 52
225 Mana · Instant — Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 42. Lasts 5 min.
Rank Rank 5 · Level 60
275 Mana · Instant — Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 53. Lasts 5 min.
Shaman

Imbue the Shaman's weapon with frost. Each hit has a chance of causing 45 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.

Rank Rank 1 · Level 20
60 Mana · Instant — Imbue the Shaman's weapon with frost. Each hit has a chance of causing 45 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
Rank Rank 2 · Level 28
85 Mana · Instant — Imbue the Shaman's weapon with frost. Each hit has a chance of causing 72 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
Rank Rank 3 · Level 38
110 Mana · Instant — Imbue the Shaman's weapon with frost. Each hit has a chance of causing 117 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
Rank Rank 4 · Level 48
135 Mana · Instant — Imbue the Shaman's weapon with frost. Each hit has a chance of causing 159 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
Rank Rank 5 · Level 58
160 Mana · Instant — Imbue the Shaman's weapon with frost. Each hit has a chance of causing 169 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
Shaman

Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.

Rank 1 · Level 20
100 Mana · 3 sec cast — Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.
Shaman

Relocates your active totems to the specified location.

Rank 1 · Level 22
25% of base mana · 30 yd range · Instant · 1 min cooldown — Relocates your active totems to the specified location.
Shaman

Allows the target to breathe underwater for 10 min.

Rank 1 · Level 22
50 Mana · 30 yd range · Instant — Allows the target to breathe underwater for 10 min.
Shaman

Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 30, if within 30 yards.

Rank Rank 1 · Level 24
75 Mana · Instant — Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 30, if within 30 yards.
Rank Rank 2 · Level 38
120 Mana · Instant — Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 45, if within 30 yards.
Rank Rank 3 · Level 54
180 Mana · Instant — Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.
Shaman

Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.

Rank 1 · Level 26
80 Mana · 2 sec cast — Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.
Shaman

Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 30.

Rank Rank 1 · Level 28
75 Mana · Instant — Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 30.
Rank Rank 2 · Level 42
120 Mana · Instant — Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 45.
Rank Rank 3 · Level 58
180 Mana · Instant — Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 60.
Shaman

Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 30 yards. Each hit causes 6.12 to 21.92 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

Rank Rank 1 · Level 28
90 Mana · Instant — Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 30 yards. Each hit causes 6.12 to 21.92 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
Rank Rank 2 · Level 38
140 Mana · Instant — Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 9.14 to 31.24 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
Rank Rank 3 · Level 48
200 Mana · Instant — Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 12.78 to 42.44 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
Rank Rank 4 · Level 58
275 Mana · Instant — Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 16.7 to 54.52 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
Shaman

Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect.

Rank 1 · Level 28
95 Mana · 30 yd range · Instant — Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect.
Shaman

Yanks the caster through the twisting nether back to your home. Speak to an Innkeeper in a different place to change your home location.

Rank 1 · Level 30
150 Mana · 10 sec cast · 15 min cooldown — Yanks the caster through the twisting nether back to your home. Speak to an Innkeeper in a different place to change your home location.
Shaman

Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.

Rank 1 · Level 30
6% of base mana · Instant · 15 sec cooldown — Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.
Shaman

Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 30.

Rank Rank 1 · Level 30
75 Mana · Instant — Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 30.
Rank Rank 2 · Level 44
120 Mana · Instant — Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 45.
Rank Rank 3 · Level 60
180 Mana · Instant — Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60.
Shaman

Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 104 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.

Rank Rank 1 · Level 30
90 Mana · Instant — Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 104 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
Rank Rank 2 · Level 40
115 Mana · Instant — Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 221 extra melee attack power. When appied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
Rank Rank 3 · Level 50
140 Mana · Instant — Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 315 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
Rank Rank 4 · Level 60
165 Mana · Instant — Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
Shaman

Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min.

Rank Rank 1 · Level 32
115 Mana · Instant — Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min.
Rank Rank 2 · Level 42
175 Mana · Instant — Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 179 extra melee attack power. Lasts 5 min.
Rank Rank 3 · Level 52
250 Mana · Instant — Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.
Shaman

Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.

Rank 1 · Level 34
65 Mana · Instant — Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.
Shaman

Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 32. Lasts 5 min.

Rank Rank 1 · Level 36
115 Mana · Instant — Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 32. Lasts 5 min.
Rank Rank 2 · Level 46
170 Mana · Instant — Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 50. Lasts 5 min.
Rank Rank 3 · Level 56
225 Mana · Instant — Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min.
Shaman

Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 49. Lasts 5 min.

Rank Rank 1 · Level 42
155 Mana · Instant — Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 49. Lasts 5 min.
Rank Rank 2 · Level 56
250 Mana · Instant — Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 77. Lasts 5 min.
Rank Rank 3 · Level 60
310 Mana · Instant — Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 89. Lasts 5 min.
Shaman

Heals a friendly target for 36 to 47.

Rank Rank 1 · Level 1
25 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 36 to 47.
Rank Rank 2 · Level 6
45 Mana · 40 yd range · 2 sec cast — Heals a friendly target for 69 to 83.
Rank Rank 3 · Level 12
80 Mana · 40 yd range · 2.5 sec cast — Heals a friendly target for 126 to 151.
Rank Rank 4 · Level 18
155 Mana · 40 yd range · 3 sec cast — Heals a friendly target for 246 to 289.
Rank Rank 5 · Level 24
200 Mana · 40 yd range · 3 sec cast — Heals a friendly target for 328 to 383.
Rank Rank 6 · Level 32
265 Mana · 40 yd range · 3 sec cast — Heals a friendly target for 463 to 538.
Rank Rank 7 · Level 40
340 Mana · 40 yd range · 3 sec cast — Heals a friendly target for 654 to 755.
Rank Rank 8 · Level 48
440 Mana · 40 yd range · 3 sec cast — Heals a friendly target for 927 to 1064.
Rank Rank 9 · Level 56
560 Mana · 40 yd range · 3 sec cast — Heals a friendly target for 1275 to 1457.
Rank Rank 10 · Level 60
620 Mana · 40 yd range · 3 sec cast — Heals a friendly target for 1508 to 1722.
Shaman

Returns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat.

Rank Rank 1 · Level 12
90% of base mana · 30 yd range · 10 sec cast — Returns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat.
Rank Rank 2 · Level 24
90% of base mana · 30 yd range · 10 sec cast — Returns the spirit to the body, restoring a dead target to life with 150 health and 260 mana. Cannot be cast when in combat.
Rank Rank 3 · Level 36
90% of base mana · 30 yd range · 10 sec cast — Returns the spirit to the body, restoring a dead target to life with 250 health and 420 mana. Cannot be cast when in combat.
Rank Rank 4 · Level 48
90% of base mana · 30 yd range · 10 sec cast — Returns the spirit to the body, restoring a dead target to life with 400 health and 600 mana. Cannot be cast when in combat.
Rank Rank 5 · Level 60
90% of base mana · 30 yd range · 10 sec cast — Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat.
Shaman

Cures 1 poison effect on the target.

Rank 1 · Level 16
9% of base mana · 30 yd range · Instant — Cures 1 poison effect on the target.
Shaman

Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.

Rank 1 · Level 18
60 Mana · Instant — Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.
Shaman

Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 5 every 2 seconds.

Rank Rank 1 · Level 20
40 Mana · Instant — Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 5 every 2 seconds.
Rank Rank 2 · Level 30
50 Mana · Instant — Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 6 every 2 seconds.
Rank Rank 3 · Level 40
60 Mana · Instant — Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 7 every 2 seconds.
Rank Rank 4 · Level 50
70 Mana · Instant — Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 9 every 2 seconds.
Rank Rank 5 · Level 60
80 Mana · Instant — Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.
Shaman

Heals a friendly target for 150 to 173.

Rank Rank 1 · Level 20
105 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 150 to 173.
Rank Rank 2 · Level 28
145 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 219 to 250.
Rank Rank 3 · Level 36
185 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 297 to 336.
Rank Rank 4 · Level 44
235 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 416 to 466.
Rank Rank 5 · Level 52
305 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 591 to 661.
Rank Rank 6 · Level 60
380 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 775 to 865.
Shaman

Cures 1 disease on the target.

Rank 1 · Level 22
9% of base mana · 30 yd range · Instant — Cures 1 disease on the target.
Shaman

Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min.

Rank 1 · Level 22
10% of base mana · Instant — Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min.
Shaman

Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 4 mana every 2 seconds to group members within 30 yards.

Rank Rank 1 · Level 26
40 Mana · Instant — Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 4 mana every 2 seconds to group members within 30 yards.
Rank Rank 2 · Level 36
60 Mana · Instant — Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 6 mana every 2 seconds to group members within 30 yards.
Rank Rank 3 · Level 46
80 Mana · Instant — Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 8 mana every 2 seconds to group members within 30 yards.
Rank Rank 4 · Level 56
100 Mana · Instant — Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.
Shaman

Allows you to resurrect yourself upon death with 20% health and mana.

Rank Passive · Level 30
Allows you to resurrect yourself upon death with 20% health and mana.
Shaman

Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 2 min.

Rank 1 · Level 38
10% of base mana · Instant — Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 2 min.
Shaman

Heals the friendly target for 245 to 282, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.

Rank Rank 1 · Level 40
260 Mana · 40 yd range · 2.5 sec cast — Heals the friendly target for 245 to 282, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Rank Rank 2 · Level 46
315 Mana · 40 yd range · 2.5 sec cast — Heals the friendly target for 325 to 373, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Rank Rank 3 · Level 54
405 Mana · 40 yd range · 2.5 sec cast — Heals the friendly target for 473 to 540, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Shaman

Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 197 mana every 3 seconds to group members within 30 yards.

Rank Rank 2 · Level 48
30 Mana · Instant · 5 min cooldown — Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 197 mana every 3 seconds to group members within 30 yards.
Rank Rank 3 · Level 58
60 Mana · Instant · 5 min cooldown — Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards.
Shaman

Heals a friendly target for 613 to 678, an additional 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

Rank Rank 2 · Level 50
300 Mana · 40 yd range · Instant · 6 sec cooldown — Heals a friendly target for 613 to 678, an additional 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Rank Rank 3 · Level 60
385 Mana · 40 yd range · Instant · 6 sec cooldown — Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Shaman

Summons a Tranquil Air Totem with 5 health at the feet of the caster. The totem reduces the threat caused by all party members within 20 yards by 20%. Lasts 2 min.

Rank 1 · Level 50
8% of base mana · Instant — Summons a Tranquil Air Totem with 5 health at the feet of the caster. The totem reduces the threat caused by all party members within 20 yards by 20%. Lasts 2 min.
Shaman

Casts a bolt of lightning at the target for 15 to 17 Nature damage.

Rank Rank 1 · Level 1
15 Mana · 30 yd range · 1.5 sec cast — Casts a bolt of lightning at the target for 15 to 17 Nature damage.
Rank Rank 2 · Level 8
30 Mana · 30 yd range · 2 sec cast — Casts a bolt of lightning at the target for 29 to 34 Nature damage.
Rank Rank 3 · Level 14
45 Mana · 30 yd range · 2.5 sec cast — Casts a bolt of lightning at the target for 44 to 52 Nature damage.
Rank Rank 4 · Level 20
60 Mana · 30 yd range · 2.5 sec cast — Casts a bolt of lightning at the target for 55 to 63 Nature damage.
Rank Rank 5 · Level 26
85 Mana · 30 yd range · 2.5 sec cast — Casts a bolt of lightning at the target for 70 to 81 Nature damage.
Rank Rank 6 · Level 32
110 Mana · 30 yd range · 2.5 sec cast — Casts a bolt of lightning at the target for 108 to 122 Nature damage.
Rank Rank 7 · Level 38
135 Mana · 30 yd range · 2.5 sec cast — Casts a bolt of lightning at the target for 142 to 160 Nature damage.
Rank Rank 8 · Level 44
160 Mana · 30 yd range · 2.5 sec cast — Casts a bolt of lightning at the target for 158 to 176 Nature damage.
Rank Rank 9 · Level 50
190 Mana · 30 yd range · 2.5 sec cast — Casts a bolt of lightning at the target for 173 to 193 Nature damage.
Rank Rank 10 · Level 56
220 Mana · 30 yd range · 2.5 sec cast — Casts a bolt of lightning at the target for 190 to 212 Nature damage.
Shaman

Instantly shocks the target with concussive force, causing 19 to 22 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

Rank Rank 1 · Level 4
30 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly shocks the target with concussive force, causing 19 to 22 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank Rank 2 · Level 8
50 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly shocks the target with concussive force, causing 35 to 38 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank Rank 3 · Level 14
85 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly shocks the target with concussive force, causing 52 to 55 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank Rank 4 · Level 24
145 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly shocks the target with concussive force, causing 84 to 89 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank Rank 5 · Level 36
240 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly shocks the target with concussive force, causing 134 to 143 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank Rank 6 · Level 48
345 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly shocks the target with concussive force, causing 207 to 219 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank Rank 7 · Level 60
450 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Shaman

Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards.

Rank 1 · Level 6
6% of base mana · Instant · 15 sec cooldown — Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards.
Shaman

Summons a Stoneclaw Totem with 206 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.

Rank Rank 1 · Level 8
15 Mana · Instant · 30 sec cooldown — Summons a Stoneclaw Totem with 206 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
Rank Rank 2 · Level 18
30 Mana · Instant · 30 sec cooldown — Summons a Stoneclaw Totem with 276 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
Rank Rank 3 · Level 28
55 Mana · Instant · 30 sec cooldown — Summons a Stoneclaw Totem with 316 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
Rank Rank 4 · Level 38
75 Mana · Instant · 30 sec cooldown — Summons a Stoneclaw Totem with 346 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
Rank Rank 5 · Level 48
105 Mana · Instant · 30 sec cooldown — Summons a Stoneclaw Totem with 426 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
Rank Rank 6 · Level 58
140 Mana · Instant · 30 sec cooldown — Summons a Stoneclaw Totem with 486 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
Shaman

Instantly sears the target with fire, causing 24 Fire damage immediately and 28 Fire damage over 12 sec.

Rank Rank 1 · Level 10
55 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly sears the target with fire, causing 24 Fire damage immediately and 28 Fire damage over 12 sec.
Rank Rank 2 · Level 18
95 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly sears the target with fire, causing 38 Fire damage immediately and 32 Fire damage over 12 sec.
Rank Rank 3 · Level 28
160 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly sears the target with fire, causing 49 Fire damage immediately and 56 Fire damage over 12 sec.
Rank Rank 4 · Level 40
250 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly sears the target with fire, causing 89 Fire damage immediately and 84 Fire damage over 12 sec.
Rank Rank 5 · Level 52
345 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly sears the target with fire, causing 137 Fire damage immediately and 136 Fire damage over 12 sec.
Rank Rank 6 · Level 60
410 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.
Shaman

Summons a Searing Totem with 5 health at your feet for 30 sec that repeatedly attacks an enemy within 20 yards for 9 to 11 Fire damage.

Rank Rank 1 · Level 10
25 Mana · Instant — Summons a Searing Totem with 5 health at your feet for 30 sec that repeatedly attacks an enemy within 20 yards for 9 to 11 Fire damage.
Rank Rank 2 · Level 20
45 Mana · Instant — Summons a Searing Totem with 5 health at your feet for 35 sec that repeatedly attacks an enemy within 20 yards for 13 to 17 Fire damage.
Rank Rank 3 · Level 30
75 Mana · Instant — Summons a Searing Totem with 5 health at your feet for 40 sec that repeatedly attacks an enemy within 20 yards for 19 to 25 Fire damage.
Rank Rank 4 · Level 40
110 Mana · Instant — Summons a Searing Totem with 5 health at your feet for 45 sec that repeatedly attacks an enemy within 20 yards for 26 to 34 Fire damage.
Rank Rank 5 · Level 50
145 Mana · Instant — Summons a Searing Totem with 5 health at your feet for 50 sec that repeatedly attacks an enemy within 20 yards for 33 to 45 Fire damage.
Rank Rank 6 · Level 60
170 Mana · Instant — Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20 yards for 40 to 54 Fire damage.
Shaman

Instantly inflicts 53 to 62 fire damage to enemies within 10 yd of your active Fire totem.

Rank Rank 1 · Level 12
95 Mana · 30 yd range · Instant · 10 sec cooldown — Instantly inflicts 53 to 62 fire damage to enemies within 10 yd of your active Fire totem.
Rank Rank 2 · Level 22
170 Mana · 30 yd range · Instant · 10 sec cooldown — Instantly inflicts 109 to 125 fire damage to enemies within 10 yd of your active Fire totem.
Rank Rank 3 · Level 32
280 Mana · 30 yd range · Instant · 10 sec cooldown — Instantly inflicts 194 to 220 fire damage to enemies within 10 yd of your active Fire totem.
Rank Rank 4 · Level 42
395 Mana · 30 yd range · Instant · 10 sec cooldown — Instantly inflicts 294 to 332 fire damage to enemies within 10 yd of your active Fire totem.
Rank Rank 5 · Level 52
520 Mana · 30 yd range · Instant · 10 sec cooldown — Instantly inflicts 412 to 460 fire damage to enemies within 10 yd of your active Fire totem.
Shaman

Purges the enemy target, removing 1 magic effect.

Rank Rank 1 · Level 12
10% of base mana · 30 yd range · Instant — Purges the enemy target, removing 1 magic effect.
Rank Rank 2 · Level 32
10% of base mana · 30 yd range · Instant — Purges the enemy target, removing 2 beneficial magic effects.
Shaman

Simultaneously places up to 4 totems specified in the Totem Bar.

Rank 1 · Level 20
3 sec cast — Simultaneously places up to 4 totems specified in the Totem Bar.
Shaman

Instantly shocks the target with frost, causing 68 to 73 Frost damage and slowing movement speed by 50%. Lasts 8 sec.

Rank Rank 1 · Level 20
115 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly shocks the target with frost, causing 68 to 73 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Rank Rank 2 · Level 34
225 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly shocks the target with frost, causing 126 to 135 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Rank Rank 3 · Level 46
325 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly shocks the target with frost, causing 190 to 201 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Rank Rank 4 · Level 58
430 Mana · 20 yd range · Instant · 6 sec cooldown — Instantly shocks the target with frost, causing 279 to 295 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Shaman

Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.

Rank 1 · Level 20
Instant — Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.
Shaman

Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 20 Fire damage to creatures within 8 yards every 2 seconds.

Rank Rank 1 · Level 26
230 Mana · Instant — Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 20 Fire damage to creatures within 8 yards every 2 seconds.
Rank Rank 2 · Level 36
360 Mana · Instant — Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 35 Fire damage to creatures within 8 yards every 2 seconds.
Rank Rank 3 · Level 46
500 Mana · Instant — Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 52 Fire damage to creatures within 8 yards every 2 seconds.
Rank Rank 4 · Level 56
650 Mana · Instant — Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within 8 yards every 2 seconds.
Shaman

Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.

Rank 1 · Level 30
3 sec cast — Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.
Shaman

Hurls a lightning bolt at the enemy, dealing 85 to 97 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.

Rank Rank 1 · Level 32
225 Mana · 30 yd range · 2 sec cast · 6 sec cooldown — Hurls a lightning bolt at the enemy, dealing 85 to 97 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Rank Rank 2 · Level 40
305 Mana · 30 yd range · 2 sec cast · 6 sec cooldown — Hurls a lightning bolt at the enemy, dealing 97 to 109 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Rank Rank 3 · Level 48
390 Mana · 30 yd range · 2 sec cast · 6 sec cooldown — Hurls a lightning bolt at the enemy, dealing 109 to 122 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Rank Rank 4 · Level 56
485 Mana · 30 yd range · 2 sec cast · 6 sec cooldown — Hurls a lightning bolt at the enemy, dealing 119 to 133 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Shaman

Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.

Rank 1 · Level 40
3 sec cast — Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.
Shaman

You hurl molten lava at the target, dealing 179 to 231 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

Rank Rank 2 · Level 50
230 Mana · 30 yd range · 2.5 sec cast · 10 sec cooldown — You hurl molten lava at the target, dealing 179 to 231 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Rank Rank 3 · Level 60
265 Mana · 30 yd range · 2.5 sec cast · 10 sec cooldown — You hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Shaman

Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 54 to 62 fire damage to enemies within 10 yd.

Rank Rank 1 · Level 12
95 Mana · Instant · 15 sec cooldown — Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 54 to 62 fire damage to enemies within 10 yd.
Rank Rank 2 · Level 22
170 Mana · Instant · 15 sec cooldown — Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 110 to 124 fire damage to enemies within 10 yd.
Rank Rank 3 · Level 32
280 Mana · Instant · 15 sec cooldown — Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 195 to 219 fire damage to enemies within 10 yd.
Rank Rank 4 · Level 42
395 Mana · Instant · 15 sec cooldown — Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 295 to 331 fire damage to enemies within 10 yd.
Rank Rank 5 · Level 52
520 Mana · Instant · 15 sec cooldown — Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 413 to 459 fire damage to enemies within 10 yd.
Mage

Increases Armor by 30. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

Rank Rank 1 · Level 1
60 Mana · Instant — Increases Armor by 30. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Rank Rank 2 · Level 10
110 Mana · Instant — Increases Armor by 110. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Rank Rank 3 · Level 20
170 Mana · Instant — Increases Armor by 200. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Mage

Launches a bolt of frost at the enemy, causing 20 to 22 Frost damage and slowing movement speed by 40% for 5 sec.

Rank Rank 1 · Level 4
25 Mana · 30 yd range · 1.5 sec cast — Launches a bolt of frost at the enemy, causing 20 to 22 Frost damage and slowing movement speed by 40% for 5 sec.
Rank Rank 2 · Level 8
35 Mana · 30 yd range · 1.8 sec cast — Launches a bolt of frost at the enemy, causing 34 to 38 Frost damage and slowing movement speed by 40% for 6 sec.
Rank Rank 3 · Level 14
50 Mana · 30 yd range · 2.2 sec cast — Launches a bolt of frost at the enemy, causing 47 to 52 Frost damage and slowing movement speed by 40% for 6 sec.
Rank Rank 4 · Level 20
65 Mana · 30 yd range · 2.6 sec cast — Launches a bolt of frost at the enemy, causing 61 to 68 Frost damage and slowing movement speed by 40% for 7 sec.
Rank Rank 5 · Level 26
100 Mana · 30 yd range · 3 sec cast — Launches a bolt of frost at the enemy, causing 96 to 106 Frost damage and slowing movement speed by 40% for 7 sec.
Rank Rank 6 · Level 32
130 Mana · 30 yd range · 3 sec cast — Launches a bolt of frost at the enemy, causing 135 to 147 Frost damage and slowing movement speed by 40% for 8 sec.
Rank Rank 7 · Level 38
160 Mana · 30 yd range · 3 sec cast — Launches a bolt of frost at the enemy, causing 181 to 197 Frost damage and slowing movement speed by 40% for 8 sec.
Rank Rank 8 · Level 44
195 Mana · 30 yd range · 3 sec cast — Launches a bolt of frost at the enemy, causing 243 to 263 Frost damage and slowing movement speed by 40% for 9 sec.
Rank Rank 9 · Level 50
225 Mana · 30 yd range · 3 sec cast — Launches a bolt of frost at the enemy, causing 305 to 331 Frost damage and slowing movement speed by 40% for 9 sec.
Rank Rank 10 · Level 56
260 Mana · 30 yd range · 3 sec cast — Launches a bolt of frost at the enemy, causing 382 to 413 Frost damage and slowing movement speed by 40% for 9 sec.
Rank Rank 11 · Level 60
290 Mana · 30 yd range · 3 sec cast — Launches a bolt of frost at the enemy, causing 457 to 493 Frost damage and slowing movement speed by 40% for 9 sec.
Mage

Blasts enemies near the caster for 21 to 24 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.

Rank Rank 1 · Level 10
55 Mana · Instant · 25 sec cooldown — Blasts enemies near the caster for 21 to 24 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
Rank Rank 2 · Level 26
85 Mana · Instant · 25 sec cooldown — Blasts enemies near the caster for 34 to 39 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
Rank Rank 3 · Level 40
115 Mana · Instant · 25 sec cooldown — Blasts enemies near the caster for 52 to 59 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
Rank Rank 4 · Level 54
145 Mana · Instant · 25 sec cooldown — Blasts enemies near the caster for 71 to 80 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
Mage

Ice shards pelt the target area doing 200 Frost damage over 8 sec.

Rank Rank 1 · Level 20
320 Mana · 30 yd range · Instant — Ice shards pelt the target area doing 200 Frost damage over 8 sec.
Rank Rank 2 · Level 28
520 Mana · 30 yd range · Instant — Ice shards pelt the target area doing 344 Frost damage over 8 sec.
Rank Rank 3 · Level 36
720 Mana · 30 yd range · Instant — Ice shards pelt the target area doing 504 Frost damage over 8 sec.
Rank Rank 4 · Level 44
935 Mana · 30 yd range · Instant — Ice shards pelt the target area doing 712 Frost damage over 8 sec.
Rank Rank 5 · Level 52
1160 Mana · 30 yd range · Instant — Ice shards pelt the target area doing 928 Frost damage over 8 sec.
Rank Rank 6 · Level 60
1400 Mana · 30 yd range · Instant — Ice shards pelt the target area doing 1168 Frost damage over 8 sec.
Mage

Absorbs 162 Frost damage. Lasts 30 sec.

Rank Rank 1 · Level 22
85 Mana · Instant · 30 sec cooldown — Absorbs 162 Frost damage. Lasts 30 sec.
Rank Rank 2 · Level 32
135 Mana · Instant · 30 sec cooldown — Absorbs 284 Frost damage. Lasts 30 sec.
Rank Rank 3 · Level 42
195 Mana · Instant · 30 sec cooldown — Absorbs 463 Frost damage. Lasts 30 sec.
Rank Rank 4 · Level 52
255 Mana · Instant · 30 sec cooldown — Absorbs 668 Frost damage. Lasts 30 sec.
Rank Rank 5 · Level 60
320 Mana · Instant · 30 sec cooldown — Absorbs 913 Frost damage. Lasts 30 sec.
Mage

Targets in a cone in front of the caster take 96 to 106 Frost damage and are slowed by 40% for 6 sec.

Rank Rank 1 · Level 26
210 Mana · Instant · 10 sec cooldown — Targets in a cone in front of the caster take 96 to 106 Frost damage and are slowed by 40% for 6 sec.
Rank Rank 2 · Level 34
290 Mana · Instant · 10 sec cooldown — Targets in a cone in front of the caster take 142 to 156 Frost damage and are slowed by 40% for 6 sec.
Rank Rank 3 · Level 42
380 Mana · Instant · 10 sec cooldown — Targets in a cone in front of the caster take 200 to 220 Frost damage and are slowed by 40% for 6 sec.
Rank Rank 4 · Level 50
465 Mana · Instant · 10 sec cooldown — Targets in a cone in front of the caster take 261 to 286 Frost damage and are slowed by 40% for 6 sec.
Rank Rank 5 · Level 58
555 Mana · Instant · 10 sec cooldown — Targets in a cone in front of the caster take 328 to 358 Frost damage and are slowed by 40% for 6 sec.
Mage

Deals 34 to 41 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

Rank Rank 2 · Level 28
55 Mana · 30 yd range · Instant — Deals 34 to 41 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Rank Rank 3 · Level 34
70 Mana · 30 yd range · Instant — Deals 44 to 52 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Rank Rank 4 · Level 42
105 Mana · 30 yd range · Instant — Deals 76 to 90 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Rank Rank 5 · Level 48
120 Mana · 30 yd range · Instant — Deals 95 to 112 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Rank Rank 6 · Level 56
160 Mana · 30 yd range · Instant — Deals 136 to 161 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Mage

Increases Armor by 290 and frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

Rank Rank 1 · Level 30
240 Mana · Instant — Increases Armor by 290 and frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Rank Rank 2 · Level 40
320 Mana · Instant — Increases Armor by 380 and frost resistance by 9. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Rank Rank 3 · Level 50
410 Mana · Instant — Increases Armor by 470 and frost resistance by 12. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Rank Rank 4 · Level 60
500 Mana · Instant — Increases Armor by 560 and frost resistance by 15. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Mage

Instantly shields you, absorbing 561 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

Rank Rank 2 · Level 46
360 Mana · Instant · 30 sec cooldown — Instantly shields you, absorbing 561 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
Rank Rank 3 · Level 52
420 Mana · Instant · 30 sec cooldown — Instantly shields you, absorbing 693 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
Rank Rank 4 · Level 58
480 Mana · Instant · 30 sec cooldown — Instantly shields you, absorbing 819 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
Mage

Hurls a fiery ball that causes 16 to 25 Fire damage and an additional 2 Fire damage over 4 sec.

Rank Rank 1 · Level 1
30 Mana · 35 yd range · 1.5 sec cast — Hurls a fiery ball that causes 16 to 25 Fire damage and an additional 2 Fire damage over 4 sec.
Rank Rank 2 · Level 6
45 Mana · 35 yd range · 2 sec cast — Hurls a fiery ball that causes 32 to 47 Fire damage and an additional 3 Fire damage over 6 sec.
Rank Rank 3 · Level 12
65 Mana · 35 yd range · 2.5 sec cast — Hurls a fiery ball that causes 48 to 66 Fire damage and an additional 6 Fire damage over 6 sec.
Rank Rank 4 · Level 18
95 Mana · 35 yd range · 3 sec cast — Hurls a fiery ball that causes 66 to 91 Fire damage and an additional 12 Fire damage over 8 sec.
Rank Rank 5 · Level 24
140 Mana · 35 yd range · 3.5 sec cast — Hurls a fiery ball that causes 97 to 131 Fire damage and an additional 16 Fire damage over 8 sec.
Rank Rank 6 · Level 30
185 Mana · 35 yd range · 3.5 sec cast — Hurls a fiery ball that causes 137 to 183 Fire damage and an additional 24 Fire damage over 8 sec.
Rank Rank 7 · Level 36
220 Mana · 35 yd range · 3.5 sec cast — Hurls a fiery ball that causes 170 to 223 Fire damage and an additional 24 Fire damage over 8 sec.
Rank Rank 8 · Level 42
260 Mana · 35 yd range · 3.5 sec cast — Hurls a fiery ball that causes 212 to 276 Fire damage and an additional 32 Fire damage over 8 sec.
Rank Rank 9 · Level 48
305 Mana · 35 yd range · 3.5 sec cast — Hurls a fiery ball that causes 270 to 349 Fire damage and an additional 40 Fire damage over 8 sec.
Rank Rank 10 · Level 54
350 Mana · 35 yd range · 3.5 sec cast — Hurls a fiery ball that causes 337 to 432 Fire damage and an additional 48 Fire damage over 8 sec.
Rank Rank 11 · Level 60
395 Mana · 35 yd range · 3.5 sec cast — Hurls a fiery ball that causes 397 to 505 Fire damage and an additional 56 Fire damage over 8 sec.
Rank Rank 12 · Level 60
410 Mana · 35 yd range · 3.5 sec cast — Hurls a fiery ball that causes 425 to 541 Fire damage and an additional 60 Fire damage over 8 sec.
Mage

Blasts the enemy for 27 to 35 Fire damage.

Rank Rank 1 · Level 6
40 Mana · 20 yd range · Instant · 8 sec cooldown — Blasts the enemy for 27 to 35 Fire damage.
Rank Rank 2 · Level 14
75 Mana · 20 yd range · Instant · 8 sec cooldown — Blasts the enemy for 56 to 70 Fire damage.
Rank Rank 3 · Level 22
115 Mana · 20 yd range · Instant · 8 sec cooldown — Blasts the enemy for 96 to 118 Fire damage.
Rank Rank 4 · Level 30
165 Mana · 20 yd range · Instant · 8 sec cooldown — Blasts the enemy for 156 to 188 Fire damage.
Rank Rank 5 · Level 38
220 Mana · 20 yd range · Instant · 8 sec cooldown — Blasts the enemy for 225 to 269 Fire damage.
Rank Rank 6 · Level 46
280 Mana · 20 yd range · Instant · 8 sec cooldown — Blasts the enemy for 315 to 373 Fire damage.
Rank Rank 7 · Level 54
340 Mana · 20 yd range · Instant · 8 sec cooldown — Blasts the enemy for 415 to 491 Fire damage.
Mage

Calls down a pillar of fire, burning all enemies within the area for 55 to 71 Fire damage and an additional 44 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

Rank Rank 1 · Level 16
195 Mana · 30 yd range · 3 sec cast — Calls down a pillar of fire, burning all enemies within the area for 55 to 71 Fire damage and an additional 44 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Rank Rank 2 · Level 24
330 Mana · 30 yd range · 3 sec cast — Calls down a pillar of fire, burning all enemies within the area for 100 to 126 Fire damage and an additional 84 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Rank Rank 3 · Level 32
490 Mana · 30 yd range · 3 sec cast — Calls down a pillar of fire, burning all enemies within the area for 158 to 198 Fire damage and an additional 132 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Rank Rank 4 · Level 40
650 Mana · 30 yd range · 3 sec cast — Calls down a pillar of fire, burning all enemies within the area for 226 to 279 Fire damage and an additional 188 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Rank Rank 5 · Level 48
815 Mana · 30 yd range · 3 sec cast — Calls down a pillar of fire, burning all enemies within the area for 298 to 367 Fire damage and an additional 256 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Rank Rank 6 · Level 56
990 Mana · 30 yd range · 3 sec cast — Calls down a pillar of fire, burning all enemies within the area for 381 to 466 Fire damage and an additional 332 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
Mage

Absorbs 162 Fire damage. Lasts 30 sec.

Rank Rank 1 · Level 20
85 Mana · Instant · 30 sec cooldown — Absorbs 162 Fire damage. Lasts 30 sec.
Rank Rank 2 · Level 30
135 Mana · Instant · 30 sec cooldown — Absorbs 285 Fire damage. Lasts 30 sec.
Rank Rank 3 · Level 40
195 Mana · Instant · 30 sec cooldown — Absorbs 463 Fire damage. Lasts 30 sec.
Rank Rank 4 · Level 50
255 Mana · Instant · 30 sec cooldown — Absorbs 668 Fire damage. Lasts 30 sec.
Rank Rank 5 · Level 60
320 Mana · Instant · 30 sec cooldown — Absorbs 913 Fire damage. Lasts 30 sec.
Mage

Scorch the enemy for 38 to 46 Fire damage.

Rank Rank 1 · Level 22
50 Mana · 30 yd range · 1.5 sec cast — Scorch the enemy for 38 to 46 Fire damage.
Rank Rank 2 · Level 28
65 Mana · 30 yd range · 1.5 sec cast — Scorch the enemy for 53 to 65 Fire damage.
Rank Rank 3 · Level 34
80 Mana · 30 yd range · 1.5 sec cast — Scorch the enemy for 66 to 80 Fire damage.
Rank Rank 4 · Level 40
100 Mana · 30 yd range · 1.5 sec cast — Scorch the enemy for 89 to 107 Fire damage.
Rank Rank 5 · Level 46
115 Mana · 30 yd range · 1.5 sec cast — Scorch the enemy for 111 to 132 Fire damage.
Rank Rank 6 · Level 52
135 Mana · 30 yd range · 1.5 sec cast — Scorch the enemy for 142 to 170 Fire damage.
Rank Rank 7 · Level 58
150 Mana · 30 yd range · 1.5 sec cast — Scorch the enemy for 166 to 196 Fire damage.
Mage

Hurls an immense fiery boulder that causes 125 to 164 Fire damage and an additional 56 Fire damage over 12 sec.

Rank Rank 2 · Level 24
150 Mana · 35 yd range · 6 sec cast — Hurls an immense fiery boulder that causes 125 to 164 Fire damage and an additional 56 Fire damage over 12 sec.
Rank Rank 3 · Level 30
195 Mana · 35 yd range · 6 sec cast — Hurls an immense fiery boulder that causes 178 to 229 Fire damage and an additional 76 Fire damage over 12 sec.
Rank Rank 4 · Level 36
240 Mana · 35 yd range · 6 sec cast — Hurls an immense fiery boulder that causes 228 to 291 Fire damage and an additional 100 Fire damage over 12 sec.
Rank Rank 5 · Level 42
285 Mana · 35 yd range · 6 sec cast — Hurls an immense fiery boulder that causes 289 to 366 Fire damage and an additional 124 Fire damage over 12 sec.
Rank Rank 6 · Level 48
335 Mana · 35 yd range · 6 sec cast — Hurls an immense fiery boulder that causes 365 to 459 Fire damage and an additional 152 Fire damage over 12 sec.
Rank Rank 7 · Level 54
385 Mana · 35 yd range · 6 sec cast — Hurls an immense fiery boulder that causes 446 to 557 Fire damage and an additional 184 Fire damage over 12 sec.
Rank Rank 8 · Level 60
440 Mana · 35 yd range · 6 sec cast — Hurls an immense fiery boulder that causes 520 to 646 Fire damage and an additional 212 Fire damage over 12 sec.
Mage

A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 199 to 239 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

Rank Rank 2 · Level 36
270 Mana · Instant · 45 sec cooldown — A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 199 to 239 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
Rank Rank 3 · Level 44
355 Mana · Instant · 45 sec cooldown — A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 276 to 327 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
Rank Rank 4 · Level 52
450 Mana · Instant · 45 sec cooldown — A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 365 to 433 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
Rank Rank 5 · Level 60
545 Mana · Instant · 45 sec cooldown — A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 453 to 533 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
Mage

Launches a bolt of frostfire at the enemy, causing 102 to 119 Frostfire damage, slowing movement speed by 40% and causing an additional 27 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.

Rank Rank 1 · Level 40
205 Mana · 35 yd range · 3 sec cast — Launches a bolt of frostfire at the enemy, causing 102 to 119 Frostfire damage, slowing movement speed by 40% and causing an additional 27 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
Rank Rank 2 · Level 50
285 Mana · 35 yd range · 3 sec cast — Launches a bolt of frostfire at the enemy, causing 181 to 211 Frostfire damage, slowing movement speed by 40% and causing an additional 39 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
Rank Rank 3 · Level 60
370 Mana · 35 yd range · 3 sec cast — Launches a bolt of frostfire at the enemy, causing 270 to 314 Frostfire damage, slowing movement speed by 40% and causing an additional 57 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
Mage

Increases the target's Intellect by 2 for 1 hour.

Rank Rank 1 · Level 1
60 Mana · 30 yd range · Instant — Increases the target's Intellect by 2 for 1 hour.
Rank Rank 2 · Level 14
185 Mana · 30 yd range · Instant — Increases the target's Intellect by 7 for 1 hour.
Rank Rank 3 · Level 28
520 Mana · 30 yd range · Instant — Increases the target's Intellect by 15 for 1 hour.
Rank Rank 4 · Level 42
945 Mana · 30 yd range · Instant — Increases the target's Intellect by 22 for 1 hour.
Rank Rank 5 · Level 56
1510 Mana · 30 yd range · Instant — Increases the target's Intellect by 31 for 1 hour.
Mage

Conjures 20 bottles of water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

Rank Rank 1 · Level 4
60 Mana · 3 sec cast — Conjures 20 bottles of water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 2 · Level 10
105 Mana · 3 sec cast — Conjures 20 bottles of fresh water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 3 · Level 20
180 Mana · 3 sec cast — Conjures 20 bottles of purified water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 4 · Level 30
285 Mana · 3 sec cast — Conjures 20 bottles of spring water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 5 · Level 40
420 Mana · 3 sec cast — Conjures 20 bottles of mineral water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 6 · Level 50
585 Mana · 3 sec cast — Conjures 20 bottles of sparkling water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 7 · Level 60
780 Mana · 3 sec cast — Conjures 10 bottles of crystal water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 8 · Level 60
845 Mana · 3 sec cast — Conjures 140 bottles of mountain spring water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
Mage

Conjures 20 muffins, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

Rank Rank 1 · Level 6
60 Mana · 3 sec cast — Conjures 20 muffins, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 2 · Level 12
105 Mana · 3 sec cast — Conjures 20 loaves of bread, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 3 · Level 22
180 Mana · 3 sec cast — Conjures 20 loaves of rye, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 4 · Level 32
285 Mana · 3 sec cast — Conjures 20 loaves of pumpernickel, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 5 · Level 42
420 Mana · 3 sec cast — Conjures 20 loaves of sourdough, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 6 · Level 52
585 Mana · 3 sec cast — Conjures 20 sweet rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 7 · Level 60
705 Mana · 3 sec cast — Conjures 10 cinnamon rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
Mage

Launches Arcane Missiles at the enemy, causing 25 Arcane damage each second for 3 sec.

Rank Rank 1 · Level 8
85 Mana · 30 yd range · Instant — Launches Arcane Missiles at the enemy, causing 25 Arcane damage each second for 3 sec.
Rank Rank 2 · Level 16
140 Mana · 30 yd range · Instant — Launches Arcane Missiles at the enemy, causing 33 Arcane damage each second for 4 sec.
Rank Rank 3 · Level 24
235 Mana · 30 yd range · Instant — Launches Arcane Missiles at the enemy, causing 46 Arcane damage each second for 5 sec.
Rank Rank 4 · Level 32
320 Mana · 30 yd range · Instant — Launches Arcane Missiles at the enemy, causing 68 Arcane damage each second for 5 sec.
Rank Rank 5 · Level 40
410 Mana · 30 yd range · Instant — Launches Arcane Missiles at the enemy, causing 98 Arcane damage each second for 5 sec.
Rank Rank 6 · Level 48
500 Mana · 30 yd range · Instant — Launches Arcane Missiles at the enemy, causing 133 Arcane damage each second for 5 sec.
Rank Rank 7 · Level 56
595 Mana · 30 yd range · Instant — Launches Arcane Missiles at the enemy, causing 175 Arcane damage each second for 5 sec.
Rank Rank 8 · Level 56
655 Mana · 30 yd range · Instant — Launches Arcane Missiles at the enemy, causing 209 Arcane damage each second for 5 sec.
Mage

Transforms the enemy into a sheep, forcing it to wander around for up to 20 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

Rank Rank 1 · Level 8
60 Mana · 30 yd range · 1.5 sec cast — Transforms the enemy into a sheep, forcing it to wander around for up to 20 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Rank Rank 2 · Level 20
90 Mana · 30 yd range · 1.5 sec cast — Transforms the enemy into a sheep, forcing it to wander around for up to 30 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Rank Rank 3 · Level 40
120 Mana · 30 yd range · 1.5 sec cast — Transforms the enemy into a sheep, forcing it to wander around for up to 40 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Rank Rank 4 · Level 60
150 Mana · 30 yd range · 1.5 sec cast — Transforms the enemy into a sheep, forcing it to wander around for up to 50 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Rank Turtle · Level 60
150 Mana · 30 yd range · 1.5 sec cast — Transforms the enemy into a turtle, forcing it to wander around for up to 50 sec. While wandering, the turtle cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Rank Pig · Level 60
150 Mana · 30 yd range · 1.5 sec cast — Transforms the enemy into a pig, forcing it to wander around for up to 50 sec. While wandering, the pig cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
Mage

Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 15 and healing spells by up to 30. Lasts 10 min.

Rank Rank 1 · Level 12
100 Mana · 30 yd range · Instant — Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 15 and healing spells by up to 30. Lasts 10 min.
Rank Rank 2 · Level 24
200 Mana · 30 yd range · Instant — Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 30 and healing spells by up to 60. Lasts 10 min.
Rank Rank 3 · Level 36
300 Mana · 30 yd range · Instant — Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 60 and healing spells by up to 120. Lasts 10 min.
Rank Rank 4 · Level 48
400 Mana · 30 yd range · Instant — Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 90 and healing spells by up to 180. Lasts 10 min.
Rank Rank 5 · Level 60
500 Mana · 30 yd range · Instant — Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 135 and healing spells by up to 270. Lasts 10 min.
Mage

Slows falling speed for 30 sec.

Rank 1 · Level 12
40 Mana · Instant — Slows falling speed for 30 sec.
Mage

Causes an explosion of arcane magic around the caster, causing 32 to 36 Arcane damage to all targets within 10 yards.

Rank Rank 1 · Level 14
75 Mana · Instant — Causes an explosion of arcane magic around the caster, causing 32 to 36 Arcane damage to all targets within 10 yards.
Rank Rank 2 · Level 22
120 Mana · Instant — Causes an explosion of arcane magic around the caster, causing 55 to 61 Arcane damage to all targets within 10 yards.
Rank Rank 3 · Level 30
185 Mana · Instant — Causes an explosion of arcane magic around the caster, causing 95 to 102 Arcane damage to all targets within 10 yards.
Rank Rank 4 · Level 38
250 Mana · Instant — Causes an explosion of arcane magic around the caster, causing 134 to 145 Arcane damage to all targets within 10 yards.
Rank Rank 5 · Level 46
315 Mana · Instant — Causes an explosion of arcane magic around the caster, causing 181 to 196 Arcane damage to all targets within 10 yards.
Rank Rank 6 · Level 54
390 Mana · Instant — Causes an explosion of arcane magic around the caster, causing 239 to 258 Arcane damage to all targets within 10 yards.
Mage

Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 23 and healing spells by up to 45. Lasts 10 min.

Rank Rank 1 · Level 18
150 Mana · 30 yd range · Instant — Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 23 and healing spells by up to 45. Lasts 10 min.
Rank Rank 2 · Level 30
250 Mana · 30 yd range · Instant — Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 45 and healing spells by up to 90. Lasts 10 min.
Rank Rank 3 · Level 42
350 Mana · 30 yd range · Instant — Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 75 and healing spells by up to 150. Lasts 10 min.
Rank Rank 4 · Level 54
450 Mana · 30 yd range · Instant — Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 113 and healing spells by up to 225. Lasts 10 min.
Mage

Removes 1 Curse or Bane from a friendly target.

Rank 1 · Level 18
10% of base mana · 30 yd range · Instant — Removes 1 Curse or Bane from a friendly target.
Mage

Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.

Rank 1 · Level 20
35% of base mana · Instant · 15 sec cooldown — Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.
Mage

While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 sec.

Rank 1 · Level 20
Instant · 8 min cooldown — While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 sec.
Mage

Absorbs 120 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.

Rank Rank 1 · Level 20
40 Mana · Instant — Absorbs 120 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Rank Rank 2 · Level 28
60 Mana · Instant — Absorbs 210 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Rank Rank 3 · Level 36
80 Mana · Instant — Absorbs 300 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Rank Rank 4 · Level 44
100 Mana · Instant — Absorbs 390 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Rank Rank 5 · Level 52
120 Mana · Instant — Absorbs 480 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Rank Rank 6 · Level 60
140 Mana · Instant — Absorbs 570 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
Mage

Teleports the caster to Ironforge.

Rank 1 · Level 20
120 Mana · 10 sec cast — Teleports the caster to Ironforge.
Mage

Teleports the caster to Orgrimmar.

Rank 1 · Level 20
120 Mana · 10 sec cast — Teleports the caster to Orgrimmar.
Mage

Teleports the caster to Stormwind.

Rank 1 · Level 20
120 Mana · 10 sec cast — Teleports the caster to Stormwind.
Mage

Teleports the caster to Undercity.

Rank 1 · Level 20
120 Mana · 10 sec cast — Teleports the caster to Undercity.
Mage

Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat.

Rank 1 · Level 24
100 Mana · 30 yd range · Instant · 30 sec cooldown — Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat.
Mage

Conjures a mana agate that can be used to instantly restore 375 to 425 mana. Conjured items disappear if logged out for more than 15 minutes.

Rank 1 · Level 28
530 Mana · 3 sec cast — Conjures a mana agate that can be used to instantly restore 375 to 425 mana. Conjured items disappear if logged out for more than 15 minutes.
Mage

Blasts the target with energy, dealing 131 to 152 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

Rank Rank 2 · Level 30
15% of base mana · 30 yd range · 2.5 sec cast — Blasts the target with energy, dealing 131 to 152 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Rank Rank 3 · Level 40
15% of base mana · 30 yd range · 2.5 sec cast — Blasts the target with energy, dealing 168 to 196 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Rank Rank 4 · Level 50
15% of base mana · 30 yd range · 2.5 sec cast — Blasts the target with energy, dealing 269 to 313 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Rank Rank 5 · Level 60
15% of base mana · 30 yd range · 2.5 sec cast — Blasts the target with energy, dealing 364 to 424 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Mage

Teleports the caster to Darnassus.

Rank 1 · Level 30
120 Mana · 10 sec cast — Teleports the caster to Darnassus.
Mage

Teleports the caster to Thunder Bluff.

Rank 1 · Level 30
120 Mana · 10 sec cast — Teleports the caster to Thunder Bluff.
Mage

Increases your resistance to all magic by 5 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

Rank Rank 1 · Level 34
270 Mana · Instant — Increases your resistance to all magic by 5 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Rank Rank 2 · Level 46
380 Mana · Instant — Increases your resistance to all magic by 10 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Rank Rank 3 · Level 58
490 Mana · Instant — Increases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Mage

Conjures a mana jade that can be used to instantly restore 550 to 650 mana. Conjured items disappear if logged out for more than 15 minutes.

Rank 1 · Level 38
800 Mana · 3 sec cast — Conjures a mana jade that can be used to instantly restore 550 to 650 mana. Conjured items disappear if logged out for more than 15 minutes.
Mage

Creates a portal, teleporting group members that use it to Ironforge.

Rank 1 · Level 40
850 Mana · 10 yd range · 10 sec cast · 1 min cooldown — Creates a portal, teleporting group members that use it to Ironforge.
Mage

Creates a portal, teleporting group members that use it to Orgrimmar.

Rank 1 · Level 40
850 Mana · 10 yd range · 10 sec cast · 1 min cooldown — Creates a portal, teleporting group members that use it to Orgrimmar.
Mage

Creates a portal, teleporting group members that use it to Stormwind.

Rank 1 · Level 40
850 Mana · 10 yd range · 10 sec cast · 1 min cooldown — Creates a portal, teleporting group members that use it to Stormwind.
Mage

Creates a portal, teleporting group members that use it to Undercity.

Rank 1 · Level 40
850 Mana · 10 yd range · 10 sec cast · 1 min cooldown — Creates a portal, teleporting group members that use it to Undercity.
Mage

Conjures a mana citrine that can be used to instantly restore 775 to 925 mana. Conjured items disappear if logged out for more than 15 minutes.

Rank 1 · Level 48
1130 Mana · 3 sec cast — Conjures a mana citrine that can be used to instantly restore 775 to 925 mana. Conjured items disappear if logged out for more than 15 minutes.
Mage

Creates a portal, teleporting group members that use it to Darnassus.

Rank 1 · Level 50
850 Mana · 10 yd range · 10 sec cast · 1 min cooldown — Creates a portal, teleporting group members that use it to Darnassus.
Mage

Creates a portal, teleporting group members that use it to Thunder Bluff.

Rank 1 · Level 50
850 Mana · 10 yd range · 10 sec cast · 1 min cooldown — Creates a portal, teleporting group members that use it to Thunder Bluff.
Mage

Teleports the caster to Dalaran.

Rank 1 · Level 50
120 Mana · 10 sec cast — Teleports the caster to Dalaran.
Mage

Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hour.

Rank 1 · Level 56
3400 Mana · 40 yd range · Instant — Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hour.
Mage

Conjures a mana ruby that can be used to instantly restore 1000 to 1200 mana. Conjured items disappear if logged out for more than 15 minutes.

Rank 1 · Level 58
1470 Mana · 3 sec cast — Conjures a mana ruby that can be used to instantly restore 1000 to 1200 mana. Conjured items disappear if logged out for more than 15 minutes.
Mage

Detects beneficial magic effects on the target for 2 min.

Rank 1 · Level 16
35 Mana · 40 yd range · Instant — Detects beneficial magic effects on the target for 2 min.
Mage

Decipher an untranslated scroll.

Rank 1 · Level 6
5 yd range · Instant — Decipher an untranslated scroll.
Rank 2 · Level 6
5 yd range · 5 sec cast — Decipher an untranslated scroll.
Rank 3 · Level 6
5 yd range · 5 sec cast — Decipher an untranslated scroll.
Rank 4 · Level 6
5 yd range · 5 sec cast — Decipher an untranslated scroll.
Rank 5 · Level 6
5 yd range · 5 sec cast — Decipher an untranslated scroll.
Mage

Perform spell research, resulting in a bundle of scrolls. Requires a suitable library.

Rank 1 · Level 6
6 sec cast · 1 hr cooldown — Perform spell research, resulting in a bundle of scrolls. Requires a suitable library.
Warlock

Protects the caster, increasing armor by 40 and increases health regeneration by 3 health per 5 sec. for 30 min.

Rank Rank 1 · Level 1
50 Mana · Instant — Protects the caster, increasing armor by 40 and increases health regeneration by 3 health per 5 sec. for 30 min.
Rank Rank 2 · Level 10
120 Mana · Instant — Protects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 min.
Warlock

Summons an Imp under the command of the Warlock.

Rank Summon · Level 1
80% of base mana · 10 sec cast — Summons an Imp under the command of the Warlock.
Warlock

Creates a Minor Healthstone that can be used to instantly restore 120 health. Conjured items disappear if logged out for more than 15 minutes.

Rank Rank 1 · Level 10
95 Mana · 3 sec cast — Creates a Minor Healthstone that can be used to instantly restore 120 health. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 2 · Level 22
240 Mana · 3 sec cast — Creates a Lesser Healthstone that can be used to instantly restore 300 health. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 3 · Level 34
475 Mana · 3 sec cast — Creates a Healthstone that can be used to instantly restore 600 health. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 4 · Level 46
750 Mana · 3 sec cast — Creates a Greater Healthstone that can be used to instantly restore 960 health. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 5 · Level 58
1120 Mana · 3 sec cast — Creates a Major Healthstone that can be used to instantly restore 1440 health. Conjured items disappear if logged out for more than 15 minutes.
Warlock

Summons a Voidwalker under the command of the Warlock.

Rank Summon · Level 10
100% of base mana · 10 sec cast — Summons a Voidwalker under the command of the Warlock.
Warlock

Gives 12 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.

Rank Rank 1 · Level 12
11 Health · 20 yd range · Instant — Gives 12 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.
Rank Rank 2 · Level 20
15 Health · 20 yd range · Instant — Gives 24 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.
Rank Rank 3 · Level 28
24 Health · 20 yd range · Instant — Gives 43 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.
Rank Rank 4 · Level 36
39 Health · 20 yd range · Instant — Gives 64 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.
Rank Rank 5 · Level 44
45 Health · 20 yd range · Instant — Gives 89 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.
Rank Rank 6 · Level 52
62 Health · 20 yd range · Instant — Gives 119 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.
Rank Rank 7 · Level 60
79 Health · 20 yd range · Instant — Gives 153 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.
Warlock

Allows the target to breathe underwater for 10 min.

Rank 1 · Level 16
50 Mana · 30 yd range · Instant — Allows the target to breathe underwater for 10 min.
Warlock

Creates a Minor Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 400 health and 700 mana. Conjured items disappear if logged out for more than 15 minutes.

Rank Rank 1 · Level 18
85% of base mana · 3 sec cast — Creates a Minor Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 400 health and 700 mana. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 2 · Level 30
85% of base mana · 3 sec cast — Creates a Lesser Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 750 health and 1200 mana. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 3 · Level 40
85% of base mana · 3 sec cast — Creates a Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1100 health and 1700 mana. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 4 · Level 50
85% of base mana · 3 sec cast — Creates a Greater Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1600 health and 2200 mana. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 5 · Level 60
85% of base mana · 3 sec cast — Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2200 health and 2800 mana. Conjured items disappear if logged out for more than 15 minutes.
Warlock

Protects the caster, increasing armor by 210, Shadow resistance by 3 and increases health regeneration by 7 health per 5 sec. for 30 min.

Rank Rank 1 · Level 20
275 Mana · Instant — Protects the caster, increasing armor by 210, Shadow resistance by 3 and increases health regeneration by 7 health per 5 sec. for 30 min.
Rank Rank 2 · Level 30
520 Mana · Instant — Protects the caster, increasing armor by 300, Shadow resistance by 6 and increases health regeneration by 9 health per 5 sec. for 30 min.
Rank Rank 3 · Level 40
800 Mana · Instant — Protects the caster, increasing armor by 390, Shadow resistance by 9 and increases health regeneration by 11 health per 5 sec. for 30 min.
Rank Rank 4 · Level 50
1150 Mana · Instant — Protects the caster, increasing armor by 480, Shadow resistance by 12 and increases health regeneration by 13 health per 5 sec. for 30 min.
Rank Rank 5 · Level 60
1580 Mana · Instant — Protects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 min.
Warlock

Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

Rank 1 · Level 20
300 Mana · 30 yd range · 5 sec cast — Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.
Warlock

Summons an Incubus under the command of the Warlock.

Rank Summon · Level 20
100% of base mana · 10 sec cast — Summons an Incubus under the command of the Warlock.
Warlock

Summons a Succubus under the command of the Warlock.

Rank Summon · Level 20
100% of base mana · 10 sec cast — Summons a Succubus under the command of the Warlock.
Warlock

Summons an Eye of Kilrogg and binds your vision to it. The eye moves quickly but is very fragile.

Rank Summon · Level 22
100 Mana · 5 sec cast — Summons an Eye of Kilrogg and binds your vision to it. The eye moves quickly but is very fragile.
Warlock

Shows the location of all nearby demons on the minimap until cancelled. Only one type of tracking can be used at a time.

Rank 1 · Level 24
Instant — Shows the location of all nearby demons on the minimap until cancelled. Only one type of tracking can be used at a time.
Warlock

Allows the friendly target to detect lesser invisibility for 10 min.

Rank Rank 1 · Level 26
50 Mana · 30 yd range · Instant — Allows the friendly target to detect lesser invisibility for 10 min.
Rank Rank 2 · Level 38
90 Mana · 30 yd range · Instant — Allows the friendly target to detect invisibility for 10 min.
Rank Rank 3 · Level 50
140 Mana · 30 yd range · Instant — Allows the friendly target to detect greater invisibility for 10 min.
Warlock

Banishes the enemy target, preventing all action but making it invulnerable for up to 20 sec. Only one target can be banished at a time. Only works on Demons and Elementals.

Rank Rank 1 · Level 28
100 Mana · 30 yd range · 1.5 sec cast — Banishes the enemy target, preventing all action but making it invulnerable for up to 20 sec. Only one target can be banished at a time. Only works on Demons and Elementals.
Rank Rank 2 · Level 48
200 Mana · 30 yd range · 1.5 sec cast — Banishes the enemy target, preventing all action but making it invulnerable for up to 30 sec. Only one target can be banished at a time. Only works on Demons and Elementals.
Warlock

Creates a Lesser Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 1% and the damage done by your Fire spells by up to 10. Conjured items disappear if logged out for more than 15 minutes.

Rank Rank 1 · Level 28
500 Mana · 3 sec cast — Creates a Lesser Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 1% and the damage done by your Fire spells by up to 10. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 2 · Level 36
700 Mana · 3 sec cast — Creates a Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 1% and the damage done by your Fire spells by up to 14. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 3 · Level 46
900 Mana · 3 sec cast — Creates a Greater Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 17. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 4 · Level 56
1100 Mana · 3 sec cast — Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.
Warlock

Subjugates the target demon, up to level 45, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.

Rank Rank 1 · Level 30
300 Mana · 30 yd range · 3 sec cast — Subjugates the target demon, up to level 45, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.
Rank Rank 2 · Level 44
500 Mana · 30 yd range · 3 sec cast — Subjugates the target demon, up to level 59, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.
Rank Rank 3 · Level 58
700 Mana · 30 yd range · 3 sec cast — Subjugates the target demon, up to level 64, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.
Warlock

Summons a Felhunter under the command of the Warlock.

Rank Summon · Level 30
100% of base mana · 10 sec cast — Summons a Felhunter under the command of the Warlock.
Warlock

Absorbs 290 shadow damage. Lasts 30 sec.

Rank Rank 1 · Level 32
135 Mana · Instant · 30 sec cooldown — Absorbs 290 shadow damage. Lasts 30 sec.
Rank Rank 2 · Level 42
195 Mana · Instant · 30 sec cooldown — Absorbs 470 shadow damage. Lasts 30 sec.
Rank Rank 3 · Level 52
255 Mana · Instant · 30 sec cooldown — Absorbs 675 shadow damage. Lasts 30 sec.
Rank Rank 4 · Level 60
320 Mana · Instant · 30 sec cooldown — Absorbs 920 shadow damage. Lasts 30 sec.
Warlock

Creates a Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 1% and the damage done by your Shadow spells by up to 14. Conjured items disappear if logged out for more than 15 minutes.

Rank Rank 1 · Level 36
500 Mana · 5 sec cast — Creates a Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 1% and the damage done by your Shadow spells by up to 14. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 2 · Level 48
750 Mana · 5 sec cast — Creates a Greater Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 17. Conjured items disappear if logged out for more than 15 minutes.
Rank Rank 3 · Level 60
1000 Mana · 5 sec cast — Creates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.
Warlock

Summons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 5 min. Once control is lost, the Infernal must be Subjugated to maintain control. Can only be used outdoors.

Rank Summon · Level 50
100% of base mana · 30 yd range · 2 sec cast · 1 hr cooldown — Summons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 5 min. Once control is lost, the Infernal must be Subjugated to maintain control. Can only be used outdoors.
Warlock

Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid members to summon a targeted party or raid member. The ritual portal requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

Rank 1 · Level 60
12% of base mana · 30 yd range · Instant · 2 min cooldown — Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid members to summon a targeted party or raid member. The ritual portal requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.
Warlock

Begins a ritual that sacrifices a random participant to summon a doomguard. The doomguard must be immediately subjugated or it will attack the ritual participants. Requires the caster and 4 additional party members to complete the ritual. In order to participate, all players must right-click the portal and not move until the ritual is complete.

Rank 1 · Level 60
100% of base mana · 30 yd range · 10 sec cast · 1 hr cooldown — Begins a ritual that sacrifices a random participant to summon a doomguard. The doomguard must be immediately subjugated or it will attack the ritual participants. Requires the caster and 4 additional party members to complete the ritual. In order to participate, all players must right-click the portal and not move until the ritual is complete.
Warlock

Summons a Felsteed, which serves as a mount for the caster. Speed is increased by 60%.

Rank Summon · Level 40
100 Mana · 3 sec cast — Summons a Felsteed, which serves as a mount for the caster. Speed is increased by 60%.
Warlock

Summons a Dreadsteed, which serves as a mount for the caster. Speed is increased by 100%.

Rank Summon · Level 60
150 Mana · 10 yd range · 3 sec cast — Summons a Dreadsteed, which serves as a mount for the caster. Speed is increased by 100%.
Warlock

Corrupts the target, causing 40 Shadow damage over 12 sec.

Rank Rank 1 · Level 4
35 Mana · 30 yd range · 2 sec cast — Corrupts the target, causing 40 Shadow damage over 12 sec.
Rank Rank 2 · Level 14
55 Mana · 30 yd range · 2 sec cast — Corrupts the target, causing 65 Shadow damage over 15 sec.
Rank Rank 3 · Level 24
100 Mana · 30 yd range · 2 sec cast — Corrupts the target, causing 132 Shadow damage over 18 sec.
Rank Rank 4 · Level 34
160 Mana · 30 yd range · 2 sec cast — Corrupts the target, causing 168 Shadow damage over 18 sec.
Rank Rank 5 · Level 44
225 Mana · 30 yd range · 2 sec cast — Corrupts the target, causing 240 Shadow damage over 18 sec.
Rank Rank 6 · Level 54
290 Mana · 30 yd range · 2 sec cast — Corrupts the target, causing 342 Shadow damage over 18 sec.
Rank Rank 7 · Level 60
340 Mana · 30 yd range · 2 sec cast — Corrupts the target, causing 438 Shadow damage over 18 sec.
Warlock

Physical damage caused by the target is reduced by 4 for 2 min. Only one Curse per Warlock can be active on any one target.

Rank Rank 1 · Level 4
20 Mana · 30 yd range · Instant — Physical damage caused by the target is reduced by 4 for 2 min. Only one Curse per Warlock can be active on any one target.
Rank Rank 2 · Level 12
35 Mana · 30 yd range · Instant — Physical damage caused by the target is reduced by 7 for 2 min. Only one Curse per Warlock can be active on any one target.
Rank Rank 3 · Level 22
70 Mana · 30 yd range · Instant — Physical damage caused by the target is reduced by 12 for 2 min. Only one Curse per Warlock can be active on any one target.
Rank Rank 4 · Level 32
95 Mana · 30 yd range · Instant — Physical damage caused by the target is reduced by 18 for 2 min. Only one Curse per Warlock can be active on any one target.
Rank Rank 5 · Level 42
130 Mana · 30 yd range · Instant — Physical damage caused by the target is reduced by 26 for 2 min. Only one Curse per Warlock can be active on any one target.
Rank Rank 6 · Level 52
175 Mana · 30 yd range · Instant — Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.
Warlock

Converts (30 + Spirit) Health into (30 + Spirit) Mana for you. Spirit increases the amount converted.

Rank Rank 1 · Level 6
Instant — Converts (30 + Spirit) Health into (30 + Spirit) Mana for you. Spirit increases the amount converted.
Rank Rank 2 · Level 16
Instant — Converts (75 + Spirit) Health into (75 + Spirit) Mana for you. Spirit increases the amount converted.
Rank Rank 3 · Level 26
Instant — Converts (140 + Spirit) Health into (140 + Spirit) Mana for you. Spirit increases the amount converted.
Rank Rank 4 · Level 36
Instant — Converts (220 + Spirit) Health into (220 + Spirit) Mana for you. Spirit increases the amount converted.
Rank Rank 5 · Level 46
Instant — Converts (310 + Spirit) Health into (310 + Spirit) Mana for you. Spirit increases the amount converted.
Rank Rank 6 · Level 56
Instant — Converts (424 + Spirit) Health into (424 + Spirit) Mana for you. Spirit increases the amount converted.
Warlock

Afflicts the target with agony, causing 72 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

Rank Rank 1 · Level 8
25 Mana · 30 yd range · Instant — Afflicts the target with agony, causing 72 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.
Rank Rank 2 · Level 18
50 Mana · 30 yd range · Instant — Afflicts the target with agony, causing 120 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.
Rank Rank 3 · Level 28
90 Mana · 30 yd range · Instant — Afflicts the target with agony, causing 168 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.
Rank Rank 4 · Level 38
130 Mana · 30 yd range · Instant — Afflicts the target with agony, causing 252 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.
Rank Rank 5 · Level 48
170 Mana · 30 yd range · Instant — Afflicts the target with agony, causing 396 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.
Rank Rank 6 · Level 58
215 Mana · 30 yd range · Instant — Afflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.
Warlock

Strikes fear in the enemy, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.

Rank Rank 1 · Level 8
15% of base mana · 20 yd range · 1.5 sec cast — Strikes fear in the enemy, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
Rank Rank 2 · Level 32
15% of base mana · 20 yd range · 1.5 sec cast — Strikes fear in the enemy, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
Rank Rank 3 · Level 56
15% of base mana · 20 yd range · 1.5 sec cast — Strikes fear in the enemy, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
Warlock

Drains the soul of the target, causing 85 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

Rank Rank 1 · Level 10
55 Mana · 30 yd range · Instant — Drains the soul of the target, causing 85 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.
Rank Rank 2 · Level 24
125 Mana · 30 yd range · Instant — Drains the soul of the target, causing 170 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.
Rank Rank 3 · Level 38
210 Mana · 30 yd range · Instant — Drains the soul of the target, causing 270 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.
Rank Rank 4 · Level 52
290 Mana · 30 yd range · Instant — Drains the soul of the target, causing 420 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.
Warlock

Curses the target with recklessness, reducing the target's armor by 175 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

Rank Rank 1 · Level 14
35 Mana · 30 yd range · Instant — Curses the target with recklessness, reducing the target's armor by 175 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
Rank Rank 2 · Level 28
60 Mana · 30 yd range · Instant — Curses the target with recklessness, reducing the target's armor by 285 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
Rank Rank 3 · Level 42
90 Mana · 30 yd range · Instant — Curses the target with recklessness, reducing the target's armor by 395 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
Rank Rank 4 · Level 56
115 Mana · 30 yd range · Instant — Curses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
Warlock

Transfers 10 health every 1 second from the target to the caster. Lasts 5 sec.

Rank Rank 1 · Level 14
55 Mana · 20 yd range · Instant — Transfers 10 health every 1 second from the target to the caster. Lasts 5 sec.
Rank Rank 2 · Level 22
85 Mana · 20 yd range · Instant — Transfers 14 health every 1 second from the target to the caster. Lasts 5 sec.
Rank Rank 3 · Level 30
135 Mana · 20 yd range · Instant — Transfers 22 health every 1 second from the target to the caster. Lasts 5 sec.
Rank Rank 4 · Level 38
185 Mana · 20 yd range · Instant — Transfers 28 health every 1 second from the target to the caster. Lasts 5 sec.
Rank Rank 5 · Level 46
240 Mana · 20 yd range · Instant — Transfers 39 health every 1 second from the target to the caster. Lasts 5 sec.
Rank Rank 6 · Level 54
300 Mana · 20 yd range · Instant — Transfers 51 health every 1 second from the target to the caster. Lasts 5 sec.
Warlock

Curses the target for 5 min, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only one Curse per Warlock can be active on any one target.

Rank Rank 1 · Level 20
50 Mana · 30 yd range · Instant — Curses the target for 5 min, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only one Curse per Warlock can be active on any one target.
Rank Rank 2 · Level 30
100 Mana · 30 yd range · Instant — Curses the target for 5 min, reducing Magic resistances by 45 and increases Magic damage taken by 6%. Only one Curse per Warlock can be active on any one target.
Rank Rank 3 · Level 40
150 Mana · 30 yd range · Instant — Curses the target for 5 min, reducing Magic resistances by 60 and increases Magic damage taken by 8%. Only one Curse per Warlock can be active on any one target.
Rank Rank 4 · Level 50
200 Mana · 30 yd range · Instant — Curses the target for 5 min, reducing Magic resistances by 75 and increases Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.
Warlock

Transfers 44 Mana every 1 sec from the target to the caster. Lasts 5 sec.

Rank Rank 1 · Level 24
95 Mana · 20 yd range · Instant — Transfers 44 Mana every 1 sec from the target to the caster. Lasts 5 sec.
Rank Rank 2 · Level 34
155 Mana · 20 yd range · Instant — Transfers 71 Mana every 1 sec from the target to the caster. Lasts 5 sec.
Rank Rank 3 · Level 44
225 Mana · 20 yd range · Instant — Transfers 102 Mana every 1 sec from the target to the caster. Lasts 5 sec.
Rank Rank 4 · Level 54
310 Mana · 20 yd range · Instant — Transfers 139 Mana every 1 sec from the target to the caster. Lasts 5 sec.
Warlock

Forces the target to speak in Demonic, increasing the casting time of all spells by 50%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.

Rank Rank 1 · Level 26
80 Mana · 30 yd range · Instant — Forces the target to speak in Demonic, increasing the casting time of all spells by 50%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.
Rank Rank 2 · Level 50
110 Mana · 30 yd range · Instant — Forces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.
Warlock

Transfers 19 health from the target to the caster every 3 sec. Lasts 30 sec.

Rank Rank 2 · Level 38
205 Mana · 30 yd range · Instant — Transfers 19 health from the target to the caster every 3 sec. Lasts 30 sec.
Rank Rank 3 · Level 48
285 Mana · 30 yd range · Instant — Transfers 29 health from the target to the caster every 3 sec. Lasts 30 sec.
Rank Rank 4 · Level 58
365 Mana · 30 yd range · Instant — Transfers 41 health from the target to the caster every 3 sec. Lasts 30 sec.
Warlock

Howl, causing 5 enemies within 10 yds to flee in terror for 10 sec. Damage caused may interrupt the effect.

Rank Rank 1 · Level 40
150 Mana · 2 sec cast · 40 sec cooldown — Howl, causing 5 enemies within 10 yds to flee in terror for 10 sec. Damage caused may interrupt the effect.
Rank Rank 2 · Level 54
200 Mana · 2 sec cast · 40 sec cooldown — Howl, causing 5 enemies within 10 yds to flee in terror for 15 sec. Damage caused may interrupt the effect.
Warlock

Causes the enemy target to run in horror for 3 sec and causes 285 Shadow damage. The caster gains 100% of the damage caused in health.

Rank Rank 1 · Level 42
435 Mana · 30 yd range · Instant · 2 min cooldown — Causes the enemy target to run in horror for 3 sec and causes 285 Shadow damage. The caster gains 100% of the damage caused in health.
Rank Rank 2 · Level 50
525 Mana · 30 yd range · Instant · 2 min cooldown — Causes the enemy target to run in horror for 3 sec and causes 375 Shadow damage. The caster gains 100% of the damage caused in health.
Rank Rank 3 · Level 58
600 Mana · 30 yd range · Instant · 2 min cooldown — Causes the enemy target to run in horror for 3 sec and causes 460 Shadow damage. The caster gains 100% of the damage caused in health.
Warlock

Afflicts the target with impending doom, causing 1742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.

Rank 1 · Level 60
300 Mana · 30 yd range · Instant · 1 min cooldown — Afflicts the target with impending doom, causing 1742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.
Warlock

Curse the target with idiocy, reducing Intellect and Spirit by 6 every 3 seconds until each is reduced by a total of 90. Only one Curse per Warlock can be active on any one target.

Rank Rank 1 · Level 38
110 Mana · 30 yd range · Instant — Curse the target with idiocy, reducing Intellect and Spirit by 6 every 3 seconds until each is reduced by a total of 90. Only one Curse per Warlock can be active on any one target.
Warlock

Curses the target for 5 min, reducing Shadow and Arcane resistances by 60 and increasing Shadow and Arcane damage taken by 8%. Only one Curse per Warlock can be active on any one target.

Rank Rank 1 · Level 44
150 Mana · 30 yd range · Instant — Curses the target for 5 min, reducing Shadow and Arcane resistances by 60 and increasing Shadow and Arcane damage taken by 8%. Only one Curse per Warlock can be active on any one target.
Rank Rank 2 · Level 56
200 Mana · 30 yd range · Instant — Curses the target for 5 min, reducing Shadow and Arcane resistances by 75 and increasing Shadow and Arcane damage taken by 10%. Only one Curse per Warlock can be active on any one target.
Warlock

Drains 200 of your pet's Mana, returning 100% to you.

Rank Rank 2 · Level 50
20 yd range · Instant — Drains 200 of your pet's Mana, returning 100% to you.
Rank Rank 3 · Level 60
20 yd range · Instant — Drains 250 of your pet's Mana, returning 100% to you.
Warlock

Burns the enemy for 11 Fire damage and then an additional 15 Fire damage over 15 sec.

Rank Rank 1 · Level 1
25 Mana · 30 yd range · 2 sec cast — Burns the enemy for 11 Fire damage and then an additional 15 Fire damage over 15 sec.
Rank Rank 2 · Level 10
45 Mana · 30 yd range · 2 sec cast — Burns the enemy for 21 Fire damage and then an additional 30 Fire damage over 15 sec.
Rank Rank 3 · Level 20
90 Mana · 30 yd range · 2 sec cast — Burns the enemy for 38 Fire damage and then an additional 60 Fire damage over 15 sec.
Rank Rank 4 · Level 30
155 Mana · 30 yd range · 2 sec cast — Burns the enemy for 64 Fire damage and then an additional 95 Fire damage over 15 sec.
Rank Rank 5 · Level 40
220 Mana · 30 yd range · 2 sec cast — Burns the enemy for 80 Fire damage and then an additional 125 Fire damage over 15 sec.
Rank Rank 6 · Level 50
295 Mana · 30 yd range · 2 sec cast — Burns the enemy for 115 Fire damage and then an additional 190 Fire damage over 15 sec.
Rank Rank 7 · Level 60
370 Mana · 30 yd range · 2 sec cast — Burns the enemy for 146 Fire damage and then an additional 260 Fire damage over 15 sec.
Rank Rank 8 · Level 60
380 Mana · 30 yd range · 2 sec cast — Burns the enemy for 158 Fire damage and then an additional 275 Fire damage over 15 sec.
Warlock

Sends a shadowy bolt at the enemy, causing 12 to 16 Shadow damage.

Rank Rank 1 · Level 1
25 Mana · 30 yd range · 1.7 sec cast — Sends a shadowy bolt at the enemy, causing 12 to 16 Shadow damage.
Rank Rank 2 · Level 6
40 Mana · 30 yd range · 2.2 sec cast — Sends a shadowy bolt at the enemy, causing 25 to 31 Shadow damage.
Rank Rank 3 · Level 12
70 Mana · 30 yd range · 2.8 sec cast — Sends a shadowy bolt at the enemy, causing 41 to 48 Shadow damage.
Rank Rank 4 · Level 20
110 Mana · 30 yd range · 3 sec cast — Sends a shadowy bolt at the enemy, causing 57 to 64 Shadow damage.
Rank Rank 5 · Level 28
160 Mana · 30 yd range · 3 sec cast — Sends a shadowy bolt at the enemy, causing 78 to 90 Shadow damage.
Rank Rank 6 · Level 36
210 Mana · 30 yd range · 3 sec cast — Sends a shadowy bolt at the enemy, causing 101 to 113 Shadow damage.
Rank Rank 7 · Level 44
265 Mana · 30 yd range · 3 sec cast — Sends a shadowy bolt at the enemy, causing 140 to 156 Shadow damage.
Rank Rank 8 · Level 52
315 Mana · 30 yd range · 3 sec cast — Sends a shadowy bolt at the enemy, causing 188 to 210 Shadow damage.
Rank Rank 9 · Level 60
370 Mana · 30 yd range · 3 sec cast — Sends a shadowy bolt at the enemy, causing 237 to 265 Shadow damage.
Rank Rank 10 · Level 60
380 Mana · 30 yd range · 3 sec cast — Sends a shadowy bolt at the enemy, causing 253 to 283 Shadow damage.
Warlock

Inflict searing pain on the enemy target, causing 24 to 29 Fire damage. Causes a high amount of threat.

Rank Rank 1 · Level 18
45 Mana · 30 yd range · 1.5 sec cast — Inflict searing pain on the enemy target, causing 24 to 29 Fire damage. Causes a high amount of threat.
Rank Rank 2 · Level 26
68 Mana · 30 yd range · 1.5 sec cast — Inflict searing pain on the enemy target, causing 34 to 41 Fire damage. Causes a high amount of threat.
Rank Rank 3 · Level 34
91 Mana · 30 yd range · 1.5 sec cast — Inflict searing pain on the enemy target, causing 44 to 53 Fire damage. Causes a high amount of threat.
Rank Rank 4 · Level 42
118 Mana · 30 yd range · 1.5 sec cast — Inflict searing pain on the enemy target, causing 61 to 73 Fire damage. Causes a high amount of threat.
Rank Rank 5 · Level 50
141 Mana · 30 yd range · 1.5 sec cast — Inflict searing pain on the enemy target, causing 83 to 99 Fire damage. Causes a high amount of threat.
Rank Rank 6 · Level 58
168 Mana · 30 yd range · 1.5 sec cast — Inflict searing pain on the enemy target, causing 107 to 126 Fire damage. Causes a high amount of threat.
Warlock

Calls down a fiery rain to burn enemies in the area of effect for 168 Fire damage over 8 sec.

Rank Rank 1 · Level 20
295 Mana · 30 yd range · Instant — Calls down a fiery rain to burn enemies in the area of effect for 168 Fire damage over 8 sec.
Rank Rank 2 · Level 34
605 Mana · 30 yd range · Instant — Calls down a fiery rain to burn enemies in the area of effect for 372 Fire damage over 8 sec.
Rank Rank 3 · Level 46
885 Mana · 30 yd range · Instant — Calls down a fiery rain to burn enemies in the area of effect for 608 Fire damage over 8 sec.
Rank Rank 4 · Level 58
1185 Mana · 30 yd range · Instant — Calls down a fiery rain to burn enemies in the area of effect for 884 Fire damage over 8 sec.
Warlock

Instantly blasts the target for 80 to 92 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

Rank Rank 2 · Level 24
130 Mana · 30 yd range · Instant · 15 sec cooldown — Instantly blasts the target for 80 to 92 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Rank Rank 3 · Level 32
190 Mana · 30 yd range · Instant · 15 sec cooldown — Instantly blasts the target for 118 to 133 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Rank Rank 4 · Level 40
245 Mana · 30 yd range · Instant · 15 sec cooldown — Instantly blasts the target for 147 to 165 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Rank Rank 5 · Level 48
305 Mana · 30 yd range · Instant · 15 sec cooldown — Instantly blasts the target for 201 to 225 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Rank Rank 6 · Level 56
365 Mana · 30 yd range · Instant · 15 sec cooldown — Instantly blasts the target for 258 to 288 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Warlock

Ignites the area surrounding the caster, causing 86 Fire damage to himself and 86 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.

Rank Rank 1 · Level 30
645 Mana · Instant — Ignites the area surrounding the caster, causing 86 Fire damage to himself and 86 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.
Rank Rank 2 · Level 42
975 Mana · Instant — Ignites the area surrounding the caster, causing 142 Fire damage to himself and 142 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.
Rank Rank 3 · Level 54
1300 Mana · Instant — Ignites the area surrounding the caster, causing 210 Fire damage to himself and 210 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.
Warlock

Ignites a target that is already afflicted by your Immolate spell, dealing 112 to 143 Fire damage and consuming your Immolate effect.

Rank Rank 2 · Level 32
130 Mana · 30 yd range · Instant · 10 sec cooldown — Ignites a target that is already afflicted by your Immolate spell, dealing 112 to 143 Fire damage and consuming your Immolate effect.
Rank Rank 4 · Level 48
200 Mana · 30 yd range · Instant · 10 sec cooldown — Ignites a target that is already afflicted by your Immolate spell, dealing 178 to 223 Fire damage and consuming your Immolate effect.
Rank Rank 5 · Level 54
230 Mana · 30 yd range · Instant · 10 sec cooldown — Ignites a target that is already afflicted by your Immolate spell, dealing 219 to 274 Fire damage and consuming your Immolate effect.
Rank Rank 6 · Level 60
255 Mana · 30 yd range · Instant · 10 sec cooldown — Ignites a target that is already afflicted by your Immolate spell, dealing 251 to 313 Fire damage and consuming your Immolate effect.
Warlock

Burn the enemy's soul, causing 343 to 431 Fire damage.

Rank Rank 1 · Level 48
305 Mana · 30 yd range · 6 sec cast · 1 min cooldown — Burn the enemy's soul, causing 343 to 431 Fire damage.
Rank Rank 2 · Level 56
335 Mana · 30 yd range · 6 sec cast · 1 min cooldown — Burn the enemy's soul, causing 389 to 488 Fire damage.
Warlock

Deals 145 to 168 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

Rank Rank 2 · Level 50
265 Mana · 30 yd range · 2.5 sec cast — Deals 145 to 168 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Rank Rank 3 · Level 60
325 Mana · 30 yd range · 2.5 sec cast — Deals 201 to 233 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Warlock

Summon your Explorer Imp. Though it cannot fight, it can travel through portals to explore other worlds and bring back treasures.

Rank 1 · Level 10
1 sec cast — Summon your Explorer Imp. Though it cannot fight, it can travel through portals to explore other worlds and bring back treasures.
Druid

Shapeshift into a bear, increasing melee attack power by 120, armor contribution from items by 180%, and health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Rank Shapeshift · Level 10
55% of base mana · Instant — Shapeshift into a bear, increasing melee attack power by 120, armor contribution from items by 180%, and health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Druid

The druid roars, decreasing nearby enemies' melee attack power by 56. Lasts 30 sec.

Rank Rank 1 · Level 10
10 Rage · Instant — The druid roars, decreasing nearby enemies' melee attack power by 56. Lasts 30 sec.
Rank Rank 2 · Level 20
10 Rage · Instant — The druid roars, decreasing nearby enemies' melee attack power by 88. Lasts 30 sec.
Rank Rank 3 · Level 32
10 Rage · Instant — The druid roars, decreasing nearby enemies' melee attack power by 105. Lasts 30 sec.
Rank Rank 4 · Level 42
10 Rage · Instant — The druid roars, decreasing nearby enemies' melee attack power by 158. Lasts 30 sec.
Rank Rank 5 · Level 52
10 Rage · Instant — The druid roars, decreasing nearby enemies' melee attack power by 204. Lasts 30 sec.
Druid

Taunts the target to attack you, but has no effect if the target is already attacking you.

Rank 1 · Level 10
Melee Range · Instant · 8 sec cooldown — Taunts the target to attack you, but has no effect if the target is already attacking you.
Druid

Increases the druid's next attack by 18 damage.

Rank Rank 1 · Level 10
15 Rage · Melee Range · Instant — Increases the druid's next attack by 18 damage.
Rank Rank 2 · Level 18
15 Rage · Melee Range · Instant — Increases the druid's next attack by 27 damage.
Rank Rank 3 · Level 26
15 Rage · Melee Range · Instant — Increases the druid's next attack by 37 damage.
Rank Rank 4 · Level 34
15 Rage · Melee Range · Instant — Increases the druid's next attack by 49 damage.
Rank Rank 5 · Level 42
15 Rage · Melee Range · Instant — Increases the druid's next attack by 71 damage.
Rank Rank 6 · Level 50
15 Rage · Melee Range · Instant — Increases the druid's next attack by 101 damage.
Rank Rank 7 · Level 58
15 Rage · Melee Range · Instant — Increases the druid's next attack by 128 damage.
Druid

Instantly generates 10 Rage and another 20 Rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.

Rank 1 · Level 12
Instant · 1 min cooldown — Instantly generates 10 Rage and another 20 Rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.
Druid

Stuns the target for 2 sec.

Rank Rank 1 · Level 14
10 Rage · Melee Range · Instant · 1 min cooldown — Stuns the target for 2 sec.
Rank Rank 2 · Level 30
10 Rage · Melee Range · Instant · 1 min cooldown — Stuns the target for 3 sec.
Rank Rank 3 · Level 46
10 Rage · Melee Range · Instant · 1 min cooldown — Stuns the target for 4 sec.
Druid

Shapeshift into aquatic form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Rank Shapeshift · Level 16
20% of base mana · Instant — Shapeshift into aquatic form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Druid

Swipe 3 nearby enemies, inflicting 18 damage.

Rank Rank 1 · Level 16
20 Rage · Melee Range · Instant — Swipe 3 nearby enemies, inflicting 18 damage.
Rank Rank 2 · Level 24
20 Rage · Melee Range · Instant — Swipe 3 nearby enemies, inflicting 25 damage.
Rank Rank 3 · Level 34
20 Rage · Melee Range · Instant — Swipe 3 nearby enemies, inflicting 36 damage.
Rank Rank 4 · Level 44
20 Rage · Melee Range · Instant — Swipe 3 nearby enemies, inflicting 60 damage.
Rank Rank 5 · Level 54
20 Rage · Melee Range · Instant — Swipe 3 nearby enemies, inflicting 83 damage.
Druid

Shapeshift into cat form, increasing melee attack power by 120 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Rank Shapeshift · Level 20
55% of base mana · Instant — Shapeshift into cat form, increasing melee attack power by 120 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Druid

Claw the enemy for 110% normal damage plus 27. Awards 1 combo point.

Rank Rank 1 · Level 20
45 Energy · Melee Range · Instant — Claw the enemy for 110% normal damage plus 27. Awards 1 combo point.
Rank Rank 2 · Level 28
45 Energy · Melee Range · Instant — Claw the enemy for 110% normal damage plus 39. Awards 1 combo point.
Rank Rank 3 · Level 38
45 Energy · Melee Range · Instant — Claw the enemy for 110% normal damage plus 57. Awards 1 combo point.
Rank Rank 4 · Level 48
45 Energy · Melee Range · Instant — Claw the enemy for 110% normal damage plus 88. Awards 1 combo point.
Rank Rank 5 · Level 58
45 Energy · Melee Range · Instant — Claw the enemy for 110% normal damage plus 115. Awards 1 combo point.
Druid

Allows the Druid to prowl around, but reduces your movement speed by 40%. Lasts until cancelled.

Rank Rank 1 · Level 20
Instant · 10 sec cooldown — Allows the Druid to prowl around, but reduces your movement speed by 40%. Lasts until cancelled.
Rank Rank 2 · Level 40
Instant · 10 sec cooldown — Allows the Druid to prowl around, but reduces your movement speed by 35%. Lasts until cancelled.
Rank Rank 3 · Level 60
Instant · 10 sec cooldown — Allows the Druid to prowl around, but reduces your movement speed by 30%. Lasts until cancelled.
Druid

Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44.4 damage over 12 sec. 2 points: 70.8 damage over 12 sec. 3 points: 97.2 damage over 12 sec. 4 points: 123.6 damage over 12 sec. 5 points: 150 damage over 12 sec.

Rank Rank 1 · Level 20
30 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44.4 damage over 12 sec. 2 points: 70.8 damage over 12 sec. 3 points: 97.2 damage over 12 sec. 4 points: 123.6 damage over 12 sec. 5 points: 150 damage over 12 sec.
Rank Rank 2 · Level 28
30 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67.2 damage over 12 sec. 2 points: 110.4 damage over 12 sec. 3 points: 153.6 damage over 12 sec. 4 points: 196.8 damage over 12 sec. 5 points: 240 damage over 12 sec.
Rank Rank 3 · Level 36
30 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 189 damage over 12 sec. 4 points: 240 damage over 12 sec. 5 points: 291 damage over 12 sec.
Rank Rank 4 · Level 44
30 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124.2 damage over 12 sec. 2 points: 200.4 damage over 12 sec. 3 points: 276.6 damage over 12 sec. 4 points: 352.8 damage over 12 sec. 5 points: 429 damage over 12 sec.
Rank Rank 5 · Level 52
30 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175.2 damage over 12 sec. 2 points: 284.4 damage over 12 sec. 3 points: 393.6 damage over 12 sec. 4 points: 502.8 damage over 12 sec. 5 points: 612 damage over 12 sec.
Rank Rank 6 · Level 60
30 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.
Druid

Shred the target, causing 155% damage plus 54 to the target. Must be behind the target. Awards 1 combo point.

Rank Rank 1 · Level 22
60 Energy · Melee Range · Instant — Shred the target, causing 155% damage plus 54 to the target. Must be behind the target. Awards 1 combo point.
Rank Rank 2 · Level 30
60 Energy · Melee Range · Instant — Shred the target, causing 155% damage plus 72 to the target. Must be behind the target. Awards 1 combo point.
Rank Rank 3 · Level 38
60 Energy · Melee Range · Instant — Shred the target, causing 155% damage plus 99 to the target. Must be behind the target. Awards 1 combo point.
Rank Rank 4 · Level 46
60 Energy · Melee Range · Instant — Shred the target, causing 155% damage plus 144 to the target. Must be behind the target. Awards 1 combo point.
Rank Rank 5 · Level 54
60 Energy · Melee Range · Instant — Shred the target, causing 155% damage plus 180 to the target. Must be behind the target. Awards 1 combo point.
Druid

Rake the target for 23 damage and an additional 48 damage over 9 sec. Awards 1 combo point.

Rank Rank 1 · Level 24
40 Energy · Melee Range · Instant — Rake the target for 23 damage and an additional 48 damage over 9 sec. Awards 1 combo point.
Rank Rank 2 · Level 34
40 Energy · Melee Range · Instant — Rake the target for 31 damage and an additional 63 damage over 9 sec. Awards 1 combo point.
Rank Rank 3 · Level 44
40 Energy · Melee Range · Instant — Rake the target for 45 damage and an additional 78 damage over 9 sec. Awards 1 combo point.
Rank Rank 4 · Level 54
40 Energy · Melee Range · Instant — Rake the target for 61 damage and an additional 102 damage over 9 sec. Awards 1 combo point.
Druid

Requires Cat Form. Increases Physical damage done by 15% for 6 sec.

Rank 1 · Level 24
Instant · 30 sec cooldown — Requires Cat Form. Increases Physical damage done by 15% for 6 sec.
Druid

Increases movement speed by 50% for 15 sec. Does not break prowling.

Rank Rank 1 · Level 26
Instant · 5 min cooldown — Increases movement speed by 50% for 15 sec. Does not break prowling.
Rank Rank 2 · Level 46
Instant · 5 min cooldown — Increases movement speed by 60% for 15 sec. Does not break prowling.
Druid

Forces all nearby enemies to focus attacks on you for 6 sec.

Rank 1 · Level 28
15 Rage · Instant · 10 min cooldown — Forces all nearby enemies to focus attacks on you for 6 sec.
Druid

Cower, causing no damage but lowering your threat a small amount, making the enemy less likely to attack you.

Rank Rank 1 · Level 28
20 Energy · Melee Range · Instant · 10 sec cooldown — Cower, causing no damage but lowering your threat a small amount, making the enemy less likely to attack you.
Rank Rank 2 · Level 40
20 Energy · Melee Range · Instant · 10 sec cooldown — Cower, causing no damage but lowering your threat a medium amount, making the enemy less likely to attack you.
Rank Rank 3 · Level 52
20 Energy · Melee Range · Instant · 10 sec cooldown — Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you.
Druid

Transforms the druid into a travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Rank Shapeshift · Level 30
20% of base mana · Instant — Transforms the druid into a travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Druid

Finishing move that causes damage per combo point and converts each extra point of energy into 1 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage

Rank Rank 1 · Level 32
35 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage per combo point and converts each extra point of energy into 1 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage
Rank Rank 2 · Level 40
35 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage per combo point and converts each extra point of energy into 1.5 additional damage. Damage is increased by your Attack Power. 1 point : 79-103 damage 2 points: 138-162 damage 3 points: 197-221 damage 4 points: 256-280 damage 5 points: 315-339 damage
Rank Rank 3 · Level 48
35 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage per combo point and converts each extra point of energy into 2 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damage
Rank Rank 4 · Level 56
35 Energy / 1 Happiness · Melee Range · Instant — Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 173-223 damage 2 points: 301-351 damage 3 points: 429-479 damage 4 points: 557-607 damage 5 points: 685-735 damage
Druid

Ravage the target, causing 350% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo point.

Rank Rank 1 · Level 32
60 Energy · Melee Range · Instant — Ravage the target, causing 350% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo point.
Rank Rank 2 · Level 42
60 Energy · Melee Range · Instant — Ravage the target, causing 350% damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo point.
Rank Rank 3 · Level 50
60 Energy · Melee Range · Instant — Ravage the target, causing 350% damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo point.
Rank Rank 4 · Level 58
60 Energy · Melee Range · Instant — Ravage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo point.
Druid

Shows the location of all nearby humanoids on the minimap. Only one type of thing can be tracked at a time.

Rank 1 · Level 32
Instant — Shows the location of all nearby humanoids on the minimap. Only one type of thing can be tracked at a time.
Druid

Converts up to 10 Rage per second into health for 10 sec. Each point of Rage is converted into 1% health.

Rank 1 · Level 36
Instant · 3 min cooldown — Converts up to 10 Rage per second into health for 10 sec. Each point of Rage is converted into 1% health.
Druid

Pounce, stunning the target for 2 sec and causing 90 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.

Rank Rank 1 · Level 36
50 Energy · Melee Range · Instant — Pounce, stunning the target for 2 sec and causing 90 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.
Rank Rank 2 · Level 46
50 Energy · Melee Range · Instant — Pounce, stunning the target for 2 sec and causing 120 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.
Rank Rank 3 · Level 56
50 Energy · Melee Range · Instant — Pounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.
Druid

Shapeshift into a dire bear, increasing melee attack power by 180, armor contribution from items by 360%, and health by 1240. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Rank Shapeshift · Level 40
55% of base mana · Instant — Shapeshift into a dire bear, increasing melee attack power by 180, armor contribution from items by 360%, and health by 1240. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Druid

Reduces damage from falling.

Rank Passive · Level 40
Reduces damage from falling.
Druid

Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

Rank Rank 1 · Level 42
15 Rage · Melee Range · Instant — Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Rank Rank 2 · Level 50
15 Rage · Melee Range · Instant — Lacerates the enemy target, making them bleed for 60 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Rank Rank 3 · Level 58
15 Rage · Melee Range · Instant — Lacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
Druid

Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible.

Rank Rank 2 · Level 30
30 yd range · Instant · 6 sec cooldown — Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible.
Rank Rank 3 · Level 42
30 yd range · Instant · 6 sec cooldown — Decrease the armor of the target by 395 for 40 sec. While affected, the target cannot stealth or turn invisible.
Rank Rank 4 · Level 54
30 yd range · Instant · 6 sec cooldown — Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.
Druid

Heals a friendly target for 40 to 55.

Rank Rank 1 · Level 1
25 Mana · 40 yd range · 1.5 sec cast — Heals a friendly target for 40 to 55.
Rank Rank 2 · Level 8
55 Mana · 40 yd range · 2 sec cast — Heals a friendly target for 94 to 119.
Rank Rank 3 · Level 14
110 Mana · 40 yd range · 2.5 sec cast — Heals a friendly target for 187 to 234.
Rank Rank 4 · Level 20
190 Mana · 40 yd range · 3 sec cast — Heals a friendly target for 337 to 414.
Rank Rank 5 · Level 26
280 Mana · 40 yd range · 3.5 sec cast — Heals a friendly target for 509 to 618.
Rank Rank 6 · Level 32
350 Mana · 40 yd range · 3.5 sec cast — Heals a friendly target for 659 to 795.
Rank Rank 7 · Level 38
425 Mana · 40 yd range · 3.5 sec cast — Heals a friendly target for 838 to 1003.
Rank Rank 8 · Level 44
520 Mana · 40 yd range · 3.5 sec cast — Heals a friendly target for 1095 to 1303.
Rank Rank 9 · Level 50
630 Mana · 40 yd range · 3.5 sec cast — Heals a friendly target for 1415 to 1676.
Rank Rank 10 · Level 56
755 Mana · 40 yd range · 3.5 sec cast — Heals a friendly target for 1786 to 2107.
Rank Rank 11 · Level 60
840 Mana · 40 yd range · 3.5 sec cast — Heals a friendly target for 2139 to 2525.
Druid

Increases the friendly target's armor by 34 for 1 hour.

Rank Rank 1 · Level 1
20 Mana · 30 yd range · Instant — Increases the friendly target's armor by 34 for 1 hour.
Rank Rank 2 · Level 10
50 Mana · 30 yd range · Instant — Increases the friendly target's armor by 88 and all attributes by 3 for 1 hour.
Rank Rank 3 · Level 20
100 Mana · 30 yd range · Instant — Increases the friendly target's armor by 142 and all attributes by 5 for 1 hour.
Rank Rank 4 · Level 30
160 Mana · 30 yd range · Instant — Increases the friendly target's armor by 203, all attributes by 8 and all resistances by 7 for 1 hour.
Rank Rank 5 · Level 40
240 Mana · 30 yd range · Instant — Increases the friendly target's armor by 263, all attributes by 11 and all resistances by 14 for 1 hour.
Rank Rank 6 · Level 50
340 Mana · 30 yd range · Instant — Increases the friendly target's armor by 324, all attributes by 14 and all resistances by 20 for 1 hour.
Rank Rank 7 · Level 60
445 Mana · 30 yd range · Instant — Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 1 hour.
Druid

Heals the target for 32 over 12 sec.

Rank Rank 1 · Level 4
25 Mana · 40 yd range · Instant — Heals the target for 32 over 12 sec.
Rank Rank 2 · Level 10
40 Mana · 40 yd range · Instant — Heals the target for 48 over 12 sec.
Rank Rank 3 · Level 16
75 Mana · 40 yd range · Instant — Heals the target for 92 over 12 sec.
Rank Rank 4 · Level 22
105 Mana · 40 yd range · Instant — Heals the target for 128 over 12 sec.
Rank Rank 5 · Level 28
135 Mana · 40 yd range · Instant — Heals the target for 168 over 12 sec.
Rank Rank 6 · Level 34
160 Mana · 40 yd range · Instant — Heals the target for 204 over 12 sec.
Rank Rank 7 · Level 40
195 Mana · 40 yd range · Instant — Heals the target for 284 over 12 sec.
Rank Rank 8 · Level 46
235 Mana · 40 yd range · Instant — Heals the target for 376 over 12 sec.
Rank Rank 9 · Level 52
280 Mana · 40 yd range · Instant — Heals the target for 496 over 12 sec.
Rank Rank 10 · Level 58
335 Mana · 40 yd range · Instant — Heals the target for 644 over 12 sec.
Rank Rank 11 · Level 60
360 Mana · 40 yd range · Instant — Heals the target for 776 over 12 sec.
Druid

Heals a friendly target for 89 to 103 and another 91 over 21 sec.

Rank Rank 1 · Level 12
70 Mana · 40 yd range · 2 sec cast — Heals a friendly target for 89 to 103 and another 91 over 21 sec.
Rank Rank 2 · Level 18
125 Mana · 40 yd range · 2 sec cast — Heals a friendly target for 164 to 189 and another 154 over 21 sec.
Rank Rank 3 · Level 24
170 Mana · 40 yd range · 2 sec cast — Heals a friendly target for 234 to 267 and another 224 over 21 sec.
Rank Rank 4 · Level 30
210 Mana · 40 yd range · 2 sec cast — Heals a friendly target for 309 to 349 and another 294 over 21 sec.
Rank Rank 5 · Level 36
250 Mana · 40 yd range · 2 sec cast — Heals a friendly target for 389 to 440 and another 364 over 21 sec.
Rank Rank 6 · Level 42
305 Mana · 40 yd range · 2 sec cast — Heals a friendly target for 496 to 559 and another 476 over 21 sec.
Rank Rank 7 · Level 48
370 Mana · 40 yd range · 2 sec cast — Heals a friendly target for 633 to 710 and another 616 over 21 sec.
Rank Rank 8 · Level 54
445 Mana · 40 yd range · 2 sec cast — Heals a friendly target for 800 to 894 and another 791 over 21 sec.
Rank Rank 9 · Level 60
525 Mana · 40 yd range · 2 sec cast — Heals a friendly target for 965 to 1077 and another 994 over 21 sec.
Druid

Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.

Rank Rank 1 · Level 12
75% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.
Rank Rank 2 · Level 24
75% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.
Rank Rank 3 · Level 36
75% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat.
Rank Rank 4 · Level 48
75% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat.
Rank Rank 5 · Level 60
75% of base mana · 30 yd range · 10 sec cast — Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.
Druid

Cures 1 poison effect on the target.

Rank 1 · Level 14
16% of base mana · 30 yd range · Instant — Cures 1 poison effect on the target.
Druid

Returns the spirit to the body, restoring a dead target to life with 400 health and 700 mana.

Rank Rank 1 · Level 20
85% of base mana · 30 yd range · 2 sec cast · 30 min cooldown — Returns the spirit to the body, restoring a dead target to life with 400 health and 700 mana.
Rank Rank 2 · Level 30
85% of base mana · 30 yd range · 2 sec cast · 30 min cooldown — Returns the spirit to the body, restoring a dead target to life with 750 health and 1200 mana.
Rank Rank 3 · Level 40
85% of base mana · 30 yd range · 2 sec cast · 30 min cooldown — Returns the spirit to the body, restoring a dead target to life with 1100 health and 1700 mana.
Rank Rank 4 · Level 50
85% of base mana · 30 yd range · 2 sec cast · 30 min cooldown — Returns the spirit to the body, restoring a dead target to life with 1600 health and 2200 mana.
Rank Rank 5 · Level 60
85% of base mana · 30 yd range · 2 sec cast · 30 min cooldown — Returns the spirit to the body, restoring a dead target to life with 2200 health and 2800 mana.
Druid

Dispels 1 Curse or Bane from a friendly target.

Rank 1 · Level 24
10% of base mana · 30 yd range · Instant — Dispels 1 Curse or Bane from a friendly target.
Druid

Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec.

Rank 1 · Level 26
16% of base mana · 30 yd range · Instant — Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec.
Druid

Regenerates all nearby party members within 20 yards for 91 every 2 sec for 10 sec. Druid must channel to maintain the spell.

Rank Rank 1 · Level 30
375 Mana · Instant · 5 min cooldown — Regenerates all nearby party members within 20 yards for 91 every 2 sec for 10 sec. Druid must channel to maintain the spell.
Rank Rank 2 · Level 40
505 Mana · Instant · 5 min cooldown — Regenerates all nearby party members within 20 yards for 133 every 2 sec for 10 sec. Druid must channel to maintain the spell.
Rank Rank 3 · Level 50
695 Mana · Instant · 5 min cooldown — Regenerates all nearby party members within 20 yards for 201 every 2 sec for 10 sec. Druid must channel to maintain the spell.
Rank Rank 4 · Level 60
925 Mana · Instant · 5 min cooldown — Regenerates all nearby party members within 20 yards for 285 every 2 sec for 10 sec. Druid must channel to maintain the spell.
Druid

Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 sec.

Rank 1 · Level 40
5% of base mana · 30 yd range · Instant · 6 min cooldown — Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 sec.
Druid

Gives the Gift of the Wild to all party and raid members, increasing armor by 324, all attributes by 14 and all resistances by 20 for 1 hour.

Rank Rank 1 · Level 50
900 Mana · 40 yd range · Instant — Gives the Gift of the Wild to all party and raid members, increasing armor by 324, all attributes by 14 and all resistances by 20 for 1 hour.
Rank Rank 2 · Level 60
1200 Mana · 40 yd range · Instant — Gives the Gift of the Wild to all party and raid members, increasing armor by 385, all attributes by 16 and all resistances by 27 for 1 hour.
Druid

Heals the target and their party for 490 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Rank Rank 2 · Level 50
755 Mana · 40 yd range · Instant · 6 sec cooldown — Heals the target and their party for 490 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Rank Rank 3 · Level 60
1050 Mana · 40 yd range · Instant · 6 sec cooldown — Heals the target and their party for 679 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Druid

Causes 15 to 18 Nature damage to the target.

Rank Rank 1 · Level 1
10 Mana · 30 yd range · 1.5 sec cast — Causes 15 to 18 Nature damage to the target.
Rank Rank 2 · Level 6
20 Mana · 30 yd range · 1.7 sec cast — Causes 25 to 29 Nature damage to the target.
Rank Rank 3 · Level 14
40 Mana · 30 yd range · 2 sec cast — Causes 31 to 37 Nature damage to the target.
Rank Rank 4 · Level 22
50 Mana · 30 yd range · 2 sec cast — Causes 40 to 47 Nature damage to the target.
Rank Rank 5 · Level 30
70 Mana · 30 yd range · 2 sec cast — Causes 47 to 54 Nature damage to the target.
Rank Rank 6 · Level 38
80 Mana · 30 yd range · 2 sec cast — Causes 56 to 63 Nature damage to the target.
Rank Rank 7 · Level 46
100 Mana · 30 yd range · 2 sec cast — Causes 69 to 77 Nature damage to the target.
Rank Rank 8 · Level 54
120 Mana · 30 yd range · 2 sec cast — Causes 92 to 102 Nature damage to the target.
Druid

Burns the enemy for 9 to 12 Arcane damage and then an additional 12 Arcane damage over 9 sec.

Rank Rank 1 · Level 4
25 Mana · 30 yd range · Instant — Burns the enemy for 9 to 12 Arcane damage and then an additional 12 Arcane damage over 9 sec.
Rank Rank 2 · Level 10
50 Mana · 30 yd range · Instant — Burns the enemy for 15 to 19 Arcane damage and then an additional 24 Arcane damage over 12 sec.
Rank Rank 3 · Level 16
75 Mana · 30 yd range · Instant — Burns the enemy for 24 to 30 Arcane damage and then an additional 36 Arcane damage over 12 sec.
Rank Rank 4 · Level 22
105 Mana · 30 yd range · Instant — Burns the enemy for 36 to 43 Arcane damage and then an additional 52 Arcane damage over 12 sec.
Rank Rank 5 · Level 28
150 Mana · 30 yd range · Instant — Burns the enemy for 50 to 59 Arcane damage and then an additional 76 Arcane damage over 12 sec.
Rank Rank 6 · Level 34
190 Mana · 30 yd range · Instant — Burns the enemy for 61 to 73 Arcane damage and then an additional 92 Arcane damage over 12 sec.
Rank Rank 7 · Level 40
235 Mana · 30 yd range · Instant — Burns the enemy for 74 to 89 Arcane damage and then an additional 124 Arcane damage over 12 sec.
Rank Rank 8 · Level 46
280 Mana · 30 yd range · Instant — Burns the enemy for 96 to 113 Arcane damage and then an additional 156 Arcane damage over 12 sec.
Rank Rank 9 · Level 52
325 Mana · 30 yd range · Instant — Burns the enemy for 112 to 131 Arcane damage and then an additional 196 Arcane damage over 12 sec.
Rank Rank 10 · Level 58
375 Mana · 30 yd range · Instant — Burns the enemy for 129 to 150 Arcane damage and then an additional 240 Arcane damage over 12 sec.
Druid

Thorns sprout from the friendly target causing 4 Nature damage to attackers when hit. Lasts 10 min.

Rank Rank 1 · Level 6
35 Mana · 30 yd range · Instant — Thorns sprout from the friendly target causing 4 Nature damage to attackers when hit. Lasts 10 min.
Rank Rank 2 · Level 14
60 Mana · 30 yd range · Instant — Thorns sprout from the friendly target causing 9 Nature damage to attackers when hit. Lasts 10 min.
Rank Rank 3 · Level 24
105 Mana · 30 yd range · Instant — Thorns sprout from the friendly target causing 11 Nature damage to attackers when hit. Lasts 10 min.
Rank Rank 4 · Level 34
170 Mana · 30 yd range · Instant — Thorns sprout from the friendly target causing 13 Nature damage to attackers when hit. Lasts 10 min.
Rank Rank 5 · Level 44
240 Mana · 30 yd range · Instant — Thorns sprout from the friendly target causing 16 Nature damage to attackers when hit. Lasts 10 min.
Rank Rank 6 · Level 54
320 Mana · 30 yd range · Instant — Thorns sprout from the friendly target causing 22 Nature damage to attackers when hit. Lasts 10 min.
Druid

Roots the target in place and causes 20 Nature damage over 12 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

Rank Rank 1 · Level 8
50 Mana · 30 yd range · 1.5 sec cast — Roots the target in place and causes 20 Nature damage over 12 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.
Rank Rank 2 · Level 18
65 Mana · 30 yd range · 1.5 sec cast — Roots the target in place and causes 45 Nature damage over 15 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.
Rank Rank 3 · Level 28
80 Mana · 30 yd range · 1.5 sec cast — Roots the target in place and causes 72 Nature damage over 18 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.
Rank Rank 4 · Level 38
95 Mana · 30 yd range · 1.5 sec cast — Roots the target in place and causes 112 Nature damage over 21 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.
Rank Rank 5 · Level 48
110 Mana · 30 yd range · 1.5 sec cast — Roots the target in place and causes 168 Nature damage over 24 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.
Rank Rank 6 · Level 58
125 Mana · 30 yd range · 1.5 sec cast — Roots the target in place and causes 234 Nature damage over 27 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.
Druid

Teleports the caster to the Moonglade.

Rank 1 · Level 10
120 Mana · 10 sec cast — Teleports the caster to the Moonglade.
Druid

Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.

Rank Rank 1 · Level 18
55 Mana · 30 yd range · Instant — Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
Rank Rank 2 · Level 30
75 Mana · 30 yd range · Instant — Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible.
Rank Rank 3 · Level 42
95 Mana · 30 yd range · Instant — Decrease the armor of the target by 395 for 40 sec. While affected, the target cannot stealth or turn invisible.
Rank Rank 4 · Level 54
115 Mana · 30 yd range · Instant — Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.
Druid

Forces the enemy target to sleep for up to 20 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

Rank Rank 1 · Level 18
90 Mana · 30 yd range · 1.5 sec cast — Forces the enemy target to sleep for up to 20 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Rank Rank 2 · Level 38
120 Mana · 30 yd range · 1.5 sec cast — Forces the enemy target to sleep for up to 30 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Rank Rank 3 · Level 58
150 Mana · 30 yd range · 1.5 sec cast — Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Druid

The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 2). Castable while shapeshifted. Lasts 45 sec.

Rank Rank 2 · Level 18
65 Mana · Instant · 1 min cooldown — The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 2). Castable while shapeshifted. Lasts 45 sec.
Rank Rank 3 · Level 28
80 Mana · Instant · 1 min cooldown — The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 3). Castable while shapeshifted. Lasts 45 sec.
Rank Rank 4 · Level 38
95 Mana · Instant · 1 min cooldown — The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 4). Castable while shapeshifted. Lasts 45 sec.
Rank Rank 5 · Level 48
110 Mana · Instant · 1 min cooldown — The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 5). Castable while shapeshifted. Lasts 45 sec.
Rank Rank 6 · Level 58
125 Mana · Instant · 1 min cooldown — The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 6). Castable while shapeshifted. Lasts 45 sec.
Druid

Causes 79 to 96 Arcane damage to the target.

Rank Rank 1 · Level 20
95 Mana · 30 yd range · 3.5 sec cast — Causes 79 to 96 Arcane damage to the target.
Rank Rank 2 · Level 26
135 Mana · 30 yd range · 3.5 sec cast — Causes 107 to 131 Arcane damage to the target.
Rank Rank 3 · Level 34
180 Mana · 30 yd range · 3.5 sec cast — Causes 140 to 168 Arcane damage to the target.
Rank Rank 4 · Level 42
230 Mana · 30 yd range · 3.5 sec cast — Causes 190 to 227 Arcane damage to the target.
Rank Rank 5 · Level 50
275 Mana · 30 yd range · 3.5 sec cast — Causes 256 to 303 Arcane damage to the target.
Rank Rank 6 · Level 58
315 Mana · 30 yd range · 3.5 sec cast — Causes 313 to 370 Arcane damage to the target.
Rank Rank 7 · Level 60
340 Mana · 30 yd range · 3.5 sec cast — Causes 350 to 412 Arcane damage to the target.
Druid

Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 40 or lower. Lasts 15 sec.

Rank Rank 1 · Level 22
50 Mana · 40 yd range · 1.5 sec cast — Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 40 or lower. Lasts 15 sec.
Rank Rank 2 · Level 38
75 Mana · 40 yd range · 1.5 sec cast — Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 55 or lower. Lasts 15 sec.
Rank Rank 3 · Level 54
100 Mana · 40 yd range · 1.5 sec cast — Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 70 or lower. Lasts 15 sec.
Druid

The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 90 Nature damage over 12 sec.

Rank Rank 2 · Level 30
85 Mana · 30 yd range · Instant — The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 90 Nature damage over 12 sec.
Rank Rank 3 · Level 40
100 Mana · 30 yd range · Instant — The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 120 Nature damage over 12 sec.
Rank Rank 4 · Level 50
140 Mana · 30 yd range · Instant — The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 150 Nature damage over 12 sec.
Rank Rank 5 · Level 60
160 Mana · 30 yd range · Instant — The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 186 Nature damage over 12 sec.
Druid

Creates a violent storm in the target area causing 69 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.

Rank Rank 1 · Level 40
880 Mana · 30 yd range · Instant — Creates a violent storm in the target area causing 69 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
Rank Rank 2 · Level 50
1180 Mana · 30 yd range · Instant — Creates a violent storm in the target area causing 99 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
Rank Rank 3 · Level 60
1495 Mana · 30 yd range · Instant — Creates a violent storm in the target area causing 132 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
Druid

Your skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. Lasts 15 sec.

Rank 1 · Level 44
Instant · 1 min cooldown — Your skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. Lasts 15 sec.
Reference snapshot · build 1.60.1.70124 · Section source ↗ · Coverage & limitations